Semi-automatic Creation and Maintenance of Web Resources with webTopic. - Nuno Filipe Escudeiro; Alípio Mário Jorge (EWMF/KDO, 2005)

Efficient Coverage of Case Space with Active Learning. - Nuno Filipe Escudeiro; Alípio Mário Jorge (EPIA, 2009)

Comparing Social Virtual Worlds for Educational Purposes. - Rosa M. Reis; Paula Escudeiro; Nuno Filipe Escudeiro (ICALT, 2010)

Adaptive Quality Control of Web Resources. - Nuno Filipe Escudeiro; Paula Escudeiro (QUATIC, 2010)

Evaluation of Serious Games in Mobile Platforms with QEF: QEF (Quantitative Evaluation Framework). - Paula Escudeiro; Nuno Filipe Escudeiro (WMUTE, 2012)

Educational Resources for Mobile Wireless Devices: A Case Study. - Rosa M. Reis; Paula Escudeiro; Nuno Filipe Escudeiro (WMUTE, 2012)

D-Confidence: an active learning strategy to reduce label disclosure complexity in the presence of imbalanced class distributions. - Nuno Filipe Escudeiro; Alípio Mário Jorge (J. Braz. Comput. Soc., 2012)

Evaluating educational games in mobile platforms. - Paula Escudeiro; Nuno Filipe Escudeiro (Int. J. Mob. Learn. Organisation, 2013)

Quality Criteria for Educational Games. - Paula Escudeiro; Nuno Filipe Escudeiro; Rosa M. Reis; Ana Barata; R. Vieira (EAI Endorsed Trans. Serious Games, 2013)

Serious Game on Sign Language. - Paula Escudeiro; Nuno Filipe Escudeiro; Rosa M. Reis; Fernando Maciel Barbosa; José Bidarra; Ana Bela Baltasar; Pedro Rodrigues; Jorge Lopes; Marcelo Norberto (Interacción, 2014)

Praxis: Bringing an European dimension to Project/Internship academic activities. - Nuno Filipe Escudeiro; Paula Escudeiro; Tatjana Druzovec; George Papadourakis (ITHET, 2014)

Virtual Sign - A Real Time Bidirectional Translator of Portuguese Sign Language. - Paula Escudeiro; Nuno Filipe Escudeiro; Rosa M. Reis; Jorge Lopes; Marcelo Norberto; Ana Bela Baltasar; Maciel Barbosa; José Bidarra (DSAI, 2015)

Serious Games for the Cognitive Stimulation of Adults: A Proposal of a Pilot Project. - Ricardo Alves; Teresa Souto; Paula Escudeiro; Nuno Escudeiro (SGAMES, 2015)

VirtualSign in Serious Games. - Paula Escudeiro; Nuno Escudeiro; Marcelo Norberto; Jorge Lopes (SGAMES, 2015)

Virtualsign translator as a base for a serious game. - Paula Escudeiro; Nuno Filipe Escudeiro; Marcelo Norberto; Jorge Lopes (TEEM, 2015)

Real Time Bidirectional Translator of Portuguese Sign Language. - Paula Escudeiro; Nuno Filipe Escudeiro; Rosa M. Reis; Pedro Rodrigues; Jorge Lopes; Marcelo Norberto; Ana Bela Baltasar; Maciel Barbosa; José Bidarra (WEBIST, 2015)

Neurocognitive Stimulation Game: Serious Game for Neurocognitive Stimulation and Assessment. - João Costa 002; Jorge Neto; Ricardo Alves; Paula Escudeiro; Nuno Escudeiro (SGAMES, 2016)

VirtualSign Game Evaluation. - Paula Escudeiro; Nuno Escudeiro; Marcelo Norberto; Jorge Lopes (SGAMES, 2016)

iDoc: a technology tool as a platform for exploring data. - Daria Akimenko; Nuno Escudeiro; Melanie Sarantou; Satu Miettinen (OZCHI, 2017)

Digital Assisted Communication. - Paula Escudeiro; Nuno Escudeiro; Marcelo Norberto; Jorge Lopes; Fernando Soares (WEBIST, 2017)

ACE assisted communication for education: Architecture to support blind & deaf communication. - João Ulisses; Tiago Oliveira 007; Paula Maria Escudeiro; Nuno Escudeiro; Fernando Maciel Barbosa (EDUCON, 2018)

Intercultural challenges in blended learning and blended mobility. - Tatjana Welzer; Nuno Escudeiro; Marjan Druzovec; Marko Hölbl (ITHET, 2018)

Blended Mobility: a way for the Sustainable Internationalization of Higher Education. - Nuno Escudeiro; Paula Escudeiro (TEEM, 2018)

Margin to Margin: Arts-Based Research for Digital Outreach to Marginalised Communities. - Melanie Sarantou; Daria Akimenko; Nuno Escudeiro (J. Community Informatics, 2018)

Automatic Sign Language Translation to Improve Communication. - Tiago Oliveira 007; Paula Escudeiro; Nuno Escudeiro; Emanuel Rocha; Fernando Maciel Barbosa (EDUCON, 2019)

The VirtualSign Channel for the Communication Between Deaf and Hearing Users. - Tiago Oliveira 007; Nuno Escudeiro; Paula Escudeiro; Emanuel Rocha; Fernando Maciel Barbosa (Rev. Iberoam. de Tecnol. del Aprendiz., 2019)

Blended Academic International Mobility: tearing down barriers to mobility in a sustainable way. - Nuno Escudeiro; Ana Barata; Paula Escudeiro; Tatjana Welzer; Ricardo Almeida 004; Giorgos Papadourakis (EDUCON, 2020)

The ATHENA European University model for Sustainable Education: Mainstreaming good practices for all-inclusive life-long sustainable learning in the digital era. - Nuno Escudeiro; Paula Escudeiro; Ricardo Almeida 004; Paulo Matos (TEEM, 2020)

Difficulties and Disparities to Distance Learning During Covid-19 Period for Deaf Students -A Proposed Method to Eradicate Inequalities. - Konstantinos Karampidis; Athina Trigoni; Giorgos Papadourakis; Maria Christofaki; Nuno Escudeiro (ITS, 2021)

Learning sign language basics supported by assistive technology. - Paula Escudeiro; Nuno Escudeiro; Márcia Campos Gouveia (EDUCON, 2022)

Inclusive Technical Terms for the Deaf. - Paula Escudeiro; Nuno Escudeiro; Márcia Campos Gouveia (HCI (46), 2022)

ATHENA European University: An Educational Joint Model for Sustainable Education. - Nuno Escudeiro; Paula Escudeiro; Márcia Campos Gouveia; Tiago Oliveira 007 (EDUCON, 2023)

ZooLector: Raising Awareness of Biodiversity Loss to all. - Paula Escudeiro; Márcia Campos Gouveia; Nuno Escudeiro (EDUCON, 2023)

Automatic Assistance to Help Disabled Students Feel Welcomed in Their Early Days at the University. - Paula Escudeiro; Márcia Campos Gouveia; Nuno Escudeiro (HCI (44), 2023)

A Revolutionary Real-Time Translation Tool for Text, Audio, and Sign Language from Images. - Paula Escudeiro; Márcia Campos Gouveia; Nuno Escudeiro (CSEDU (1), 2024)

Revolutionizing Education: The European STEAME Teacher Facilitators Academy Project. - Paula Escudeiro; Márcia Campos Gouveia; Nuno Escudeiro (EDUCON, 2024)

The SECOVE Project: Advancing European Vocational Excellence in Sustainable Energy. - Paula Escudeiro; Márcia Campos Gouveia; Nuno Escudeiro; Piedade Carvalho (HCI (62), 2024)