Interaction techniques for using handhelds and PCs together in a clinical setting. - Ole Andre Alsos; Dag Svanaes (NordiCHI, 2006)

Session-Aware Clinical Information Systems. - Øystein Nytrø; Inger Dybdahl Sørby; Ole Andreas Alsos (Business Process Management Workshops, 2008)

Attention and usability issues in mobile health information systems at point-of-care. - Ole Andreas Alsos (MIE, 2008)

The Contextual Nature of Usability and its Relevance to Medical Informatics. - Dag Svanæs; Anita Das 002; Ole Andreas Alsos (MIE, 2008)

Toward a best practice for laboratory-based usability evaluations of mobile ICT for hospitals. - Ole Andreas Alsos; Yngve Dahl (NordiCHI, 2008)

Patient-Administered Access Control: A Usability Study. - Lillian Røstad; Ole Andreas Alsos (ARES, 2009)

Evaluating Mobile Usability: The Role of Fidelity in Full-Scale Laboratory Simulations with Mobile ICT for Hospitals. - Yngve Dahl; Ole Andreas Alsos; Dag Svanæs (HCI (1), 2009)

A New Perspective on UX: The Indirect User Experience. - Ole Andreas Alsos (I-UxSED, 2010)

A comparative evaluation study of basic interaction techniques for PDAs in point-of-care situations. - Ole Andreas Alsos; Benjamin Dabelow (PervasiveHealth, 2010)

Fidelity Considerations for Simulation-Based Usability Assessments of Mobile ICT for Hospitals. - Yngve Dahl; Ole Andreas Alsos; Dag Svanæs (Int. J. Hum. Comput. Interact., 2010)

Usability testing of mobile ICT for clinical settings: Methodological and practical challenges. - Dag Svanæs; Ole Andreas Alsos; Yngve Dahl (Int. J. Medical Informatics, 2010)

Designing for the Secondary User Experience. - Ole Andreas Alsos; Dag Svanæs (INTERACT (4), 2011)

Mobile health IT: The effect of user interface and form factor on doctor-patient communication. - Ole Andreas Alsos; Anita Das 002; Dag Svanæs (Int. J. Medical Informatics, 2012)

Designing healthcare games and applications for toddlers. - Marikken Høiseth; Michail N. Giannakos; Ole Andreas Alsos; Letizia Jaccheri; Jonas Asheim (IDC, 2013)

Teaching Product Design Students how to Make Everyday Things Interactive with Arduino. - Ole Andreas Alsos (Make2Learn@ICEC, 2015)

Gamification and Family Housework Applications. - Anne Berit Kigen Bjering; Marikken Høiseth; Ole Andreas Alsos (ICEC, 2015)

Teen evaluations of a game targeting school refusal. - Marikken Høiseth; Sindre Holme; Sondre Ek; Charlotte Tendenes Gabrielsen; Ole Andreas Alsos (IDC (Extended Abstracts), 2020)

Gesture-Based Ιnteraction: Visual Gesture Mapping. - Kasper Rise; Ole Andreas Alsos (HCI (2), 2020)

The Potential of Gesture-Based Interaction. - Kasper Rise; Ole Andreas Alsos (HCI (2), 2020)

Visual Dissemination of HCI Research: How to make us understand your research with visuals. - Ole Andreas Alsos; Saara Kauppi (NordiCHI, 2020)

Serious Game Design to Support Children Struggling with School Refusal. - Marikken Høiseth; Ole Andreas Alsos; Sindre Holme; Sondre Ek; Charlotte Tendenes Gabrielsen (Int. J. Serious Games, 2021)

Explaining a Deep Reinforcement Learning Docking Agent Using Linear Model Trees with User Adapted Visualization. - Vilde B. Gjærum; Inga Strümke; Ole Andreas Alsos; Anastasios M. Lekkas (CoRR, 2022)

Automation transparency: Designing an external HMI for autonomous passenger ferries in urban waterways. - Vedran Simic; Ole Andreas Alsos (Conference on Designing Interactive Systems, 2023)

Analyzing Online Videos to Create a List of User Interface Elements: A Case for OpenCrane Design System. - Taufik Akbar Sitompul; Jooyoung Park; Ole Andreas Alsos (INTERACT Workshops (1), 2023)

Designing User Interface Elements for Remotely Operated Rubber-Tired Gantry Cranes. - Taufik Akbar Sitompul; Jooyoung Park; Ole Andreas Alsos (SMC, 2023)

Universally Designed Mobile Augmented Reality as a Digital Aid for Banknote Recognition. - Attila Bekkvik Szentirmai; Yavuz Inal; Anne Britt Torkildsby; Ole Andreas Alsos (HCI (14), 2024)

Design recommendations for XR-based motor rehabilitation exergames at home. - Emanuel A. Lorenz; Andreas Bråten Støen; Magnus Lie Fridheim; Ole Andreas Alsos (Frontiers Virtual Real., 2024)

Analysis of human errors in human-autonomy collaboration in autonomous ships operations through shore control experimental data. - Tingting Cheng; Erik Veitch; Ingrid Bouwer Utne; Marilia Abílio Ramos; Ali Mosleh 001; Ole Andreas Alsos; Bing Wu (Reliab. Eng. Syst. Saf., 2024)

Collaborative Work with Highly Automated Marine Navigation Systems. - Erik Veitch; Henrikke Dybvik; Martin Steinert; Ole Andreas Alsos (Comput. Support. Cooperative Work., 2024)

Mind the Kayak! Informing UX Design of Autonomous Vehicles through Edge Case Testing in the Field. - Ole Andreas Alsos; Mina Saghafian; Erik Veitch; Taufik Akbar Sitompul; Felix Petermann; Eleftherios Papachristos (CHI, 2025)

Are you drunk? No, I am CybAR sick! - interacting with the real world via pass-through augmented reality is a sobering discovery. - Attila Bekkvik Szentirmai; Ole Andreas Alsos; Anne Britt Torkildsby; Yavuz Inal (Frontiers Virtual Real., 2025)