Integration of 2D and 3D medical data for education. - Oscar Ariza; Pablo A. Figueroa; Gustavo Valbuena (SIGGRAPH Research Posters, 2006)

Ring-shaped Haptic Device with Vibrotactile Feedback Patterns to Support Natural Spatial Interaction. - Oscar Javier Ariza Nunez; Paul Lubos; Frank Steinicke; Gerd Bruder (ICAT-EGVE, 2015)

HoverSpace - Analyses of the Perceived Spatial Affordances of Hover Interaction Above Tabletop Surfaces. - Paul Lubos; Oscar Ariza; Gerd Bruder; Florian Daiber; Frank Steinicke; Antonio Krüger (INTERACT (3), 2015)

HapRing: A Wearable Haptic Device for 3D Interaction. - Oscar Javier Ariza Nunez; Paul Lubos; Frank Steinicke (MuC, 2015)

Inducing Body-Transfer Illusions in VR by Providing Brief Phases of Visual-Tactile Stimulation. - Oscar Ariza; Jann Freiwald; Nadine Laage; Michaela Feist; Mariam Salloum; Gerd Bruder; Frank Steinicke (SUI, 2016)

Touching the Sphere: Leveraging Joint-Centered Kinespheres for Spatial User Interaction. - Paul Lubos; Gerd Bruder; Oscar Ariza; Frank Steinicke (SUI, 2016)

Ambiculus: LED-based low-resolution peripheral display extension for immersive head-mounted displays. - Paul Lubos; Gerd Bruder; Oscar Ariza; Frank Steinicke (VRIC, 2016)

Vibrotactile assistance for user guidance towards selection targets in VR and the cognitive resources involved. - Oscar Javier Ariza Nunez; Markus Lange; Frank Steinicke; Gerd Bruder (3DUI, 2017)

Stylo and handifact: modulating haptic perception through visualizations for posture training in augmented reality. - Nicholas Katzakis; Jonathan Tong; Oscar Ariza; Lihan Chen; Gudrun Klinker; Brigitte Röder; Frank Steinicke (SUI, 2017)

Analysis of Proximity-Based Multimodal Feedback for 3D Selection in Immersive Virtual Environments. - Oscar Ariza; Gerd Bruder; Nicholas Katzakis; Frank Steinicke (VR, 2018)

An Active Tangible Device for Multitouch-Display Interaction. - Christoph Brauer; Oscar Ariza; Frank Steinicke (MuC, 2019)

STIC - Sensory and Tactile Improved Cane. - Julia Hertel; Armin Schaare; Philipp Feuerbach; Oscar Ariza; Frank Steinicke (MuC, 2019)

KiVR Sports: Influencing the Users Physical Activity in VR by using Audiovisual Stimuli in Exergames. - Kolja Kirsch; Christian Schatzschneider; Carina Garber; Aila Rosenberger; Konya Kirsten; Oscar Ariza; Frank Steinicke; Gerd Bruder (MuC, 2019)

A VR Study on Freehand vs. Widgets for 3D Manipulation Tasks. - Robin Schlünsen; Oscar Ariza; Frank Steinicke (MuC, 2019)

Blended Agents: Manipulation of Physical Objects within Mixed Reality Environments and Beyond. - Susanne Schmidt 001; Oscar Javier Ariza Nunez; Frank Steinicke (SUI, 2019)

Welcoming a Holographic Virtual Coach for Balance Training at Home: Two Focus Groups with Older Adults. - Fariba Mostajeran; Nikolas Katzakis; Oscar Ariza; Jann Philipp Freiwald; Frank Steinicke (VR, 2019)

Everyday Proxy Objects for Virtual Reality. - Florian Daiber; Donald Degraen; André Zenner; Frank Steinicke; Oscar Javier Ariza Núñez; Adalberto L. Simeone (CHI Extended Abstracts, 2020)

Walking by Cycling: A Novel In-Place Locomotion User Interface for Seated Virtual Reality Experiences. - Jann Philipp Freiwald; Oscar Ariza; Omar Janeh; Frank Steinicke (CHI, 2020)

Augmented Reality for Older Adults: Exploring Acceptability of Virtual Coaches for Home-based Balance Training in an Aging Population. - Fariba Mostajeran; Frank Steinicke; Oscar Javier Ariza Nunez; Dimitrios A. Gatsios; Dimitrios I. Fotiadis (CHI, 2020)

Word saber: an effective and fun VR vocabulary learning game. - Judith Hartfill; Jenny Gabel; Daniel Neves-Coelho; Daniel Vogel 003; Fabian Räthel; Simon Tiede; Oscar Ariza; Frank Steinicke (MuC, 2020)

Intelligent Blended Agents: Reality-Virtuality Interaction with Artificially Intelligent Embodied Virtual Humans. - Susanne Schmidt 001; Oscar Ariza; Frank Steinicke (Multimodal Technol. Interact., 2020)

Wearable Haptic Technology for 3D Selection and Guidance. - Oscar Javier Ariza Núñez (2020)

Everyday Proxy Objects for Virtual Reality. - Florian Daiber; Donald Degraen; André Zenner; Tanja Döring; Frank Steinicke; Oscar Javier Ariza Nunez; Adalberto L. Simeone (CHI Extended Abstracts, 2021)

Evaluation of 3D Pointing Accuracy in the Fovea and Periphery in Immersive Head-Mounted Display Environments. - Nikolaos Katzakis; Lihan Chen; Oscar Ariza; Robert J. Teather; Frank Steinicke (IEEE Trans. Vis. Comput. Graph., 2021)

Holitouch: Conveying Holistic Touch Illusions by Combining Pseudo-Haptics With Tactile and Proprioceptive Feedback During Virtual Interaction With 3DUIs. - Oscar Javier Ariza Nunez; André Zenner; Frank Steinicke; Florian Daiber; Antonio Krüger (Frontiers Virtual Real., 2022)

Blended Collaboration: Communication and Cooperation Between Two Users Across the Reality-Virtuality Continuum. - Lucie Kruse; Joel Wittig; Sebastian Finnern; Melvin Gundlach; Niclas Iserlohe; Oscar Ariza; Frank Steinicke (CHI Extended Abstracts, 2023)

Induce a Blink of the Eye: Evaluating Techniques for Triggering Eye Blinks in Virtual Reality. - André Zenner; Kristin Ullmann; Oscar Ariza; Frank Steinicke; Antonio Krüger (CHI, 2023)

Encountered-Type Tabletop Haptic Display for Objects On-Demand in Virtual Environments. - Yannick Jonetzko; Oscar Ariza; Susanne Schmidt 001; Niklas Fiedler; Jianwei Zhang 001 (ROBIO, 2023)

Turn-It-Up: Rendering Resistance for Knobs in Virtual Reality through Undetectable Pseudo-Haptics. - Martin Feick; André Zenner; Oscar Ariza; Anthony Tang 001; Cihan Biyikli; Antonio Krüger (UIST, 2023)

Continuous VR Weight Illusion by Combining Adaptive Trigger Resistance and Control-Display Ratio Manipulation. - Carolin Stellmacher; André Zenner; Oscar Javier Ariza Nunez; Ernst Kruijff; Johannes Schöning (VR, 2023)

Audio-based Vibrotactile Feedback in Multimodal VR Interactions. - Oscar Ariza; Felix Steiner; André Zenner; Frank Steinicke (VRST, 2023)

Redirecting Rays: Evaluation of Assistive Raycasting Techniques in Virtual Reality. - Jenny Gabel; Susanne Schmidt 001; Oscar Ariza; Frank Steinicke (VRST, 2023)

The Detectability of Saccadic Hand Offset in Virtual Reality. - André Zenner; Chiara Karr; Martin Feick; Oscar Ariza; Antonio Krüger (VRST, 2023)

The Staircase Procedure Toolkit: Psychophysical Detection Threshold Experiments Made Easy. - André Zenner; Kristin Ullmann; Chiara Karr; Oscar Ariza; Antonio Krüger (VRST, 2023)

Beyond the Blink: Investigating Combined Saccadic & Blink-Suppressed Hand Redirection in Virtual Reality. - André Zenner; Chiara Karr; Martin Feick; Oscar Ariza; Antonio Krüger (CHI, 2024)

Bumpy Ride? Understanding the Effects of External Forces on Spatial Interactions in Moving Vehicles. - Markus Sasalovici; Albin Zeqiri; Robin Connor Schramm; Oscar Javier Ariza Nunez; Pascal Jansen; Jann Philipp Freiwald; Mark Colley; Christian Winkler 001; Enrico Rukzio (CHI, 2025)