A dynamically changing spline curve for the motion of a game character. - Dag Nylund; Ole Einar Flaten (NIK, 2018)

Taking real steps in virtual nature: a randomized blinded trial. - Sigbjørn Litleskare; Fred Fröhlich; Ole Einar Flaten; Amelia Haile; Svein Åge Kjøs Johnsen; Giovanna Calogiuri (Virtual Real., 2022)

Enhancing Education Training with A Virtual Reality-Based Simulator Integrated Generative AI. - Meisam Taheri; Kevin Tan; Ole Einar Flaten; Magdalena Cyma-Wejchenig (XR (7), 2025)