Designing Smart Home Technology for Fall Prevention in Older People. - Ather Nawaz; Jorunn L. Helbostad; Nina Skjæret; Beatrix Vereijken; Alan Bourke; Yngve Dahl; Sabato Mellone (HCI (27), 2014)

Assessing seniors' user experience (UX) of exergames for balance training. - Ather Nawaz; Nina Skjæret; Kristine Ystmark; Jorunn L. Helbostad; Beatrix Vereijken; Dag Svanæs (NordiCHI, 2014)

Designing simplified exergame for muscle and balance training in seniors: a concept of 'out in nature'. - Ather Nawaz; Mathilde Waerstad; Kine Omholt; Jorunn L. Helbostad; Beatrix Vereijken; Nina Skjæret; Lill Kristiansen (PervasiveHealth, 2014)

An Exergame Concept for Improving Balance in Elderly People. - Ather Nawaz; Mathilde Waerstad; Kine Omholt; Jorunn L. Helbostad; Beatrix Vereijken; Nina Skjæret; Lill Kristiansen (REHAB, 2014)

Usability and acceptability of balance exergames in older adults: A scoping review. - Ather Nawaz; Nina Skjæret; Jorunn Lægdheim Helbostad; Beatrix Vereijken; Elisabeth Boulton; Dag Svanaes (Health Informatics J., 2016)

Exercise and rehabilitation delivered through exergames in older adults: An integrative review of technologies, safety and efficacy. - Nina Skjæret; Ather Nawaz; Tobias Morat; Daniel Schoene; Jorunn Lægdheim Helbostad; Beatrix Vereijken (Int. J. Medical Informatics, 2016)

Twelve Ways to Reach for a Star: Player Movement Strategies in a Whole-Body Exergame. - Sruti Subramanian; Yngve Dahl; Nina Skjæret-Maroni; Beatrix Vereijken; Dag Svanæs (SeGAH, 2019)

Virtual reality interventions for balance prevention and rehabilitation after musculoskeletal lower limb impairments in young up to middle-aged adults: A comprehensive review on used technology, balance outcome measures and observed effects. - Sarah Vogt; Nina Skjæret-Maroni; Dorothee Neuhaus; Jochen Baumeister (Int. J. Medical Informatics, 2019)

The influence of motor tasks and cut-off parameter selection on artifact subspace reconstruction in EEG recordings. - Phillipp Anders; Helen Müller; Nina Skjæret-Maroni; Beatrix Vereijken; Jochen Baumeister (Medical Biol. Eng. Comput., 2020)

Systematic Review of Design Guidelines for Full-Body Interactive Games. - Sruti Subramanian; Nina Skjæret-Maroni; Yngve Dahl (Interact. Comput., 2021)

Validation of an Activity Type Recognition Model Classifying Daily Physical Behavior in Older Adults: The HAR70+ Model. - Astrid Ustad; Aleksej Logacjov; Stine Øverengen Trollebø; Pernille Thingstad; Beatrix Vereijken; Kerstin Bach; Nina Skjæret-Maroni (Sensors, 2023)