Effectiveness of a Mixed Reality system in terms of social interaction behaviors in children with and without Autism Spectrum Condition. - Olga Gali-Perez; Batuhan Sayis; Narcís Parés (Interacción, 2021)

Mediating Interpersonal Synchronization in Children through a Full-Body Mixed Reality System: Analysis of the Pre-Interactive Mandala Experience. - Olga Gali; Sena Beste Ercan; Gray Atherton; Liam Cross; Batuhan Sayis; Pamela Heaton; Narcís Parés (Presence Teleoperators Virtual Environ., 2023)

DragonIce, an Initial Full-Body Mixed Reality Experience to Facilitate Interpersonal Synchrony in Children. - Olga Gali; Sena Beste Ercan; Deniz Hepdogan; Gray Atherton; Liam Cross; Narcís Parés (CHI Extended Abstracts, 2024)

Participatory Design of an Embodied Mixed Reality Experience Aimed to Assessing Individual and Collaborative Behaviors of Children. - Olga Gali; Gözde Tüter; Sena Beste Ercan; Óscar Delgado; Gray Atherton; Liam Cross; Narcís Parés (Proc. ACM Hum. Comput. Interact., 2024)

Iterative Design for Enhancing Synchrony in Full-body Interactive Experiences for Children on the Autism Spectrum. - Sena Beste Ercan; Olga Gali-Perez; Belén González Mateo; Óscar Delgado Rueda; Andreu Castaño; Gray Atherton; Liam Cross; Narcís Parés (IDC, 2025)

How Size Shapes User Behavior in Playful Full-Body Interactive Experiences: Insights on Territoriality and Social Distance. - Sena Beste Ercan; Isabel Lorena Alessandrini; Laura Guardia Vela; Olga Gali-Perez; Narcís Parés (CoG, 2025)