Automatic design of a control interface for a synthetic face. - Nicolas Stoiber; Renaud Séguier; Gaspard Breton (IUI, 2009)

Gamer's Facial Cloning for Online Interactive Games. - Abdul Sattar 003; Nicolas Stoiber; Renaud Séguier; Gaspard Breton (Int. J. Comput. Games Technol., 2009)

The mimic game: real-time recognition and imitation of emotional facial expressions. - Nicolas Stoiber; Olivier Aubault; Renaud Séguier; Gaspard Breton (SIGGRAPH Talks, 2010)

Modeling Short-Term Dynamics and Variability for Realistic Interactive Facial Animation. - Nicolas Stoiber; Gaspard Breton; Renaud Séguier (IEEE Computer Graphics and Applications, 2010)

Facial animation retargeting and control based on a human appearance space. - Nicolas Stoiber; Renaud Séguier; Gaspard Breton (Comput. Animat. Virtual Worlds, 2010)

Modeling emotionnal facial expressions and their dynamics for realistic interactive facial animation on virtual characters. (Modélisation des expressions faciales émotionnelles et de leurs dynamiques pour l'animation réaliste et interactive de personnages virtuels). - Nicolas Stoiber (2010)

A multi-texture approach for estimating iris positions in the eye using 2.5D Active Appearance Models. - Hanan Salam; Nicolas Stoiber; Renaud Séguier (ICIP, 2012)

A new invariant representation of facial expressions: Definition and application to blended expression recognition. - Catherine Soladié; Nicolas Stoiber; Renaud Séguier (ICIP, 2012)

A multimodal fuzzy inference system using a continuous facial expression representation for emotion detection. - Catherine Soladié; Hanan Salam; Catherine Pelachaud; Nicolas Stoiber; Renaud Séguier (ICMI, 2012)

Bilinear decomposition for blended expressions representation. - Catherine Soladié; Renaud Séguier; Nicolas Stoiber (VCIP, 2013)

Invariant representation of facial expressions for blended expression recognition on unknown subjects. - Catherine Soladié; Nicolas Stoiber; Renaud Séguier (Comput. Vis. Image Underst., 2013)

BlendForces: A Dynamic Framework for Facial Animation. - Vincent Barrielle; Nicolas Stoiber; Cedric Cagniart (Comput. Graph. Forum, 2016)

A Robust Interactive Facial Animation Editing System. - Eloïse Berson; Catherine Soladié; Vincent Barrielle; Nicolas Stoiber (MIG, 2019)

Realtime Performance-Driven Physical Simulation for Facial Animation. - Vincent Barrielle; Nicolas Stoiber (Comput. Graph. Forum, 2019)

Real-Time Cleaning and Refinement of Facial Animation Signals. - Eloïse Berson; Catherine Soladié; Nicolas Stoiber (ICGSP, 2020)

Intuitive Facial Animation Editing Based On A Generative RNN Framework. - Eloïse Berson; Catherine Soladié; Nicolas Stoiber (Comput. Graph. Forum, 2020)

Dense Trajectory Fields: Consistent and Efficient Spatio-Temporal Pixel Tracking. - Marc Tournadre; Catherine Soladié; Nicolas Stoiber; Pierre-Yves Richard (ACCV (2), 2024)