Strategy-acquisition system for video trading card game. - Nobuto Fujii; Mitsuyo Hashida; Haruhiro Katayose (Advances in Computer Entertainment Technology, 2008)

Brain activity during playing video game correlates with player level. - Shingo Hattahara; Nobuto Fujii; Shinpei Nagae; Koji Kazai; Haruhiro Katayose (Advances in Computer Entertainment Technology, 2008)

Autonomously Acquiring a Video Game Agent's Behavior: Letting Players Feel Like Playing with a Human Player. - Nobuto Fujii; Yuichi Sato; Hironori Wakama; Haruhiro Katayose (Advances in Computer Entertainment, 2012)

Evaluating Human-like Behaviors of Video-Game Agents Autonomously Acquired with Biological Constraints. - Nobuto Fujii; Yuichi Sato; Hironori Wakama; Koji Kazai; Haruhiro Katayose (Advances in Computer Entertainment, 2013)