Computer-assisted assessment with item classification for programming skills. - Carlos González-Sacristán; Pablo Molins-Ruano; Fernando Díez; Pilar Rodríguez Marín; Sacha Gomez-Monivas (TEEM, 2013)

Designing videogames to improve students' motivation. - Pablo Molins-Ruano; Covadonga Sevilla; Simone Santini; Pablo A. Haya; Pilar Rodríguez Marín; Sacha Gomez-Monivas (Comput. Hum. Behav., 2014)

Adaptive Model for Computer-Assisted Assessment in Programming Skills. - Pablo Molins-Ruano; Carlos González-Sacristán; Fernando Díez; Pilar Rodríguez Marín; Sacha Gomez-Monivas (CoRR, 2014)

Influence of the students' learning strategy on the evaluation scores. - P. Molins-Ruano; Francisco Jurado 001; Pilar Rodríguez Marín; Santiago Atrio; Sacha Gomez-Monivas (TEEM, 2015)

An approach to gamify an adaptive questionnaire environment. - P. Molins-Ruano; Francisco Jurado 001; Pilar Rodríguez Marín; Santiago Atrio; Sacha Gomez-Monivas (EDUCON, 2016)

Phogo: a low cost, engaging and modern proposal to learn how to program. - Carlos González-Sacristán; Carlos García-Saura; Pablo Molins-Ruano (TEEM, 2016)

Modelling experts' behavior with e-valUAM to measure computer science skills. - P. Molins-Ruano; Pilar Rodríguez Marín; Santiago Atrio; Sacha Gomez-Monivas (Comput. Hum. Behav., 2016)

Improvement Process of Adaptive Questionnaires: Implementation and Early Experiences With e-valUAM. - P. Molins-Ruano; Francisco Borrego-Gallardo; Covadonga Sevilla; Francisco Jurado 001; Pilar Rodríguez Marín; Sacha Gomez-Monivas (Rev. Iberoam. de Tecnol. del Aprendiz., 2016)

Phogo: A low cost, free and "maker" revisit to Logo. - Pablo Molins-Ruano; Carlos González-Sacristán; Carlos García-Saura (Comput. Hum. Behav., 2018)

On the Identification of Several Key Issues on OER Discovery for Smart Learning Environments. - Pablo Molins-Ruano; Francisco Jurado 001; Pilar Rodríguez 001 (UCAmI, 2019)