On the Use of Video Prototyping in Designing Ambient User Experiences. - Nikolaos Batalas; Hester Bruikman; Annemiek van Drunen; He Huang; Dominika Turzynska; Vanessa Vakili; Natalia Voynarovskaya; Panos Markopoulos 001 (AmI, 2012)

Considerations for computerized in situ data collection platforms. - Nikolaos Batalas; Panos Markopoulos 001 (EICS, 2012)

Introducing tempest, a modular platform for in situ data collection. - Nikolaos Batalas; Panos Markopoulos 001 (NordiCHI, 2012)

Towards task analysis tool support. - Suzanne Kieffer; Nikolaos Batalas; Panos Markopoulos 001 (OZCHI, 2014)

On the Use of Personalization to Enhance Compliance in Experience Sampling. - Panos Markopoulos 001; Nikolaos Batalas; Annick Timmermans (ECCE, 2015)

EMA IDEs: A Challenge for End User Development. - Nikolaos Batalas (IS-EUD, 2015)

Meet your Users in Situ Data Collection from within Apps in Large-Scale Deployments. - Nikolaos Batalas; Javier Quevedo-Fernández; Jean-Bernard Martens; Panos Markopoulos 001 (Int. J. Handheld Comput. Res., 2015)

Does location congruence matter? A field study on the effects of location-based advertising on perceived ad intrusiveness, relevance & value. - Arief Ernst Hühn; Vassilis-Javed Khan; Paul E. Ketelaar; Jonathan van 't Riet; Ruben Konig; Esther Rozendaal; Nikolaos Batalas; Panos Markopoulos 001 (Comput. Hum. Behav., 2017)

Using TEMPEST: End-User Programming of Web-Based Ecological Momentary Assessment Protocols. - Nikolaos Batalas; Marije aan het Rot; Vassilis-Javed Khan; Panos Markopoulos 001 (Proc. ACM Hum. Comput. Interact., 2018)

Subjective Sleep Quality Monitoring with the Hypnos Digital Sleep Diary: Evaluation of Usability and User Experience. - Tudor Vacaretu; Nikolaos Batalas; Begum Erten-Uyumaz; Merel van Gilst; Sebastiaan Overeem; Panos Markopoulos 001 (HEALTHINF, 2019)

Health Telescope: System Design for Longitudinal Data Collection Using Mobile Applications. - Bas Willemse; Maurits Kaptein; Nikolaos Batalas; Fleur Hasaart (MobiHealth, 2020)

Exploring Visuo-Tactile Embodiment in a Social Virtual Reality Setting with a Physical Wheelchair for Training Empathy Towards Social Disability Barriers. - Jeremy Meijer; Nikolaos Batalas (XR@ISS, 2020)

Reconsidering End-User Development Definitions. - Nikolaos Batalas; Ioanna Lykourentzou; Vassilis-Javed Khan; Panos Markopoulos 001 (IS-EUD, 2021)

Executable HTML. - Nikolaos Batalas; Vassilis-Javed Khan; Panos Markopoulos 001 (SoftwareX, 2021)