An Improved Z-Buffer CSG Rendering Algorithm. - Nigel Stewart; Geoff Leach; Sabu John (Workshop on Graphics Hardware, 1998)

A Z-Buffer CSG Rendering Algorithm for Convex Objects. - Nigel Stewart; Geoff Leach; Sabu John (WSCG, 2000)

On Minimal Strings Containing the Elements of Sn by Decimation. - Robert Erra; Nik Lygeros; Nigel Stewart (DM-CCG, 2001)

Linear-Time CSG Rendering of Intersected Convex Objects. - Nigel Stewart; Geoff Leach; Sabu John (WSCG, 2002)

Real-time procedural generation of 'pseudo infinite' cities. - Stefan Greuter; Jeremy Parker; Nigel Stewart; Geoff Leach (GRAPHITE, 2003)

Improved CSG rendering using overlap graph subtraction sequences. - Nigel Stewart; Geoff Leach; Sabu John (GRAPHITE, 2003)

Using e-textbooks to support problem-based learning in science: Learning from the journey. - Jean Macnish; Frank Bate; Nigel Stewart (ICETC, 2017)