Sorting the Slow Way: An Analysis of Perversely Awful Randomized Sorting Algorithms. - Hermann Gruber; Markus Holzer 001; Oliver Ruepp (FUN, 2007)

The Troubles of Interior Design-A Complexity Analysis of the Game Heyawake. - Markus Holzer 001; Oliver Ruepp (FUN, 2007)

Fast Recovery of Weakly Textured Surfaces from Monocular Image Sequences. - Oliver Ruepp; Darius Burschka (ACCV (4), 2010)

Towards On-Line Intensity-Based Surface Recovery from Monocular Images. - Oliver Ruepp; Darius Burschka; Robert Bauernschmitt (BMVC, 2010)

The Computational Complexity of the Kakuro Puzzle, Revisited. - Oliver Ruepp; Markus Holzer 001 (FUN, 2010)

Optimization based IMU camera calibration. - Michael Fleps; Elmar Mair; Oliver Ruepp; Michael Suppa; Darius Burschka (IROS, 2011)

Computational Complexity of NURIKABE. - Markus Holzer 001; Andreas Klein 001; Martin Kutrib; Oliver Ruepp (Fundam. Informaticae, 2011)

On Computer Integrated Rationalized Crossword Puzzle Manufacturing. - Jakob Engel; Markus Holzer 001; Oliver Ruepp; Frank Sehnke (FUN, 2012)

Recovery of structure and motion from monocular images under poor lighting and texture conditions. - Oliver Ruepp (2012)