Beowulf: an audio mostly game. - Mats Liljedahl; Nigel Papworth; Stefan Lindberg (Advances in Computer Entertainment Technology, 2007)

iSpooks: an audio focused game design. - Nigel Papworth (Audio Mostly Conference, 2010)

Using sound to enhance users' experiences of mobile applications. - Mats Liljedahl; Nigel Papworth (Audio Mostly Conference, 2012)

The voice harvester: an interactive installation. - Nicholas True; Nigel Papworth; Ru Zarin; Jeroen Peeters; Fredrik Nilbrink; Kent Lindbergh; Daniel Fallman; Anders Lind (CHI Extended Abstracts, 2013)

Be green: implementing an interactive, cylindrical display in the real world. - Rouien Zarin; Nicholas True; Nigel Papworth; Kent Lindbergh; Daniel Fallman (PerDis, 2013)

Ballade of Women: The Expedition. - Nigel Papworth; Patrizia Marti; Ambra Trotto; Jeroen Peeters (PerDis, 2014)

Embodying culture: Interactive installation on women's rights. - Patrizia Marti; Jeroen Peeters; Ambra Trotto; Michele Tittarelli; Nicholas True; Nigel Papworth; Caroline Hummels (First Monday, 2015)

Exploring Craft in the Context of Digital Fabrication. - Rosa van der Veen; Jeroen Peeters; Olov Långström; Ronald Helgers; Nigel Papworth; Ambra Trotto (TEI, 2019)