Illuminating super mario bros: quality-diversity within platformer level generation. - Oliver Withington (GECCO Companion, 2020)

Compressing and Comparing the Generative Spaces of Procedural Content Generators. - Oliver Withington; Laurissa Tokarchuk (CoG, 2022)

Visualising Generative Spaces Using Convolutional Neural Network Embeddings. - Oliver Withington; Laurissa Tokarchuk (CoRR, 2022)

HarmonyMapper: Generating Emotionally Divers Chord Progressions for Games. - Sara Cardinale; Oliver Withington (EXAG@AIIDE, 2023)

Exploring Minecraft Settlement Generators with Generative Shift Analysis. - Jean-Baptiste Hervé; Oliver Withington; Marion Hervé; Laurissa Tokarchuk; Christoph Salge (EXAG@AIIDE, 2023)

The Right Variety: Improving Expressive Range Analysis with Metric Selection Methods. - Oliver Withington; Laurissa Tokarchuk (FDG, 2023)

On the Evaluation of Procedural Level Generation Systems. - Oliver Withington; Michael Cook 001; Laurissa Tokarchuk (FDG, 2024)

Exploring the Possibility Space of 1 Billion Spells. - Oliver Withington (FDG, 2025)