Educational Applications of WWW-Based Asynchronous Video. - Betty Collis; Oscar Peters (Eurographics Multimedia Workshop, 1999)

Always connected: a longitudinal field study of mobile communication. - Oscar Peters; Somaya Ben Allouch (Telematics Informatics, 2005)

Explaining the acceptance and use of government Internet services: A multivariate analysis of 2006 survey data in the Netherlands. - J. A. G. M. van Dijk; Oscar Peters; Wolfgang Ebbers (Gov. Inf. Q., 2008)

The Acceptance of Domestic Ambient Intelligence Appliances by Prospective Users. - Somaya Ben Allouch; Jan van Dijk; Oscar Peters (Pervasive, 2009)

The effects of interactive brand placements in online games on children's cognitive, affective, and conative brand responses. - Eva A. van Reijmersdal; Jeroen Jansz; Oscar Peters; Guda van Noort (Comput. Hum. Behav., 2010)

The Prevalence of Problematic Video Gamers in The Netherlands. - Maria C. Haagsma; Marcel E. Pieterse; Oscar Peters (Cyberpsychology Behav. Soc. Netw., 2012)

Digital movie piracy: A perspective on downloading behavior through social cognitive theory. - Ruud S. Jacobs; Ard Heuvelman; Maurice Tan; Oscar Peters (Comput. Hum. Behav., 2012)

Proposing a Survey Instrument for Measuring Operational, Formal, Information, and Strategic Internet Skills. - A. J. A. M. van Deursen; J. A. G. M. van Dijk; Oscar Peters (Int. J. Hum. Comput. Interact., 2012)

A cognitive-behavioral model of problematic online gaming in adolescents aged 12-22 years. - Maria C. Haagsma; Scott E. Caplan; Oscar Peters; Marcel E. Pieterse (Comput. Hum. Behav., 2013)

Why girls go pink: Game character identification and game-players' motivations. - Eva A. van Reijmersdal; Jeroen Jansz; Oscar Peters; Guda van Noort (Comput. Hum. Behav., 2013)

Does e-government reduce the administrative burden of businesses? An assessment of business-to-government systems usage in the Netherlands. - Rex Arendsen; Oscar Peters; Marc J. ter Hedde; Jan van Dijk (Gov. Inf. Q., 2014)

Validation of the Instructional Materials Motivation Survey (IMMS) in a self-directed instructional setting aimed at working with technology. - Nicole Loorbach; Oscar Peters; Joyce Karreman; Michaël F. Steehouder (Br. J. Educ. Technol., 2015)

Appropriation of wearable augmented reality. - Niek Zuidhof; Somaya Ben Allouch; Oscar Peters; Peter-Paul Verbeek (MobileHCI Adjunct, 2018)

A theoretical framework to study long-term use of smart eyewear. - Niek Zuidhof; Somaya Ben Allouch; Oscar Peters; Peter-Paul Verbeek (UbiComp/ISWC Adjunct, 2019)

Anticipated Acceptance of Head Mounted Displays: a content analysis of YouTube comments. - Niek Zuidhof; Somaya Ben Allouch; Oscar Peters; Peter-Paul Verbeek (PerCom Workshops, 2019)

The Influence of Privacy on the Acceptance of Technologies for Assisted Living. - Christina Jaschinski; Somaya Ben Allouch; Oscar Peters; Jan van Dijk (HCI (28), 2020)

Perspectives on the Acceptance and Social Implications of Smart Glasses: A Qualitative Focus Group Study in Healthcare. - Niek Zuidhof; Somaya Ben Allouch; Oscar Peters; Peter-Paul Verbeek (Int. J. Hum. Comput. Interact., 2024)