From Individual Characters to Large Crowds: Augmenting the Believability of Open-World Games through Exploring Social Emotion in Pedestrian Groups. - Olivier Szymanezyk; Patrick Dickinson; Tom Duckett (DiGRA Conference, 2011)

Towards Agent-Based Crowd Simulation in Airports Using Games Technology. - Olivier Szymanezyk; Patrick Dickinson; Tom Duckett (KES-AMSTA, 2011)

Agent-Based Crowd Simulation in Airports Using Games Technology. - Olivier Szymanezyk; Tom Duckett; Patrick Dickinson (Trans. Comput. Collect. Intell., 2012)

Attack on the Clones: Managing Player Perceptions of Visual Variety and Believability in Video Game Crowds. - Sean Oxspring; Ben Kirman; Olivier Szymanezyk (Advances in Computer Entertainment, 2013)

Indoor positioning of shoppers using a network of Bluetooth Low Energy beacons. - Patrick Dickinson; Grzegorz Cielniak; Olivier Szymanezyk; Mike Mannion (IPIN, 2016)

Designing Interactive Manual Wheelchair Skills Training for Children. - Kathrin Gerling; Kieran Hicks; Olivier Szymanezyk; Conor Linehan (Conference on Designing Interactive Systems, 2019)