Fast Multiresolution Surface Meshing. - Markus H. Gross; Roger Gatti; Oliver G. Staadt (IEEE Visualization, 1995)

Efficient Triangular Surface Approximations Using Wavelets and Quadtree Data Structures. - Markus H. Gross; Oliver G. Staadt; Roger Gatti (IEEE Trans. Vis. Comput. Graph., 1996)

Multiresolution compression and reconstruction. - Oliver G. Staadt; Markus H. Gross; Roger Weber (IEEE Visualization, 1997)

Progressive tetrahedralizations. - Oliver G. Staadt; Markus H. Gross (IEEE Visualization, 1998)

Compression methods for visualization. - Markus H. Gross; Lars Lippert; Oliver G. Staadt (Future Gener. Comput. Syst., 1999)

The blue-C (poster session): integrating real humans into a networked immersive environment. - Oliver G. Staadt; Markus H. Gross; Andreas M. Kunz; Markus Meier (CVE, 2000)

JAPE: A Prototyping System for Collaborative Virtual Environments. - Oliver G. Staadt; Martin Näf; Edouard Lamboray; Stephan Würmlin (Comput. Graph. Forum, 2001)

Multiresolution representation and compression of surfaces and volumes. - Oliver G. Staadt (2001)

3D Video Recorder. - Stephan Würmlin; Edouard Lamboray; Oliver G. Staadt; Markus H. Gross (PG, 2002)

Spatialized audio rendering for immersive virtual environments. - Martin Näf; Oliver G. Staadt; Markus H. Gross (VRST, 2002)

A Survey and Performance Analysis of Software Platforms for Interactive Cluster-Based Multi-Screen Rendering. - Oliver G. Staadt; Justin Walker; Christof Nuber; Bernd Hamann (IPT/EGVE, 2003)

The blue-c Distributed Scene Graph. - Martin Näf; Edouard Lamboray; Oliver G. Staadt; Markus H. Gross (VR, 2003)

Interactive multimedia streams in distributed applications. - Edouard Lamboray; Aaron Zollinger; Oliver G. Staadt; Markus H. Gross (Comput. Graph., 2003)

3D Video Recorder: a System for Recording and Playing Free-Viewpoint Video. - Stephan Würmlin; Edouard Lamboray; Oliver G. Staadt; Markus H. Gross (Comput. Graph. Forum, 2003)

blue-c: a spatially immersive display and 3D video portal for telepresence. - Markus H. Gross; Stephan Würmlin; Martin Näf; Edouard Lamboray; Christian P. Spagno; Andreas M. Kunz; Esther Koller-Meier; Tomás Svoboda; Luc Van Gool; Silke Lang; Kai Strehlke; Andrew Vande Moere; et al. (ACM Trans. Graph., 2003)

blue-c API: a multimedia and 3D video enhanced toolkit for collaborative VR and telepresence. - Martin Naef; Oliver G. Staadt; Markus H. Gross (VRCAI, 2004)

3D Warp Brush: Interactive Free-Form Modeling on the Responsive Workbench. - Yong Joo Kil; Pietro Renzulli; Oliver Kreylos; Bernd Hamann; Giuseppe Monno; Oliver G. Staadt (VR, 2005)

A practical system for laser pointer interaction on large displays. - Benjamin A. Ahlborn; David Thompson; Oliver Kreylos; Bernd Hamann; Oliver G. Staadt (VRST, 2005)

Multimedia integration into the blue-c API. - Martin Näf; Oliver G. Staadt; Markus H. Gross (Comput. Graph., 2005)

Egocentric medium-field distance perception in projection environments. - Eric Klein; Oliver G. Staadt; J. Edward Swan II; Greg S. Schmidt; Mark A. Livingston (SIGGRAPH Research Posters, 2006)

A Foveal Inset for Large Display Environments. - Benjamin A. Ahlborn; Oliver Kreylos; Bernd Hamann; Oliver G. Staadt (VR, 2006)

A Survey of Large High-Resolution Display Technologies, Techniques, and Applications. - Tao Ni 002; Greg S. Schmidt; Oliver G. Staadt; Mark A. Livingston; Robert Ball; Richard May 001 (VR, 2006)

PC Clusters for Virtual Reality. - Bruno Raffin; Luciano P. Soares; Tao Ni 002; Robert Ball; Greg S. Schmidt; Mark A. Livingston; Oliver G. Staadt; Richard May 001 (VR, 2006)

Enabling scientific workflows in virtual reality. - Oliver Kreylos; Gerald W. Bawden; Tony Bernardin; Magali I. Billen; Eric S. Cowgill; Ryan D. Gold; Bernd Hamann; Margarete Jadamec; Louise H. Kellogg; Oliver G. Staadt; Dawn Y. Sumner (VRCIA, 2006)

Kinetic sweep and prune for multi-body continuous motion. - Daniel S. Coming; Oliver G. Staadt (Comput. Graph., 2006)

3D warp brush modeling. - Yong Joo Kil; Pietro Renzulli; Oliver Kreylos; Bernd Hamann; Giuseppe Monno; Oliver G. Staadt (Comput. Graph., 2006)

Automatic Feature Modeling Techniques for Volume Segmentation Applications. - Runzhen Huang; Hongfeng Yu 001; Kwan-Liu Ma; Oliver G. Staadt (VG@Eurographics, 2007)

Stride scheduling for time-critical collision detection. - Daniel S. Coming; Oliver G. Staadt (VRST, 2007)

A geoscience perspective on immersive 3D gridded data visualization. - Magali I. Billen; Oliver Kreylos; Bernd Hamann; Margarete Jadamec; Louise H. Kellogg; Oliver G. Staadt; Dawn Y. Sumner (Comput. Geosci., 2008)

Design and Implementation of a Foveal Projection Display. - Benjamin A. Ahlborn; Oliver Kreylos; Sohail Shafii; Bernd Hamann; Oliver G. Staadt (Int. J. Image Graph., 2008)

Velocity-Aligned Discrete Oriented Polytopes for Dynamic Collision Detection. - Daniel S. Coming; Oliver G. Staadt (IEEE Trans. Vis. Comput. Graph., 2008)

Real-Time Open Water Environments with Interacting Objects. - Hilko Cords; Oliver G. Staadt (NPH, 2009)

Measurement Protocols for Medium-Field Distance Perception in Large-Screen Immersive Displays. - Eric Klein; J. Edward Swan II; Greg S. Schmidt; Mark A. Livingston; Oliver G. Staadt (VR, 2009)

Interactive Screen-Space Surface Rendering of Dynamic Particle Clouds. - Hilko Cords; Oliver G. Staadt (J. Graphics, GPU, & Game Tools, 2009)

The Extended Window Metaphor for Large High-Resolution Displays. - Malte Willert; Stephan Ohl; Anke Lehmann; Oliver G. Staadt (EGVE/EuroVR/VEC, 2010)

Physical Navigation to Support Graph Exploration on a Large High-Resolution Display. - Anke Lehmann; Heidrun Schumann; Oliver G. Staadt; Christian Tominski (ISVC (1), 2011)

Distance-adapted 2D Manipulation Techniques for Large High-resolution Display Environments. - Anke Lehmann; Oliver G. Staadt (GRAPP/IVAPP, 2012)

Smart Interaction Management: An Interaction Approach for Smart Meeting Rooms. - Axel Radloff; Anke Lehmann; Oliver G. Staadt; Heidrun Schumann (Intelligent Environments, 2012)

Distance-Aware Bimanual Interaction for Large High-Resolution Displays. - Anke Lehmann; Oliver G. Staadt (VISIGRAPP (Selected Papers), 2012)

General bandwidth reduction approaches for immersive LHRD videoconferencing. - Malte Willert; Stephan Ohl; Oliver G. Staadt (VR, 2012)

Evaluation of 3D selection tasks in parabolic flight conditions: pointing task in augmented reality user interfaces. - Daniela Markov-Vetter; Eckard Moll; Oliver G. Staadt (VRCAI, 2012)

Reducing bandwidth consumption in parallel networked telepresence environments. - Malte Willert; Stephan Ohl; Oliver G. Staadt (VRCAI, 2012)

Fast and efficient data reduction approach for multi-camera light field display telepresence systems. - Vamsi Kiran Adhikarla; A. B. M. Tariqul Islam; Péter Tamás Kovács; Oliver G. Staadt (3DTV-Conference, 2013)

Bandwidth-efficient image degradation and enhancement model for multi-camera telepresence environments. - A. B. M. Tariqul Islam; Oliver G. Staadt (CVMP, 2013)

The Impact of Altered Gravitation on Performance and Workload of Augmented Reality Hand-Eye-Coordination: Inside vs. Outside of Human Body Frame of Reference. - Daniela Markov-Vetter; Vanja Zander; Joachim Latsch; Oliver G. Staadt (EGVE/EuroVR, 2013)

Multi-Camera Acquisition and Placement Strategy for Displaying High-Resolution Images for Telepresence Systems. - A. B. M. Tariqul Islam; Stephan Ohl; Oliver G. Staadt (Eurographics (Posters), 2013)

A pilot study for Augmented Reality supported procedure guidance to operate payload racks on-board the International Space Station. - Daniela Markov-Vetter; Oliver G. Staadt (ISMAR, 2013)

A distributed camera library design for telepresence. - Stephan Ohl; Malte Willert; Oliver G. Staadt (SEARIS, 2013)

Effects of Interior Bezels of Tiled Large High-Resolution Displays on Saliency Prediction and Human Eye Movement Behavior. - Redwan Abdo A. Mohammed; Oliver G. Staadt (ICAT-EGVE (Posters and Demos), 2014)

Fast and Accurate 3D Reproduction of a Remote Collaboration Environment. - A. B. M. Tariqul Islam; Christian Scheel; Ali Shariq Imran; Oliver G. Staadt (HCI (16), 2014)

Gaze Location Prediction with Depth Features as Auxiliary Information. - Redwan Abdo A. Mohammed; Lars Schwabe; Oliver G. Staadt (HCI (2), 2014)

Towards Context-Dependence Eye Movements Prediction in Smart Meeting Rooms. - Redwan Abdo A. Mohammed; Lars Schwabe; Oliver G. Staadt (ICANN, 2014)

Calibration of Depth Camera Arrays. - Razmik Avetisyan; Malte Willert; Stephan Ohl; Oliver G. Staadt (SIGRAD, 2014)

A proof-of-concept study on the impact of artificial hypergravity on force-adapted target sizing for direct Augmented Reality pointing. - Daniela Markov-Vetter; Vanja Zander; Joachim Latsch; Oliver G. Staadt (VR, 2014)

Mobile 3D Gaze Tracking Calibration. - Christian Scheel; Oliver G. Staadt (CRV, 2015)

The Influence of Gravity-adapted Target Resizing on Direct Augmented Reality Pointing under Simulated Hypergravity. - Daniela Markov-Vetter; Vanja Zander; Joachim Latsch; Oliver G. Staadt (GRAPP, 2015)

Learning eye movements strategies on tiled Large High-Resolution Displays using inverse reinforcement learning. - Redwan Abdo A. Mohammed; Oliver G. Staadt (IJCNN, 2015)

Evaluation of Distance-Aware Bimanual Manipulation Techniques for Large High-Resolution Displays. - Anke Lehmann; Oliver G. Staadt (INTERACT (3), 2015)

Enhancement of Direct Augmented Reality Object Selection by Gravity-Adapted Target Resizing. - Daniela Markov-Vetter; Vanja Zander; Joachim Latsch; Oliver G. Staadt (VISIGRAPP (Selected Papers), 2015)

Robust enhancement of depth images from Kinect sensor. - A. B. M. Tariqul Islam; Christian Scheel; Renato Pajarola; Oliver G. Staadt (VR, 2015)

Latency in Distributed Acquisition and Rendering for Telepresence Systems. - Stephan Ohl; Malte Willert; Oliver G. Staadt (IEEE Trans. Vis. Comput. Graph., 2015)

An Efficient Interpolation Approach for Low Cost Unrestrained Gaze Tracking in 3D Space. - Christian Scheel; A. B. M. Tariqul Islam; Oliver G. Staadt (ICAT-EGVE, 2016)

Distributed Unity Applications - Evaluation of Approaches. - Anton Sigitov; Oliver G. Staadt; André Hinkenjann (HCI (26), 2016)

On Spatial Perception Issues In Augmented Reality Based Immersive Analytics. - Martin Luboschik; Philip Berger; Oliver G. Staadt (ISS Companion, 2016)

The Effect of Visual Distractors in Peripheral Vision on User Performance in Large Display Wall Systems. - Anton Sigitov; Ernst Kruijff; Christina Trepkowski; Oliver G. Staadt; André Hinkenjann (ISS, 2016)

Robust enhancement of depth images from depth sensors. - A. B. M. Tariqul Islam; Christian Scheel; Renato Pajarola; Oliver G. Staadt (Comput. Graph., 2017)

gSMOOTH: A Gradient based Spatial and Temporal Method of Depth Image Enhancement. - A. B. M. Tariqul Islam; Martin Luboschik; Anton Jirka; Oliver G. Staadt (CGI, 2018)

Column Major Pattern: How Users Process Spatially Fixed Items on Large, Tiled Displays. - Anton Sigitov; Oliver G. Staadt; André Hinkenjann; Ernst Kruijff (CHIIR, 2018)

Towards Intelligent Interfaces for Mixed-Focus Collaboration. - Anton Sigitov; Oliver G. Staadt; André Hinkenjann (UMAP (Adjunct Publication), 2018)

Foreword to the Special Section on the 23rd ACM symposium on virtual reality software and technology 2017. - Oliver G. Staadt; Jonas Unger; Morten Fjeld; Marco Fratarcangeli; Daniel Sjölie (Comput. Graph., 2018)

Hybrid Mono-Stereo Rendering in Virtual Reality. - Laura Fink; Nora Hensel; Daniela Markov-Vetter; Christoph Weber; Oliver G. Staadt; Marc Starnrninqer (VR, 2019)

Enhancement of Pointing Towards Non-Haptic Augmented Reality Interfaces by Increasing the Arm Position Sense. - Daniela Markov-Vetter; Oliver G. Staadt (VRST, 2019)

Virtual Lenses as Embodied Tools for Immersive Analytics. - Sven Kluge; Stefan Gladisch; Uwe Freiherr von Lukas; Oliver G. Staadt; Christian Tominski (CoRR, 2019)

Task Dependent Group Coupling and Territorial Behavior on Large Tiled Displays. - Anton Sigitov; André Hinkenjann; Ernst Kruijff; Oliver G. Staadt (Frontiers Robotics AI, 2019)

Effect of User Roles on the Process of Collaborative 2D Level Design on Large, High-resolution Displays. - Anton Sigitov; André Hinkenjann; Oliver G. Staadt (VISIGRAPP (2: HUCAPP), 2020)

The Effect of Spatial Reference on Visual Attention and Workload during Viewpoint Guidance in Augmented Reality. - Daniela Markov-Vetter; Martin Luboschik; A. B. M. Tariqul Islam; Peter Gauger; Oliver G. Staadt (SUI, 2020)

An integrative view of foveated rendering. - Bipul Mohanto; A. B. M. Tariqul Islam; Enrico Gobbetti; Oliver G. Staadt (Comput. Graph., 2022)

Multi-Display Ray Tracing Framework. - Luciano Arnaldo Romero Calla; Bipul Mohanto; Renato Pajarola; Oliver G. Staadt (Eurographics (Posters), 2023)

Towards Accelerating Real-Time Path Tracing with Foveated Framework. - Bipul Mohanto; Sven Kluge; Oliver G. Staadt (CoRR, 2024)

Assessing Photorealism of Rendered Objects in Real-World Images: A Transparent and Reproducible User Study. - Sven Kluge; Oliver G. Staadt (VR Workshops, 2025)

Second International Workshop on Perception-driven Graphics and Displays for VR and AR (PerGraVAR). - Martin Weier; Oliver G. Staadt; Bipul Mohanto; Colin Groth; Alexander Marquardt; Corentin Salaün; Praneeth Chakravarthula (VR Workshops, 2025)