Math engaged problem solving in families. - Shelley V. Goldman; Roy Pea; Kristen Pilner Blair; Osvaldo Jiménez; Angela Booker; Lee Martin; Indigo Esmonde (ICLS (1), 2010)

Go Math! How Research Anchors New Mobile Learning Environments. - April Alexander; Kristen Pilner Blair; Shelley V. Goldman; Osvaldo Jiménez; Masataka Nakaue; Roy Pea; Andrew Russell (WMUTE, 2010)

Making Math Learning Social and Familial: The Promise and Problems of Mobile Devices. - Osvaldo Jiménez; Shelley V. Goldman; Ben Hedrick; Kristen Pilner Blair; Roy Pea (CSCL (2), 2013)

Reflecting on Educational Game Design Principles via Empirical Methods. - Osvaldo Jiménez (ICLS, 2014)

Scrum in the undergraduate computer science curriculum. - Osvaldo Jiménez; Daniel C. Cliburn (J. Comput. Sci. Coll., 2016)

Teaching students about usability testing in distance learning environments. - Osvaldo Jiménez; Daniel C. Cliburn (J. Comput. Sci. Coll., 2020)

Noisrucer: A Student-developed Game for Recursion. - Nora Bakken; Geoffrey Gonzales; Osvaldo Jiménez (FDG, 2025)