Humanoid social robots in the rehabilitation of children with cerebral palsy. - Volodymyr Kozyavkin; Oleh Kachmar; Iryna Ablikova (PervasiveHealth, 2014)

Instant Measurement of the Difficulty Level of Exergames with Simple Uni-dimensional Level Goals for Cerebral Palsy Players. - Mohammad Rahmani; Blas Herrera; Oleh Kachmar; Julián Cristiano; Domenec Puig (JCSG, 2018)

STASISM: A Versatile Serious Gaming Multi-Sensor Platform for Personalized Telerehabilitation and Telemonitoring. - Anna Kushnir; Oleh Kachmar; Bruno Bonnechère (Sensors, 2024)