Inquiry-based Learning with Augmented Reality Mobile Application to Enhance Scientific Conceptual Understanding: TheFruitAR. - Charoenchai Wongwatkit; Nongluk Meekaew; Wichai Lati; Chanin Tungpantong; Waiyawat Saitum; Yada Atanan (ICCE, 2015)

An Augmented Reality to Support Mobile Game-Based Learning in Science Museum on Biodiversity. - Nongluk Meekaew; Watcharee Ketpichainarong (IIAI-AAI, 2018)

The effects of augmented reality-facilitated mobile game-based learning on the diversity of life for promoting learning at the natural history museum. - Nongluk Meekaew; Watcharee Ketpichainarong (Int. J. Mob. Learn. Organisation, 2021)