A Systematic Mapping Study of MMOG Backend Architectures. - Nicos Kasenides; Nearchos Paspallis (Inf., 2019)

Multiplayer Game Backends: A Comparison of Commodity Cloud-Based Approaches. - Nicos Kasenides; Nearchos Paspallis (ESOCC, 2020)

aMazeChallenge: An Interactive Multiplayer Game for Learning to Code. - Nicos Kasenides; Nearchos Paspallis (ISD, 2021)

A Software Architecture for Developing Distributed Games that Teach Coding and Algorithmic Thinking. - Nearchos Paspallis; Nicos Kasenides; Andriani Piki (COMPSAC, 2022)

Exploring the User Experience and Effectiveness of Mobile Game-Based Learning in Higher Education. - Nicos Kasenides; Andriani Piki; Nearchos Paspallis (HCI (16), 2023)

The Edifying Impact of Blending Game-Based Learning with Educational Robotics: A Systematic Review of Empirical Evidence. - Nicos Kasenides; Andriani Piki; Nearchos Paspallis (HCI (21), 2024)

SDG Quest: Leveraging Mobile Game-Based Learning to Foster Environmental, Social, and Economic Sustainable Development Goals. - Andriani Piki; Iraklis Tchanturia; Nicos Kasenides; Nearchos Paspallis; Susana Leal (HCI (66), 2024)

SEESAW: An Educational App for Smart Kiosks. - Nearchos Paspallis; Nicos Kasenides; Natalie Evans (MOBILESoft@ICSE, 2025)