Protecting face in virtual life: An ethnographic analysis of identity categories and informal systems of social control in massively multiplayer online worlds. - Oskar Milik (FDG, 2013)

EVE is Real. - Marcus Carter; Kelly Bergstrom; Nick Webber; Oskar Milik (DiGRA Conference, 2015)

Selling the Imperium: Changing Organisational Culture and History in EVE Online. - Nick Webber; Oskar Milik (DiGRA/FDG, 2016)

Virtual Warlords: An Ethnomethodological View of Group Identity and Leadership in EVE Online. - Oskar Milik (Games Cult., 2017)

Sentimental Avatars: Gender Identification and Vehicles of Selfhood in Popular Media From Nineteenth-Century Novels to Modern Video Games. - Lisa Mendelman; Rabindra A. Ratan; Joseph A. Fordham; Megan L. Knittel; Oskar Milik (Games Cult., 2021)