Towards Fast Prototyping of IVAs Behavior: Pogamut 2. - Ondrej Burkert; Rudolf Kadlec; Jakub Gemrot; Michal Bída; Jan Havlícek; Martin Dörfler; Cyril Brom (IVA, 2007)

Toolkits for Agent Development by Undergraduates and Non-Programmers. - Ondrej Burkert; Cyril Brom; Jakub Gemrot; Michal Bída; Samuel J. Partington; Joanna Bryson (SOFSEM (2), 2007)

3D Immersion in Virtual Agents Education. - Cyril Brom; Jakub Gemrot; Ondrej Burkert; Rudolf Kadlec; Michal Bída (ICIDS, 2008)

Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents. - Jakub Gemrot; Rudolf Kadlec; Michal Bída; Ondrej Burkert; Radek Píbil; Jan Havlícek; Lukás Zemcák; Juraj Simlovic; Radim Vansa; Michal Stolba; Tomás Plch; Cyril Brom (AGS, 2009)

Extensions and Applications of Pogamut 3 Platform. - Rudolf Kadlec; Jakub Gemrot; Michal Bída; Ondrej Burkert; Jan Havlícek; Lukás Zemcák; Radek Píbil; Radim Vansa; Cyril Brom (IVA, 2009)

Creating game bots in a few easy steps. - Rudolf Kadlec; Ondrej Burkert; Cyril Brom (MindTrek, 2009)

Timing in episodic memory for virtual characters. - Cyril Brom; Ondrej Burkert; Rudolf Kadlec (CIG, 2010)