Methodology of Teaching Software Engineering: Game-Based Learning Cycle. - Olga A. Shabalina; Natalia Sadovnikova; Alla G. Kravets (ECBS-EERC, 2013)

Performance Analysis of Alternative Open Source Parallel Computing Approach to OpenMP on Multicore Processors. - Satyadhyan Chickerur; Dadi Mohan Krishna Rayudu; Srinidhi Hiriyannaiah; Olga A. Shabalina (JCKBSE, 2014)

Mastering Programming Skills with the Use of Adaptive Learning Games. - Ofut Ogar; Olga A. Shabalina; Alexander Davtyan; Alexey Kizim (JCKBSE, 2014)

Developing a Model of Multi-Agent System of a Process of a Tech Inspection and Equipment Repair. - Vladislav Panteleev; Aleksey Kizim; Valery Kamaev; Olga A. Shabalina (JCKBSE, 2014)

Assistive technology software for people with intellectual or development disabilities: Design of user interfaces for mobile applications. - Julia Borblik; Olga A. Shabalina; Marina Kultsova; Alexander Pidoprigora; Roman Romanenko (IISA, 2015)

A competence-oriented learning process model and its implementation in a learning management system. - Olga A. Shabalina; Alexandr Davtian; Dmitriy Yerkin; Valeriy Kamaev (IISA, 2015)

Creativity in digital pedagogy and game-based learning techniques; theoretical aspects, techniques and case studies. - Olga A. Shabalina; Peter Mozelius; Pavel Vorobkalov; Christos Malliarakis; Florica Tomos (IISA, 2015)

Anxiety disorders in the early post-myocardial infarction: Adaptol treatment and the relationship with the quality of medical care evaluated by computer-based system. - Boris A. Lempert; Mikhail E. Statsenko; Natalia N. Shilina; Lev B. Lempert; Olga A. Shabalina (IISA, 2016)

Assessing creativity of game design students. - David C. Moffat; Olga A. Shabalina (IISA, 2016)

Ontology-based urban transport system modelling for dynamic goal setting & decision making. - Natalia Sadovnikova; Anna Matohina; Olga A. Shabalina; Daria Shirmanova; Anastasia Romanova (IISA, 2016)

Some Video Games Can Increase the Player's Creativity. - David C. Moffat; William Crombie; Olga A. Shabalina (Int. J. Game Based Learn., 2017)

Peer Assessment by Ranks. - David C. Moffat; Olga A. Shabalina (CSERC, 2019)

MADM System for the Development of Adaptable Mobile Applications for People with Intellectual Disabilities. - Olga A. Shabalina; Vladislav Guriev; Stanislav Kosyakov; Nikita Dmitriev; Aleksandr Davtian (IISA, 2020)

Computer-Aided Development of Adaptive Learning Games. - Alexander Khayrov; Olga A. Shabalina; Natalya Sadovnikova; Alexander Kataev; Tayana Petrova (NiDS (2), 2023)