A Visual Performance Debugging System for Parallel Programs. - Noritaka Osawa; Kei Hisano; Toshitsugu Yuba (HICSS (1), 1996)

Generational Replacement Schemes for a WWW Caching Proxy Server. - Noritaka Osawa; Toshitsugu Yuba; Katsuya Hakozaki (HPCN Europe, 1997)

Three Dimensional Animation for Performance Debugging Utilizing Human Cognitive Ability. - Noritaka Osawa; Toshitsugu Yuba (INTERACT, 1997)

Animation for Performance Debugging of Parallel Computing Systems. - Noritaka Osawa; Hisaya Morita; Toshitsugu Yuba (VRML, 1997)

Connection Caching for WWW Servers and Proxies. - Noritaka Osawa; Kazuhisa Yanagawa; Toshitsugu Yuba (WebNet, 1997)

Lazy and Differential Replication in a Recoverable Distributed Shared Memory System. - Noritaka Osawa; Toshitsugu Yuba (HPCN Europe, 1998)

An enhanced 3-D animation tool for performance tuning of parallel programs based on dynamic models. - Noritaka Osawa (SPDT, 1998)

Three Dimensional Animation of Web Access Behavior Using Indirect Mapping. - Noritaka Osawa; Kikuo Asai; Hitoshi Ohnishi (IV, 1999)

Generation and Evaluation of Glyphs Representing Superclass-Subclass Relationships. - Noritaka Osawa (VL, 2000)

Eye Mark Pointer in Immersive Projection Display. - Kikuo Asai; Noritaka Osawa; Hideaki Takahashi; Yuji Y. Sugimoto; Satoshi Yamazaki; Masahiro Samejima; Taiki Tanimae (VR, 2000)

Immersive graph navigation using direct manipulation and gestures. - Noritaka Osawa; Kikuo Asai; Yuji Y. Sugimoto (VRST, 2000)

A Multiple-Focus Graph Browsing Technique Using Heat Models and Force-Directed Layout. - Noritaka Osawa (IV, 2001)

An Immersive System for Editing and Playing Music on Network-Connected Computers. - Noritaka Osawa; Kikuo Asai; Norio Takase; Fumihiko Saito (IV, 2001)

A Dancing Programmer in an Immersive Virtual Environment. - Noritaka Osawa; Kikuo Asai; Yuji Y. Sugimoto; Fumihiko Saito (HCC, 2001)

An Interactive Toolkit Library for 3D Applications: it3d. - Noritaka Osawa; Kikuo Asai; Fumihiko Saito (EGVE, 2002)

Sound Glyphs Representing Inheritance Relationships. - Noritaka Osawa (IV, 2002)

Jigsaw-Puzzle-Like 3D Diagrams to Represent Syntactical Constraints. - Noritaka Osawa (IV, 2002)

Viewpoint motion control by body position in immersive projection display. - Kikuo Asai; Noritaka Osawa; Yuji Y. Sugimoto; Yoshiaki Tanaka (SAC, 2002)

Gearbox Widget for Fine Adjustments by Hand Motion. - Noritaka Osawa; Xiangshi Ren (IPT/EGVE, 2003)

Distance Education between Immersive Indoor and Outdoor Environments Using Multimedia Satellite Network System. - Noritaka Osawa; Kimio Kondo; Kikuo Asai; Tadao Mio; Yutaka Noma; Ayako Mio (ICALT, 2003)

An Immersive Path Editor for Keyframe Animation using Hand Direct Manipulation and 3D Gearbox Widget. - Noritaka Osawa; Kikuo Asai (IV, 2003)

An efficient scheme for accepting recursive method calls in object-oriented concurrent programming. - Kazuhisa Yanagawa; Naohito Sato; Noritaka Osawa; Toshitsugu Yuba (Syst. Comput. Jpn., 2003)

Operation-Support System for Transportable Earth Station Using Augmented Reality. - Kikuo Asai; Noritaka Osawa; Yuji Y. Sugimoto; Kimio Kondo (APCHI, 2004)

3D video conference toolkit adaptable to various presentation environments. - Noritaka Osawa; Tomoki Yamagishi; Kikuo Asai; Yoshiro Miida (Communications, Internet, and Information Technology, 2004)

A Three-dimensional Authoring/Presentation System for Immersive Virtual Environments: Poster3D. - Noritaka Osawa; Sangtae Kim (IV, 2004)

Classification of solid textures using 3D mask patterns. - Motofumi T. Suzuki; Yoshitomo Yaginuma; Noritaka Osawa; Yuji Y. Sugimoto (SMC (7), 2004)

Language-support system using character recognition. - Kikuo Asai; Yuji Y. Sugimoto; Narong Hemmakorn; Noritaka Osawa; Kimio Kondo (VRCAI, 2004)

Virtual 3D Gearbox Widget Technique for Precise Adjustment by Hand Motion in Immersive VR. - Noritaka Osawa; Xiangshi Ren (IEICE Trans. Inf. Syst., 2004)

Enhanced Hand Manipulation for Efficient and Precise Positioning and Release. - Noritaka Osawa (IPT/EGVE, 2005)

Personal Stereo Videoconferencing System Supporting 3D Telepointers and Annotations. - Noritaka Osawa; Norio Takase (ICCE, 2005)

Distributed automatic camera control system tracking markers for distance education. - Noritaka Osawa; Kikuo Asai (ITRE, 2005)

Application of Jigsaw-Puzzle-Like 3D Glyph to Visualizing Grammatical Constraints. - Noritaka Osawa (VL/HCC, 2005)

Aggregate pointers to support large group collaboration using telepointers. - Noritaka Osawa (CHI Extended Abstracts, 2006)

Tactile Glyphs for Palpation of Relationships. - Noritaka Osawa (IV, 2006)

Automatic adjustments for efficient and precise positioning and release of virtual objects. - Noritaka Osawa (VRCIA, 2006)

Poster3D: a system for three-dimensional authoring and presentation in immersive virtual environments. - Noritaka Osawa; Sangtae Kim (Multim. Syst., 2006)

Pointer delegation for group collaboration using telepointers. - Noritaka Osawa (CHI Extended Abstracts, 2007)

Evaluation of 3D pointers and annotations on autostereoscopic displays for 3D video communications. - Noritaka Osawa (SMC, 2007)

Videoconference Support System Using Printed and Handwritten Keywords. - Kikuo Asai; Hideaki Kobayashi; Kimio Kondo; Noritaka Osawa (DMS, 2008)

Two-Handed and One-Handed Techniques for Precise and Efficient Manipulation in Immersive Virtual Environments. - Noritaka Osawa (ISVC (1), 2008)

Jigsaw-Puzzle-Like 3D Glyphs for Visualization of Grammatical Constraints. - Noritaka Osawa (IEICE Trans. Inf. Syst., 2008)

Enhanced Hand Manipulation Methods for Efficient and Precise Positioning and Release of Virtual Objects. - Noritaka Osawa (IEICE Trans. Inf. Syst., 2008)

Multipoint Multimedia Conferencing System with Group Awareness Support and Remote Management. - Noritaka Osawa; Kikuo Asai (Int. J. Distance Educ. Technol., 2008)

A Study on Approximate and Fine Adjustments by Hand Motion in an Immersive Environment. - Noritaka Osawa; Xiangshi Ren (Inf. Media Technol., 2008)

Adjustment and control methods for precise rotation and positioning of virtual object by hand. - Noritaka Osawa; Kikuo Asai (VRCAI, 2010)

iFarm: Development of cloud-based system of cultivation management for precision agriculture. - Yukikazu Murakami; Slamet Kristanto Tirto Utomo; Keita Hosono; Takeshi Umezawa; Noritaka Osawa (GCCE, 2013)

Effect of Button Size and Location When Pointing with Index Finger on Smartwatch. - Kiyotaka Hara; Takeshi Umezawa; Noritaka Osawa (HCI (2), 2015)

Enhancements to Support Functions of Distributed Pair Programming Based on Action Analysis. - Tomoyuki Urai; Takeshi Umezawa; Noritaka Osawa (ITiCSE, 2015)

An Evaluation on Two-Handed and One-Handed Control Methods for Positioning Object in Immersive Virtual Environments. - Noritaka Osawa; Kikuo Asai (IEICE Trans. Inf. Syst., 2015)

Three-Finger-Tap Methods for Navigation in 3D Scenes on Tablet. - Hongyu Wang; Takeshi Umezawa; Noritaka Osawa (HCI (2), 2017)

Daily Activity Recognition Based on Acceleration of Both Wrists. - Junyan Li; Takeshi Umezawa; Noritaka Osawa (HCI (3), 2018)

An Indoor Positioning Method Based on Regression Models with Compound Location Fingerprints. - Tomofumi Takayama; Takeshi Umezawa; Nobuyoshi Komuro; Noritaka Osawa (UPINLBS, 2018)

An Indoor Area Estimation Method Analyzing Spectrograms of Environmental Ultrasounds by Convolutional Neural Network. - Tatsuro Tsuchiya; Takeshi Umezawa; Noritaka Osawa (UPINLBS, 2018)

Estimation of distance between thumb and forefinger from hand dorsal image using deep learning. - Takuma Shimizume; Takeshi Umezawa; Noritaka Osawa (VRST, 2018)

Indoor localization based on analysis of environmental ultrasound. - Yudai Nagama; Takeshi Umezawa; Noritaka Osawa (IPIN (Short Papers/Work-in-Progress Papers), 2019)

Estimation of the Distance Between Fingertips Using Silhouette and Texture Information of Dorsal of Hand. - Takuma Shimizume; Takeshi Umezawa; Noritaka Osawa (ISVC (1), 2019)

A regression model-based method for indoor positioning with compound location fingerprints. - Tomofumi Takayama; Takeshi Umezawa; Nobuyoshi Komuro; Noritaka Osawa (Geo spatial Inf. Sci., 2019)

Indoor Location Estimation Based on Inverse Fingerprints at Multiple Points in Time and Moving Distance. - Yuto Oue; Takeshi Umezawa; Noritaka Osawa (AICCC, 2020)

Detection of Finger Contact with Skin Based on Shadows and Texture Around Fingertips. - Yuto Sekiya; Takeshi Umezawa; Noritaka Osawa (HCI (2), 2021)

Position Estimation of Occluded Fingertip Based on Image of Dorsal Hand from RGB Camera. - Zheng Zhao; Takeshi Umezawa; Noritaka Osawa (HCI (9), 2021)