Object-Oriented Reformulation and Extension of Implicit Free-Form Deformations. - Olivier Parisy; Christophe Schlick (DEFORM/AVATARS, 2000)

A physically realistic framework for the generation of high-level animation controllers. - Olivier Parisy; Christophe Schlick (Smart Graphics, 2002)

Physical Animation and Control of Simulated Creatures. - Olivier Parisy; Christophe Schlick (Smart Graphics, 2003)