The Evolution of Gamebots for 3D First Person Shooter (FPS). - Chang Kee Tong; Ong Jia Hui; Jason Teo; Chin Kim On (BIC-TA, 2011)

Neural network ensembles for video game AI using evolutionary multi-objective optimization. - Tse Guan Tan; Patricia Anthony; Jason Teo; Ong Jia Hui (HIS, 2011)