Towards Design and Operationalization of Pedagogical Situations in the VRLEs. - Oussema Mahdi; Lahcen Oubahssi; Claudine Piau-Toffolon; Sébastien Iksal (ICALT, 2018)

ADDEGames: An Assistance Design Tool for Digital Epistemic Games. - Lahcen Oubahssi; Guillaume Loup; Claudine Piau-Toffolon; Oussema Mahdi (ICALT, 2018)

A Process of Design and Production of Virtual Reality Learning Environments. - Lahcen Oubahssi; Oussema Mahdi; Claudine Piau-Toffolon; Sébastien Iksal (ICL (1), 2018)

A Model and Its Tool to Assist the Scenarization of VR-oriented Pedagogical Activities. - Oussema Mahdi; Lahcen Oubahssi; Claudine Piau-Toffolon; Sébastien Iksal (CSEDU (2), 2019)

Towards an Editor for VR-Oriented Educational Scenarios. - Oussema Mahdi; Lahcen Oubahssi; Claudine Piau-Toffolon; Sébastien Iksal (EC-TEL, 2019)

Assistance to Scenarisation of VR-Oriented Pedagogical Activities: Models and Tools. - Oussema Mahdi; Lahcen Oubahssi; Claudine Piau-Toffolon; Sébastien Iksal (ICALT, 2019)

VEA: A Virtual Environment for Animal experimentation. - Lahcen Oubahssi; Oussema Mahdi (ICALT, 2021)

Modèle et outil pour assister la scénarisation des activités pédagogiques orientées RV. (Model and tool to assist the scenarisation of VR-oriented pedagogical activities). - Oussema Mahdi (2021)

VR-Peas: a Virtual Reality PEdAgogical Scenarisation tool. - Lahcen Oubahssi; Claudine Piau-Toffolon; Oussema Mahdi (Interact. Learn. Environ., 2024)