A multimodal architecture for simulating natural interactive walking in virtual environments. - Rolf Nordahl; Stefania Serafin; Luca Turchet; Niels C. Nilsson (PsychNology J., 2011)

Poster: The Fwobble: Continuous audio-haptic feedback for balance control. - Niels C. Nilsson; Stefania Serafin; Rolf Nordahl (3DUI, 2012)

Audio-Haptic Simulation of Walking on Virtual Ground Surfaces to Enhance Realism. - Niels C. Nilsson; Rolf Nordahl; Luca Turchet; Stefania Serafin (HAID, 2012)

Haptically Induced Illusory Self-motion and the Influence of Context of Motion. - Niels C. Nilsson; Rolf Nordahl; Erik Sikström; Luca Turchet; Stefania Serafin (EuroHaptics (1), 2012)

Inside the Boundaries of the Physical World: Audio-Haptic Feedback as Support for the Navigation in Virtual Environments. - Luca Turchet; Niels C. Nilsson; Stefania Serafin (EuroHaptics (1), 2012)

Enhancing realism in virtual environments by simulating the audio-haptic sensation of walking on ground surfaces. - Rolf Nordahl; Stefania Serafin; Niels C. Nilsson; Luca Turchet (VR, 2012)

Gameplay as a Source of Intrinsic Motivation for Individuals in Need of Ankle Training or Rehabilitation. - Niels C. Nilsson; Stefania Serafin; Rolf Nordahl (Presence Teleoperators Virtual Environ., 2012)

Tapping-In-Place: Increasing the naturalness of immersive walking-in-place locomotion through novel gestural input. - Niels C. Nilsson; Stefania Serafin; Morten H. Laursen; Kasper S. Pedersen; Erik Sikström; Rolf Nordahl (3DUI, 2013)

The Perceived Naturalness of Virtual Locomotion Methods Devoid of Explicit Leg Movements. - Niels Christian Nilsson; Stefania Serafin; Rolf Nordahl (MIG, 2013)

Unintended positional drift and its potential solutions. - Niels C. Nilsson; Stefania Serafin; Rolf Nordahl (VR, 2013)

Estimation of detection thresholds for acoustic based redirected walking techniques. - Stefania Serafin; Niels C. Nilsson; Erik Sikström; Amalia de Götzen; Rolf Nordahl (VR, 2013)

Influence of auditory and haptic feedback on a balancing task. - Stefania Serafin; Niels Christian Nilsson; David Skaarup (Int. J. Auton. Adapt. Commun. Syst., 2013)

A comparison of different methods for reducing the unintended positional drift accompanying walking-in-place locomotion. - Niels Christian Nilsson; Stefania Serafin; Rolf Nordahl (3DUI, 2014)

A comparison of four different approaches to reducing unintended positional drift during walking-In-Place locomotion. - Niels Christian Nilsson; Stefania Serafin; Rolf Nordahl (VR, 2014)

The influence of step frequency on the range of perceptually natural visual walking speeds during walking-in-place and treadmill locomotion. - Niels Christian Nilsson; Stefania Serafin; Rolf Nordahl (VRST, 2014)

Establishing the Range of Perceptually Natural Visual Walking Speeds for Virtual Walking-In-Place Locomotion. - Niels Christian Nilsson; Stefania Serafin; Rolf Nordahl (IEEE Trans. Vis. Comput. Graph., 2014)

The digital Intonarumori. - Stefania Serafin; Amalia de Götzen; Smilen Dimitrov; Steven Gelineck; Cumhur Erkut; Niels Christian Nilsson; Francesco Grani; Rolf Nordahl; Stefano Trento (3DUI, 2015)

The effect of visual display properties and gain presentation mode on the perceived naturalness of virtual walking speeds. - Niels Christian Nilsson; Stefania Serafin; Rolf Nordahl (VR, 2015)

The effect of head mounted display weight and locomotion method on the perceived naturalness of virtual walking speeds. - Niels Christian Nilsson; Stefania Serafin; Rolf Nordahl (VR, 2015)

Comparisons of Two Commercial and Two Low-cost Interfaces for Virtual Skiing. - Niels Christian Nilsson; Stefania Serafin; Rolf Nordahl (PsychNology J., 2015)

An investigation of the effect of immersive visual and auditory feedback on rhythmic walking interaction. - Justyna Maculewicz; Niels Christian Nilsson; Stefania Serafin (Audio Mostly Conference, 2016)

Virtual reality musical instruments: Guidelines for multisensory interaction design. - Stefania Serafin; Cumhur Erkut; Juraj Kojs; Rolf Nordahl; Niels C. Nilsson (Audio Mostly Conference, 2016)

Walking in Place Through Virtual Worlds. - Niels Christian Nilsson; Stefania Serafin; Rolf Nordahl (HCI (2), 2016)

Effects of vibrotactile stimulation during virtual sandboarding. - Stine L. R. Lind; Lui Thomsen; Mie C. S. Egeberg; Niels C. Nilsson; Rolf Nordahl; Stefania Serafin (VR, 2016)

Evaluating two alternative walking in place interfaces for virtual reality gaming. - Mikkel Nielsen; Christian Toft; Niels C. Nilsson; Rolf Nordahl; Stefania Serafin (VR, 2016)

Estimation of detection thresholds for audiovisual rotation gains. - Niels Christian Nilsson; Evan A. Suma; Rolf Nordahl; Mark T. Bolas; Stefania Serafin (VR, 2016)

Disguising rotational gain for redirected walking in virtual reality: Effect of visual density. - Anders Paludan; Jacob Elbaek; Mathias Mortensen; Morten Zobbe; Niels Christian Nilsson; Rolf Nordahl; Lars Reng; Stefania Serafin (VR, 2016)

Is this bridge safe? Evaluation of audiovisual cues for a walk on a small bridge over a canyon. - Erik Sikström; Niels Christian Nilsson; Amalia de Götzen; Stefania Serafin (VR, 2016)

Missing the point: an exploration of how to guide users' attention during cinematic virtual reality. - Lasse T. Nielsen; Matias B. Møller; Sune D. Hartmeyer; Troels C. M. Ljung; Niels C. Nilsson; Rolf Nordahl; Stefania Serafin (VRST, 2016)

Shop 'til you hear it drop: influence of interactive auditory feedback in a virtual reality supermarket. - Erik Sikström; Emil Rosenlund Høeg; Luca Mangano; Niels Christian Nilsson; Amalia de Götzen; Stefania Serafin (VRST, 2016)

Virtual Reality Musical Instruments: State of the Art, Design Principles, and Future Directions. - Stefania Serafin; Cumhur Erkut; Juraj Kojs; Niels C. Nilsson; Rolf Nordahl (Comput. Music. J., 2016)

The Perceived Naturalness of Virtual Walking Speeds during WIP locomotion: Summary and Meta-Analyses. - Niels Christian Nilsson; Stefania Serafin; Rolf Nordahl (PsychNology J., 2016)

Visual realism and presence in a virtual reality game. - Jonatan S. Hvass; Oliver Larsen; Kasper B. Vendelbo; Niels C. Nilsson; Rolf Nordahl; Stefania Serafin (3DTV-Conference, 2017)

A preliminary study of users' experiences of meditation in virtual reality. - Thea Andersen; Gintare Anisimovaite; Anders Christiansen; Mohamed Hussein; Carol Lund; Thomas Lund Nielsen; Eoin Rafferty; Niels C. Nilsson; Rolf Nordahl; Stefania Serafin (VR, 2017)

Binaural sound reduces reaction time in a virtual reality search task. - Emil Rosenlund Høeg; Lynda Joy Gerry; Lui Thomsen; Niels C. Nilsson; Stefania Serafin (SIVE@VR, 2017)

An exploration of input conditions for virtual teleportation. - Emil Rosenlund Høeg; Kevin V. Ruder; Niels C. Nilsson; Rolf Nordahl; Stefania Serafin (VR, 2017)

The effect of geometric realism on presence in a virtual reality game. - Jonatan S. Hvass; Oliver Larsen; Kasper B. Vendelbo; Niels C. Nilsson; Rolf Nordahl; Stefania Serafin (VR, 2017)

Immersive eating: evaluating the use of head-mounted displays for mixed reality meal sessions. - Dannie Korsgaard; Niels Christian Nilsson; Thomas Bjørner (WEVR@VR, 2017)

Sound design in virtual reality concert experiences using a wave field synthesis approach. - Rasmus B. Lind; Victor Milesen; Dina M. Smed; Simone P. Vinkel; Francesco Grani; Niels C. Nilsson; Lars Reng; Rolf Nordahl; Stefania Serafin (VR, 2017)

Waiting for the ultimate display: can decreased fidelity positively influence perceived realism? - Niels Christian Nilsson; Rolf Nordahl; Stefania Serafin (WEVR@VR, 2017)

Effect on high versus low fidelity haptic feedback in a virtual reality baseball simulation. - Andreas Ryge; Lui Thomsen; Theis Berthelsen; Jonatan S. Hvass; Lars Koreska; Casper Vollmers; Niels C. Nilsson; Rolf Nordahl; Stefania Serafin (VR, 2017)

Considerations on the use of virtual and augmented reality technologies in music education. - Stefania Serafin; Ali Adjorlu; Niels C. Nilsson; Lui Thomsen; Rolf Nordahl (KELVAR@VR, 2017)

Can you cut it?: an exploration of the effects of editing in cinematic virtual reality. - Tina Kjær; Christoffer B. Lillelund; Mie Moth-Poulsen; Niels C. Nilsson; Rolf Nordahl; Stefania Serafin (VRST, 2017)

Spatial Asynchronous Visuo-Tactile Stimuli Influence Ownership of Virtual Wings. - Anastassia Andreasen; Niels Christian Nilsson; Stefania Serafin (ArtsIT/DLI, 2018)

What Is It Like to Be a Virtual Bat? - Anastassia Andreasen; Niels Christian Nilsson; Jelizaveta Zovnercuka; Michele Geronazzo; Stefania Serafin (ArtsIT/DLI, 2018)

Agency Enhances Body Ownership Illusion of Being a Virtual Bat. - Anastassia Andreasen; Niels Christian Nilsson; Stefania Serafin (VR, 2018)

A Threefold Approach for Precise and Efficient Locomotion in Virtual Environments with Varying Accessibility. - Thomas Arnskov; Anders Elmholdt; Kristian Jensen; Nicklas Kristoffersen; Jonas Litvinas; Frederik L. Waldhausen; Niels C. Nilsson; Rolf Nordahl; Stefania Serafin (VR, 2018)

A Preliminary Investigation of the Effects of Discrete Virtual Rotation on Cybersickness. - Andreas N. Ryge; Casper Vollmers; Jonatan S. Hvass; Lars Koreska Andersen; Theis Berthelsen; Jon Ram Bruun-Pedersen; Niels C. Nilsson; Rolf Nordahl (VR, 2018)

Step aside: an initial exploration of gestural input for lateral movement during walking-in-place locomotion. - Congzhi Wang; Oana A. Dogaru; Patrick L. Strandholt; Niels C. Nilsson; Rolf Nordahl; Stefania Serafin (VRST, 2018)

15 Years of Research on Redirected Walking in Immersive Virtual Environments. - Niels Christian Nilsson; Tabitha C. Peck; Gerd Bruder; Eric Hodgson; Stefania Serafin; Mary C. Whitton; Frank Steinicke; Evan Suma Rosenberg (IEEE Computer Graphics and Applications, 2018)

Sonic Interactions in Virtual Reality: State of the Art, Current Challenges, and Future Directions. - Stefania Serafin; Michele Geronazzo; Cumhur Erkut; Niels C. Nilsson; Rolf Nordahl (IEEE Computer Graphics and Applications, 2018)

Natural Walking in Virtual Reality: A Review. - Niels Christian Nilsson; Stefania Serafin; Frank Steinicke; Rolf Nordahl (Comput. Entertain., 2018)

Frames to Zones: Applying Mise-en-Scène Techniques in Cinematic Virtual Reality. - Adam Kvisgaard; Sune Øllgaard Klem; Thomas Lund Nielsen; Eoin Ivan Rafferty; Niels Christian Nilsson; Emil Rosenlund Høeg; Rolf Nordahl (WEVR@VR, 2019)

Leveraging Change Blindness for Haptic Remapping in Virtual Environments. - Andreas L. Lohse; Christoffer K. Kjær; Ervin Hamulic; Ingrid G. A. Lima; Tilde H. Jensen; Luis Emilio Bruni; Niels C. Nilsson (WEVR@VR, 2019)

No Strings Attached: Force and Vibrotactile Feedback in a Virtual Guitar Simulation. - Andrea Passalenti; Razvan Paisa; Niels C. Nilsson; Nikolaj S. Andersson; Federico Fontana; Rolf Nordahl; Stefania Serafin (VR, 2019)

Auditory Feedback for Navigation with Echoes in Virtual Environments: Training Procedure and Orientation Strategies. - Anastassia Andreasen; Michele Geronazzo; Niels Christian Nilsson; Jelizaveta Zovnercuka; Kristian Konovalov; Stefania Serafin (IEEE Trans. Vis. Comput. Graph., 2019)

Natural Walking in Virtual Reality. - Niels Christian Nilsson (Encyclopedia of Computer Graphics and Games, 2019)

Perceptual Illusions and Distortions in Virtual Reality. - Niels Christian Nilsson (Encyclopedia of Computer Graphics and Games, 2019)

Knock on Wood: Combining Redirected Touching and Physical Props for Tool-Based Interaction in Virtual Reality. - Patrick L. Strandholt; Oana A. Dogaru; Niels C. Nilsson; Rolf Nordahl; Stefania Serafin (CHI, 2020)

User-Embodied Interaction in Virtual Reality (UIVR). - Daniel Roth 001; Iana Podkosova; Niels Christian Nilsson; Alexander Kulik; Gerd Bruder (MuC (Workshopband), 2020)

Virtual Womb: Experiencing Human Sensory Development From a Fetal Point-of-View in Virtual Reality. - Andreas Junker; Carl Hutters; Daniel Reipur; Lasse Embøl; Niels Christian Nilsson; Rolf Nordahl (NordiCHI, 2020)

Mission Impossible Spaces: Using Challenge-Based Distractors to Reduce Noticeability of Self-Overlapping Virtual Architecture. - Claudiu-Bogdan Ciumedean; Cristian Patras; Mantas Cibulskis; Norbert Váradi; Niels C. Nilsson (SUI, 2020)

Physics-based Concatenative Sound Synthesis of Photogrammetric models for Aural and Haptic Feedback in Virtual Environments. - Eduardo Magalhães; João Jacob; Niels C. Nilsson; Rolf Nordahl; Gilberto Bernardes (VR Workshops, 2020)

The Space Bender: Supporting Natural Walking via Overt Manipulation of the Virtual Environment. - Adalberto L. Simeone; Niels Christian Nilsson; André Zenner; Marco Speicher; Florian Daiber (VR, 2020)

Superhuman Hearing - Virtual Prototyping of Artificial Hearing: a Case Study on Interactions and Acoustic Beamforming. - Michele Geronazzo; Luis S. Vieira; Niels Christian Nilsson; Jesper Udesen; Stefania Serafin (IEEE Trans. Vis. Comput. Graph., 2020)

Exploring the Effects of Actuator Configuration and Visual Stimuli on Cutaneous Rabbit Illusions in Virtual Reality. - Mie C. S. Egeberg; Stine L. R. Lind; Niels C. Nilsson; Stefania Serafin (SAP, 2021)

3rd Workshop on User-Embodied Interaction in Virtual Reality (UIVR). - Daniel Roth 001; Iana Podkosova; Niels Christian Nilsson; Alexander Kulik; Gerd Bruder (MuC (Workshopband), 2021)

Impossible Open Spaces: Exploring the Effects of Occlusion on the Noticeability of Self-Overlapping Virtual Environments. - Claudiu-Bogdan Ciumedean; Cristian Patras; Mantas Cibulskis; Norbert Váradi; Niels Christian Nilsson (VR Workshops, 2021)

MARTYR: Exploring Ingredients of Virtual Dining Experiences. - Camilla Jaller; Nicklas B. S. Andersen; Niels C. Nilsson; Razvan Paisa; Mads Damsbo; Stefania Serafin (VR Workshops, 2021)

Revisiting Audiovisual Rotation Gains for Redirected Walking. - Andreas Junker; Carl Hutters; Daniel Reipur; Lasse Embøl; Niels Christian Nilsson; Stefania Serafin; Evan Suma Rosenberg (VR Workshops, 2021)

Propping Up Virtual Reality With Haptic Proxies. - Niels Christian Nilsson; André Zenner; Adalberto L. Simeone (IEEE Computer Graphics and Applications, 2021)

Can't see the Forest for the Trees: Perceiving Realism of Procedural Generated Trees in First-Person Games. - Peter Hørdum Jæger; Niels Christian Nilsson; George Palamas (EAI Endorsed Trans. Creative Technol., 2021)

System Immersion in Virtual Reality-Based Rehabilitation of Motor Function in Older Adults: A Systematic Review and Meta-Analysis. - Emil Rosenlund Høeg; Tina Myung Povlsen; Jon Ram Bruun-Pedersen; Belinda Lange; Niels Christian Nilsson; Kristian Birkemose Haugaard; Sune Mølgård Faber; Søren Willer Hansen; Charlotte Kira Kimby; Stefania Serafin (Frontiers Virtual Real., 2021)

The Relationship Between Frequency and Hand Region Actuated. - Razvan Paisa; Niels Christian Nilsson; Stefania Serafin (HAID, 2022)

Body Warping Versus Change Blindness Remapping: A Comparison of Two Approaches to Repurposing Haptic Proxies for Virtual Reality. - Cristian Patras; Mantas Cibulskis; Niels Christian Nilsson (VR, 2022)

Blink Don't Wink: Exploring Blinks as Input for VR Games. - Mikkel Rosholm Rebsdorf; Theo Khumsan; Jonas Valvik; Niels Christian Nilsson; Ali Adjorlu (SUI, 2023)

ElboVR: Iterative Development of a VR Application for Post-Surgery Elbow Rehabilitation. - Asmus Andresen; Jonas Valvik; Mikkel Rosholm; Theo Khumsan; Niels Christian Nilsson; Ali Adjorlu (VR Workshops, 2023)

Get a Variable Grip: A Comparison of Three Gripping Techniques for Controller-Based Virtual Reality. - Astrid Krogh Pedersen; Halfdan Isaksen; Mikkel Bjerregaard Riedel; Morten Jphirgensen; Razvan Paisa; Niels Christian Nilsson (VR Workshops, 2023)

An Immersive Geometry Environment for Mathematics Education: Taxonomy and Preliminary Evaluation. - Lui Albæk Thomsen; Niels Christian Nilsson; Rolf Nordahl; Kevin Baars Støvelbæk; Christoffer Bendig Mundbjerg-Sunne (VR Workshops, 2023)

Effects of Walking Together in a Co-Located Virtual Reality Game. - Bjørn Winther; Mikkel L. Krarup; Patrick N. Andersen; Ungyeol Lee; Niels C. Nilsson (VR Workshops, 2023)

Tactile displays for auditory augmentation-A scoping review and reflections on music applications for hearing impaired users. - Razvan Paisa; Niels Christian Nilsson; Stefania Serafin (Frontiers Comput. Sci., 2023)

Sicknificant Steps: A Systematic Review and Meta-analysis of VR Sickness in Walking-based Locomotion for Virtual Reality. - Thomas Van Gemert; Niels Christian Nilsson; Teresa Hirzle; Joanna Bergström (CHI, 2024)