A Synchronization Model for Hypermedia Documents Navigation. - Augusto Celentano; Ombretta Gaggi (SAC (2), 2000)

Authoring And Navigating Hypermedia Documents On The WWW. - Augusto Celentano; Ombretta Gaggi (ICME, 2001)

Querying and Browsing Multimedia Presentations. - Augusto Celentano; Ombretta Gaggi (MDIC, 2001)

Multimedia Reporting: Building Multimedia Presentations with Query Answers. - Augusto Celentano; Ombretta Gaggi (Multimedia Information Systems, 2001)

Retrieving Consistent Multimedia Presentation Fragments. - Augusto Celentano; Ombretta Gaggi; Maria Luisa Sapino (Multimedia Information Systems, 2002)

A Visual Authoring Environment for Prototyping Multimedia Presentations. - Ombretta Gaggi; Augusto Celentano (ISMSE, 2002)

Schema modelling for automatic generation of multimedia presentations. - Augusto Celentano; Ombretta Gaggi (SEKE, 2002)

A Compositional Approach to Multimedia Document Dynamics. - Paola Bertolotti; Ombretta Gaggi; Maria Luisa Sapino; Vangalur S. Alagar (Multimedia Information Systems, 2003)

Template-Based Generation of Multimedia Presentations. - Augusto Celentano; Ombretta Gaggi (Int. J. Softw. Eng. Knowl. Eng., 2003)

Retrieval in multimedia presentations. - Augusto Celentano; Ombretta Gaggi; Maria Luisa Sapino (Multim. Syst., 2004)

Modelling Synchronized Hypermedia Presentations. - Ombretta Gaggi; Augusto Celentano (Multim. Tools Appl., 2005)

Dynamic context adaptation in multimedia documents. - Paola Bertolotti; Ombretta Gaggi; Maria Luisa Sapino (SAC, 2006)

A Laboratory for Prototyping and Testing Multimedia Presentations. - Ombretta Gaggi; Augusto Celentano (Int. J. Softw. Eng. Knowl. Eng., 2006)

Context-aware design of adaptable multimodal documents. - Augusto Celentano; Ombretta Gaggi (Multim. Tools Appl., 2006)

Enriching SMIL with assertions for temporal validation. - Annalisa Bossi; Ombretta Gaggi (ACM Multimedia, 2007)

A study on multimedia documents behavior: a notion of equivalence. - Paola Bertolotti; Ombretta Gaggi (Multim. Tools Appl., 2007)

SmilingPhotos - Bridging the Gap between Digital Photo Albums and Printed Photo Books. - Ombretta Gaggi; Fabrizio Ghidoni (WEBIST (1), 2010)

A SMIL player for any web browser. - Ombretta Gaggi; Luca Danese (DMS, 2011)

PlayWithEyes: A new way to test children eyes. - Alberto De Bortoli; Ombretta Gaggi (SeGAH, 2011)

Toward the Creation of a Green Content Management System. - Matteo Ciman; Ombretta Gaggi; Marco Sbrignadello (WEBIST, 2011)

Analysis and verification of SMIL documents. - Ombretta Gaggi; Annalisa Bossi (Multim. Syst., 2011)

A Serious Game for Predicting the Risk of Developmental Dyslexia in Pre-Readers Children. - Ombretta Gaggi; Giorgia Galiazzo; Claudio E. Palazzi; Andrea Facoetti; Sandro Franceschini (ICCCN, 2012)

Ubiquitous Social Cams. - Ombretta Gaggi; Nicola Moretti; Claudio E. Palazzi (ICCCN, 2012)

Enhancing Photoware in the Social Networks Environment. - Ombretta Gaggi (SIGMAP, 2012)

From a physical system to a pervasive solution to increase people physical activity: Is it possible? - Matteo Ciman; Ombretta Gaggi (ICME Workshops, 2013)

Discovering local attractions from geo-tagged photos. - Ombretta Gaggi (SAC, 2013)

An environment for fast development of tabletop applications. - Ombretta Gaggi; Marco Regazzo (ITS, 2013)

HelpMe!: A Serious Game for Rehabilitation of Children Affected by CVI. - Matteo Ciman; Ombretta Gaggi; Laura Nota; Luisa Pinello; Nicola Riparelli; Teresa Maria Sgaramella (WEBIST, 2013)

ClimbTheWorld: real-time stairstep counting to increase physical activity. - Fabio Aiolli; Matteo Ciman; Michele Donini; Ombretta Gaggi (MobiQuitous, 2014)

Cross-platform mobile development: a study on apps with animations. - Matteo Ciman; Ombretta Gaggi; Nicola Gonzo (SAC, 2014)

Evaluating Impact of Cross-platform Frameworks in Energy Consumption of Mobile Applications. - Matteo Ciman; Ombretta Gaggi (WEBIST (1), 2014)

Measuring Energy Consumption of Cross-Platform Frameworks for Mobile Applications. - Matteo Ciman; Ombretta Gaggi (WEBIST (Revised Selected Papers), 2014)

Tactive, a Framework for Cross Platform Development of Tabletop Applications. - Ombretta Gaggi; Marco Regazzo (WEBIST (2), 2014)

Can a Game Improve People's Lives? The Case of Serious Games. - Armir Bujari; Matteo Ciman; Ombretta Gaggi; Claudio E. Palazzi (IoT 360 (1), 2015)

PathS: Enhancing Geographical Maps with Environmental Sensed Data. - Armir Bujari; Matteo Ciman; Ombretta Gaggi; Gustavo Marfia; Claudio Enrico Palazzi (MobileHealth@MobiHoc, 2015)

iSensestress: Assessing stress through human-smartphone interaction analysis. - Matteo Ciman; Katarzyna Wac; Ombretta Gaggi (PervasiveHealth, 2015)

May SmartPhones Help to Maintain Audience Attention During Presentations?. - Matteo Ciman; Yari Formaggio; Ombretta Gaggi; Marco Regazzo (WEBIST, 2015)

Exploiting Users Natural Competitiveness to Promote Physical Activity. - Matteo Ciman; Ombretta Gaggi (eHealth 360°, 2016)

A Serious Games System for the Analysis and the Development of Visual Skills in Children with CVI - A Pilot Study with Kindergarten Children. - Ombretta Gaggi; Teresa Maria Sgaramella; Laura Nota; Margherita Bortoluzzi; Sara Santilli (GOODTECHS, 2016)

The use of games to help children eyes testing. - Ombretta Gaggi; Matteo Ciman (Multim. Tools Appl., 2016)

Stairstep recognition and counting in a serious Game for increasing users' physical activity. - Matteo Ciman; Michele Donini; Ombretta Gaggi; Fabio Aiolli (Pers. Ubiquitous Comput., 2016)

Implementation and Evaluation of a Multiplayer Pong Game. - Marco Begolo; Sebastiano Valle; Marco Zanella; Armir Bujari; Ombretta Gaggi; Claudio Enrico Palazzi (GHITALY@CHItaly, 2017)

Euphoni: A System to Support Speech Therapy. - Ombretta Gaggi; Nicola Favaro (GHITALY@CHItaly, 2017)

Games, Assessment and Rehabilitation: When Serious Games Support Cognitive Development in Children with Cerebral Visual Impairment. - Matteo Ciman; Ombretta Gaggi; Teresa Maria Sgaramella; Laura Nota; Margherita Bortoluzzi (GOODTECHS, 2017)

Multipong: A multiplayer ad-hoc version of Pong. - Marco Begolo; Sebastiano Valle; Marco Zanella; Armir Bujari; Ombretta Gaggi; Claudio E. Palazzi (ISCC, 2017)

Serious Games for Early Identification of Developmental Dyslexia. - Ombretta Gaggi; Claudio Enrico Palazzi; Matteo Ciman; Giorgia Galiazzo; Sandro Franceschini; Milena Ruffino; Simone Gori; Andrea Facoetti (Comput. Entertain., 2017)

An empirical analysis of energy consumption of cross-platform frameworks for mobile development. - Matteo Ciman; Ombretta Gaggi (Pervasive Mob. Comput., 2017)

Using gamification to discover cultural heritage locations from geo-tagged photos. - Armir Bujari; Matteo Ciman; Ombretta Gaggi; Claudio E. Palazzi (Pers. Ubiquitous Comput., 2017)

StepByWatch: A smartwatch-based enhanced navigation system for visually impaired users. - Ombretta Gaggi; Claudio E. Palazzi; Matteo Ciman; Armir Bujari (CCNC, 2018)

Eating Pizza to learn fractions. - Ombretta Gaggi; Francesco Ciraulo; Marco Casagrande (GOODTECHS, 2018)

Technology and Aging: Users' Preferences in Wearable Sensor Networks. - Agnieszka Kolasinska; Giacomo Quadrio; Ombretta Gaggi; Claudio E. Palazzi (GOODTECHS, 2018)

Smart Wearable Sensors: Analysis of a Real Case Study. - Armir Bujari; Ombretta Gaggi; Claudio E. Palazzi; Giacomo Quadrio (PIMRC, 2018)

Would Current Ad-Hoc Routing Protocols be Adequate for the Internet of Vehicles? A Comparative Study. - Armir Bujari; Ombretta Gaggi; Claudio Enrico Palazzi; Daniele Ronzani (IEEE Internet Things J., 2018)

Serious Games to Support Cognitive Development in Children with Cerebral Visual Impairment. - Matteo Ciman; Ombretta Gaggi; Teresa Maria Sgaramella; Laura Nota; Margherita Bortoluzzi; Luisa Pinello (Mob. Networks Appl., 2018)

Editorial: Smart Objects and Technologies for Social Good (GOODTECHS 2016). - Ombretta Gaggi; Pietro Manzoni; Claudio Enrico Palazzi (Mob. Networks Appl., 2018)

Accessibility for the Visually Impaired: State of the Art and Open Issues. - Ombretta Gaggi; Giacomo Quadrio; Armir Bujari (CCNC, 2019)

Digital Neuropsychological assessment of discourse production: an Interdisciplinary approach. - Marco Begolo; Ombretta Gaggi; Sara Mondini; Sonia Montemurro (GOODTECHS, 2019)

A digital platform for teaching mathematics. - Ombretta Gaggi; Giulia Petenazzi (GOODTECHS, 2019)

Fox and Geese: A Digital Ancient Board Game. - Jordan Gottardo; Giulia Petenazzi; Armir Bujari; Ombretta Gaggi; Claudio E. Palazzi (GOODTECHS, 2019)

New Interactive VR/AR Media: A Challenge Worth to Address. - Giacomo Quadrio; Armir Bujari; Ombretta Gaggi; Claudio E. Palazzi (GOODTECHS, 2019)

A Chrome extension to help people with dyslexia. - Rudy Berton; Agnieszka Kolasinska; Ombretta Gaggi; Claudio E. Palazzi; Giacomo Quadrio (AVI, 2020)

Are CAPTCHAs preventing robotic intrusion or accessibility for impaired users? - Rudy Berton; Ombretta Gaggi; Agnieszka Kolasinska; Claudio Enrico Palazzi; Giacomo Quadrio (CCNC, 2020)

QoS-aware Reinforcement Learning for Multimedia Traffic Scheduling in Home Area Networks. - Sabrine Aroua; Giacomo Quadrio; Yacine Ghamri-Doudane; Ombretta Gaggi; Claudio Enrico Palazzi (GLOBECOM, 2020)

The new classmate: an exploration of how CoVid-19 affected primary schools activities in Italy. - Ombretta Gaggi; Agnieszka Barbara Kolasinska; Silvia Mirri; Catia Prandi (GOODTECHS, 2020)

Learning how to recycle waste using a game. - Ombretta Gaggi; Francesca Meneghello 002; Claudio E. Palazzi; Giulio Pante (GOODTECHS, 2020)

Addressing the Bandwidth Demand of Immersive Applications Through NFV in a 5G Network. - Armir Bujari; Ombretta Gaggi; Michele Luglio; Claudio E. Palazzi; Giacomo Quadrio; Cesare Roseti; Francesco Zampognaro (Mob. Networks Appl., 2020)

Safety First? Users' Perception of Wearable Sensor Networks for Aging. - Ombretta Gaggi; Agnieszka Kolasinska; Claudio E. Palazzi; Giacomo Quadrio (Mob. Networks Appl., 2020)

A mobile sensing and visualization platform for environmental data. - Armir Bujari; Ombretta Gaggi; Claudio E. Palazzi (Pervasive Mob. Comput., 2020)

WCAG4All, a tool for making web accessibility rules accessible. - Ombretta Gaggi; Veronica Pederiva (CCNC, 2021)

Wearable sensor networks: A measurement study. - Armir Bujari; Ombretta Gaggi; Claudio E. Palazzi; Giacomo Quadrio (Concurr. Comput. Pract. Exp., 2021)

Are Remote Play Streaming Systems Doomed to Fail? A Network Perspective. - Armir Bujari; Ombretta Gaggi; Claudio E. Palazzi; Giacomo Quadrio (IEEE Multim., 2021)

Improving Sexting Safety through Media Forwarding Control. - Mirko Franco; Ombretta Gaggi; Claudio E. Palazzi (CCNC, 2022)

A Technology Exploration towards Trustable and Safe Use of Social Media for Vulnerable Women based on Islam and Arab Culture. - Mirko Franco; Salah A. Falyoun; Karen E. Fisher; Ombretta Gaggi; Yacine Ghamri-Doudane; Ayat J. Nashwan; Claudio E. Palazzi; Mohammed Shwamra (GoodIT, 2022)

Improving accessibility of web accessibility rules. - Ombretta Gaggi; Lorenzo Perinello (GoodIT, 2022)

A study on Accessibility of Google ReCAPTCHA Systems. - Ombretta Gaggi (OASIS@HT, 2022)

Digital twins and artificial intelligence: as pillars of personalized learning models. - Marco Furini; Ombretta Gaggi; Silvia Mirri; Manuela Montangero; Elvira Pelle; Francesco Poggi; Catia Prandi (Commun. ACM, 2022)

Accessible Wayfinding for the Visually Impaired through Sustainable Smartphone Based Sensing. - Mirko Franco; Ombretta Gaggi; Salah Eddine Merzougui; Claudio E. Palazzi (CCNC, 2023)

Women and Gender Disparities in Computer Science: A Case Study at the University of Padua. - Valentina Fietta; Nicolò Navarin; Merylin Monaro; Ombretta Gaggi (GoodIT, 2023)

A Virtual Reality Application to Make Mathematical Functions Accessible. - Ombretta Gaggi; Luca Grosset; Giulio Pante (GoodIT, 2023)

Analyzing the Use of Large Language Models for Content Moderation with ChatGPT Examples. - Mirko Franco; Ombretta Gaggi; Claudio E. Palazzi (OASIS@HT, 2023)

Sensors and Communications for the Social Good. - Claudio E. Palazzi; Ombretta Gaggi; Pietro Manzoni (Sensors, 2023)

Guest Editorial: Blockchain and decentralised solutions for social good. - Barbara Guidi; Ombretta Gaggi; Andrea Michienzi (IET Networks, 2023)

A decentralised messaging system robust against the unauthorised forwarding of private content. - Mirko Franco; Ombretta Gaggi; Barbara Guidi; Andrea Michienzi; Claudio E. Palazzi (Future Gener. Comput. Syst., 2023)

Accessibility of Mobile User Interfaces using Flutter and React Native. - Lorenzo Perinello; Ombretta Gaggi (CCNC, 2024)

Safe Digital Teens: an App to Address Technology-Related Risks for Adolescents. - Valentina Fietta; Mirko Franco; Erika De Santis; Merylin Monaro; Claudio E. Palazzi; Ombretta Gaggi (GoodIT, 2024)

The University Learning Experience: A Dual Approach to Understanding Study Habits and Attendance Patterns. - Marco Furini; Ombretta Gaggi; Vittorio Ghini; Silvia Mirri; Manuela Montangero (GoodIT, 2024)

Characterizing Non-Consensual Intimate Image Abuse on Telegram Groups and Channels. - Mirko Franco; Ombretta Gaggi; Claudio E. Palazzi (OASIS@HT, 2024)

Accessible Mathematics: Representation of Functions Through Sound and Touch. - Salvatore Gatto; Ombretta Gaggi; Luca Grosset; Lucrezia Guiotto Nai Fovino (IEEE Access, 2024)

Can Messaging Applications Prevent Sexting Abuse? a Technology Analysis. - Mirko Franco; Ombretta Gaggi; Claudio Enrico Palazzi (IEEE Trans. Mob. Comput., 2024)

Supporting Accessibility Auditing and HTML Validation using Large Language Models. - Barry Bassi; Giovanni Delnevo; Mirko Franco; Ombretta Gaggi; Salvatore Gatto; Silvia Mirri; Kelvin Olaiya (SAC, 2025)

Integrating Content Moderation Systems with Large Language Models. - Mirko Franco; Ombretta Gaggi; Claudio E. Palazzi (ACM Trans. Web, 2025)