Modelling attribute dependencies in single unit game combat settings. - Shaun Bangay; Owen Makin (IGIC, 2013)

Establishing competitive domination cycles for peer-to-peer game combat. - Owen Makin; Shaun Bangay (IGIC, 2013)

Generating an attribute space for analyzing balance in single unit RTS game combat. - Shaun Bangay; Owen Makin (CIG, 2014)

Orthogonal analysis of StarCraft II for game balance. - Owen Makin; Shaun Bangay (ACSW, 2017)

Meaningful Choice in Strategic Unit Selection: A Case Study of Unit Rankings in StarCraft II. - Shaun Bangay; Owen F. Makin (CHI PLAY, 2018)