Advanced GPU-based ray casting for bricked datasets. - Nikolay I. Gavrilov; Vadim Turlapov (SIGGRAPH Posters, 2012)

Volume Ray Casting quality estimation in terms of Peak Signal-to-Noise Ratio. - Nikolay I. Gavrilov; V. E. Turlapov (Eurographics (Posters), 2013)

Novel approach to development of direct volume rendering algorithms based on visualization quality assessment. - Nikolay I. Gavrilov; V. E. Turlapov (Program. Comput. Softw., 2014)