Implicit-Explicit Schemes for Fast Animation with Particle Systems. - Bernd Eberhardt; Olaf Etzmuß; Michael Hauth (Computer Animation and Simulation, 2000)

Collision Adaptive Particle Systems. - Olaf Etzmuß; Bernhard Eberhardt; Michael Hauth; Wolfgang Straßer (PG, 2000)

A High Performance Solver for the Animation of Deformable Objects using Advanced Numerical Methods. - Michael Hauth; Olaf Etzmuß (Comput. Graph. Forum, 2001)

Cloth Animation and Rendering. - Michael Hauth; Olaf Etzmuß; Bernd Eberhardt; Reinhard Klein; Ralf Sarlette; Mirko Sattler; Katja Daubert; Jan Kautz (Eurographics (Tutorials), 2002)

Progress in Collision Detection and Response Techniques for Cloth Animation. - Johannes Mezger; Stefan Kimmerle; Olaf Etzmuß (PG, 2002)

Animation of surfaces with applications to cloth modelling. - Olaf Etzmuß (2002)

A Fast Finite Element Solution for Cloth Modelling. - Olaf Etzmuß; Michael Keckeisen; Wolfgang Straßer (PG, 2003)

Hierarchical Techniques in Collision Detection for Cloth Animation. - Johannes Mezger; Stefan Kimmerle; Olaf Etzmuß (WSCG, 2003)

Deriving a Particle System from Continuum Mechanics for the Animation of Deformable Objects. - Olaf Etzmuß; Joachim Gross; Wolfgang Straßer (IEEE Trans. Vis. Comput. Graph., 2003)

Analysis of numerical methods for the simulation of deformable models. - Michael Hauth; Olaf Etzmuß; Wolfgang Straßer (Vis. Comput., 2003)