A Three-Neuron Model of Information Processing During Bayesian Foraging. - Noél M. A. Holmgren; Ola Olsson (ANNIMAB, 2000)

Customised Induction Rules for Proving Correctness of Imperative Programs. - Ola Olsson; Angela Wallenburg (SEFM, 2005)

Tight frame normal map compression. - Jacob Munkberg; Ola Olsson; Jacob Ström; Tomas Akenine-Möller (Graphics Hardware, 2007)

Efficient stream compaction on wide SIMD many-core architectures. - Markus Billeter; Ola Olsson; Ulf Assarsson (High Performance Graphics, 2009)

Tiled Shading. - Ola Olsson; Ulf Assarsson (J. Graphics, GPU, & Game Tools, 2011)

An efficient alias-free shadow algorithm for opaque and transparent objects using per-triangle shadow volumes. - Erik Sintorn; Ola Olsson; Ulf Assarsson (ACM Trans. Graph., 2011)

Clustered Deferred and Forward Shading. - Ola Olsson; Markus Billeter; Ulf Assarsson (High Performance Graphics, 2012)

Tiled and clustered forward shading: supporting transparency and MSAA. - Ola Olsson; Markus Billeter; Ulf Assarsson (SIGGRAPH Talks, 2012)

Efficient virtual shadow maps for many lights. - Ola Olsson; Erik Sintorn; Viktor Kämpe; Markus Billeter; Ulf Assarsson (I3D, 2014)

Per-triangle shadow volumes using a view-sample cluster hierarchy. - Erik Sintorn; Viktor Kämpe; Ola Olsson; Ulf Assarsson (I3D, 2014)

Efficient Real-Time Shading with Many Lights. - Ola Olsson (SIGGRAPH ASIA Courses, 2014)

Implementing efficient virtual shadow maps for many lights. - Ola Olsson; Erik Sintorn; Viktor Kämpe; Markus Billeter; Ulf Assarsson (SIGGRAPH Talks, 2014)

Compact precomputed voxelized shadows. - Erik Sintorn; Viktor Kämpe; Ola Olsson; Ulf Assarsson (ACM Trans. Graph., 2014)

Real-Time Shading and Accurate Shadows Using GPGPU Techniques. - Ola Olsson (2014)

Real-time many-light management and shadows with clustered shading. - Ola Olsson; Emil Persson; Markus Billeter (SIGGRAPH Courses, 2015)

More Efficient Virtual Shadow Maps for Many Lights. - Ola Olsson; Markus Billeter; Erik Sintorn; Viktor Kämpe; Ulf Assarsson (IEEE Trans. Vis. Comput. Graph., 2015)

Climate Change and Market Collapse: A Model Applied to Darfur. - Ola Olsson (Games, 2016)

Spatiotemporal Aspects of Engagement during Dialogic Storytelling Child-Robot Interaction. - Scott Heath; Gautier Durantin; Marie Boden; Kristyn Hensby; Jonathon Taufatofua; Ola Olsson; Jason Weigel; Paul Pounds; Janet Wiles (Frontiers Robotics AI, 2017)

PiRat: An Autonomous Framework for Studying Social Behaviour in Rats and Robots. - Scott Heath; Carlos Andres Ramirez-Brinez; Joshua T. Arnold; Ola Olsson; Jonathon Taufatofua; Pauline Pounds; Janet Wiles; Eric Leonardis; Emanuel Gygi; Estelita Leija; Laleh K. Quinn; Andrea A. Chiba (IROS, 2018)

Building Speech Recognition Systems for Language Documentation: The CoEDL Endangered Language Pipeline and Inference System (ELPIS). - Ben Foley; Joshua T. Arnold; Rolando Coto-Solano; Gautier Durantin; T. Mark Ellison; Daan van Esch; Scott Heath; Frantisek Kratochvil; Zara Maxwell-Smith; David Nash 002; Ola Olsson; Mark Richards; et al. (SLTU, 2018)

Constructing high-quality bounding volume hierarchies for N-body computation using the acceptance volume heuristic. - Ola Olsson (Astron. Comput., 2018)

Efficient GPU Stream Transform. - Ola Olsson (ACSW, 2019)