Evolving XSLT stylesheets - Nestor Zorzano; Daniel Merino; Juan Luis Jiménez Laredo; Juan P. Sevilla; Pablo García-Sánchez; Juan Julián Merelo Guervós (CoRR, 2007)

hCHAC-4, an ACO Algorithm for Solving the Four-Criteria Military Path-finding Problem. - Antonio Miguel Mora; Juan Julián Merelo Guervós; Juan Luis Jiménez Laredo; Pedro A. Castillo; Pablo García-Sánchez; Juan P. Sevilla; Cristian Millán 002; Juan Torrecillas (NICSO, 2007)

Improving Evolution of XSLT Stylesheets Using Heuristic Operators. - Pablo García-Sánchez; Juan Julián Merelo Guervós; Juan Luis Jiménez Laredo; Antonio Miguel Mora; Pedro Ángel Castillo Valdivieso (DCAI, 2008)

Evolving Machine Microprograms: Application to the CODE2 Microarchitecture. - Pedro Ángel Castillo Valdivieso; G. Fernández; Juan Julián Merelo Guervós; José Luis Bernier; Antonio Miguel Mora; Juan Luis Jiménez Laredo; Pablo García-Sánchez (DCAI, 2008)

Automatic generation of XSLT stylesheets using evolutionary algorithms. - Pablo García-Sánchez; Juan Julián Merelo Guervós; Juan P. Sevilla; Juan Luis Jiménez Laredo; Antonio Miguel Mora; Pedro Ángel Castillo Valdivieso (GECCO, 2008)

Evolving XSLT Stylesheets for Document Transformation. - Pablo García-Sánchez; Juan Julián Merelo Guervós; Juan Luis Jiménez Laredo; Antonio Mora García; Pedro A. Castillo (PPSN, 2008)

Improved evolutionary generation of XSLT stylesheets - Pablo García-Sánchez; Juan Luis Jiménez Laredo; Juan P. Sevilla; Pedro A. Castillo; Juan Julián Merelo Guervós (CoRR, 2008)

Studying the Cache Size in a Gossip-Based Evolutionary Algorithm. - Juan Luis Jiménez Laredo; Carlos M. Fernandes 001; Antonio Mora García; Pedro A. Castillo; Pablo García-Sánchez; Juan Julián Merelo Guervós (IDC, 2009)

Using UN/CEFACT'S Modelling Methodology (UMM) in e-Health Projects. - Pablo García-Sánchez; Jesús González 001; Pedro A. Castillo; Alberto Prieto (IWANN (1), 2009)

Pervasive Evolutionary Algorithms on Mobile Devices. - Pablo García-Sánchez; Juan P. Sevilla; Juan Julián Merelo Guervós; Antonio Miguel Mora; Pedro A. Castillo; Juan Luis Jiménez Laredo; Francisco Casado (IWANN (2), 2009)

Comparing Single and Multiobjective Evolutionary Approaches to the Inventory and Transportation Problem - Anna Esparcia-Alcázar; Juan Julián Merelo Guervós; Anaís Martínez-García; Pablo García-Sánchez; Eva Alfaro-Cid; Ken Sharman (CoRR, 2009)

EVITA: An Integral Evolutionary Methodology for the Inventory and Transportation Problem. - Anna Esparcia-Alcázar; Manuel Cardós; Juan Julián Merelo Guervós; Anaís Martínez-García; Pablo García-Sánchez; Eva Alfaro-Cid; Ken Sharman (Bio-inspired Algorithms for the Vehicle Routing Problem, 2009)

Statistical analysis of the parameters of the simulated annealing algorithm. - Maribel García Arenas; Juan Luis Jiménez Laredo; Pedro A. Castillo; Pablo García-Sánchez; Antonio Miguel Mora; Alberto Prieto; Juan Julián Merelo Guervós (IEEE Congress on Evolutionary Computation, 2010)

An evolutionary approach to integrated inventory and routing management in a real world case. - Anna Isabel Esparcia-Alcázar; Eva Alfaro-Cid; Pablo García-Sánchez; Ana Isabel Martínez García; Juan Julián Merelo Guervós; Ken Sharman (IEEE Congress on Evolutionary Computation, 2010)

Controlling bots in a First Person Shooter game using genetic algorithms. - Anna Isabel Esparcia-Alcázar; Ana Isabel Martínez García; Antonio Mora García; Juan Julián Merelo Guervós; Pablo García-Sánchez (IEEE Congress on Evolutionary Computation, 2010)

Evolving Bot AI in UnrealTM. - Antonio Miguel Mora; Ramón Montoya; Juan Julián Merelo Guervós; Pablo García-Sánchez; Pedro A. Castillo; Juan Luis Jiménez Laredo; Ana Isabel Martínez García; Anna Esparcia-Alcázar (EvoApplications (1), 2010)

Genetic evolution of fuzzy finite state machines to control bots in a first-person shooter game. - Anna Isabel Esparcia-Alcázar; Anaís Martínez-García; Antonio Miguel Mora; Juan Julián Merelo Guervós; Pablo García-Sánchez (GECCO, 2010)

A Distributed Service Oriented Framework for Metaheuristics Using a Public Standard. - Pablo García-Sánchez; Jesús González 001; Pedro A. Castillo; Juan Julián Merelo Guervós; Antonio Miguel Mora; Juan Luis Jiménez Laredo; Maribel García Arenas (NICSO, 2010)

Studying the Influence of the Objective Balancing Parameter in the Performance of a Multi-Objective Ant Colony Optimization Algorithm. - Antonio Miguel Mora; Juan Julián Merelo Guervós; Pedro A. Castillo; Juan Luis Jiménez Laredo; Pablo García-Sánchez; Maribel García Arenas (NICSO, 2010)

Statistical Analysis of Parameter Setting in Real-Coded Evolutionary Algorithms. - María Isabel García Arenas; Pedro Ángel Castillo Valdivieso; Antonio Mora García; Juan Julián Merelo Guervós; Juan Luis Jiménez Laredo; Pablo García-Sánchez (PPSN (2), 2010)

Evolution of XPath Lists for Document Data Selection. - Pablo García-Sánchez; Juan Julián Merelo Guervós; Pedro A. Castillo; Jesús González 001; Juan Luis Jiménez Laredo; Antonio Mora García; María Isabel García Arenas (PPSN (2), 2010)

Optimizing player behavior in a real-time strategy game using evolutionary algorithms. - Antonio Fernández-Ares; Antonio Miguel Mora; Juan Julián Merelo Guervós; Pablo García-Sánchez; Carlos M. Fernandes 001 (IEEE Congress on Evolutionary Computation, 2011)

Optimizing Strategy Parameters in a Game Bot. - Antonio Fernández-Ares; Antonio Miguel Mora; Juan Julián Merelo Guervós; Pablo García-Sánchez; Carlos M. Fernandes 001 (IWANN (2), 2011)

Context-Awareness in a Service Oriented e-Health Platform. - Pablo García-Sánchez; S. González; Almudena Rivadeneyra; M. P. Palomares; Jesús González 001 (IWAAL, 2011)

A Study of Parallel Approaches in MOACOs for Solving the Bicriteria TSP. - Antonio Miguel Mora; Juan Julián Merelo Guervós; Pedro A. Castillo; Maribel García Arenas; Pablo García-Sánchez; Juan Luis Jiménez Laredo; Gustavo Romero (IWANN (2), 2011)

Analysing the Performance of Different Population Structures for an Agent-Based Evolutionary Algorithm. - Juan Luis Jiménez Laredo; Juan Julián Merelo Guervós; Carlos M. Fernandes 001; Antonio Miguel Mora; Maribel García Arenas; Pedro A. Castillo; Pablo García-Sánchez (LION, 2011)

SOAP vs REST: Comparing a master-slave GA implementation - Pedro A. Castillo; José Luis Bernier; Maribel García Arenas; Juan Julián Merelo Guervós; Pablo García-Sánchez (CoRR, 2011)

Adaptive bots for real-time strategy games via map characterization. - Antonio Fernández-Ares; Pablo García-Sánchez; Antonio Miguel Mora; Juan Julián Merelo Guervós (CIG, 2012)

Testing Diversity-Enhancing Migration Policies for Hybrid On-Line Evolution of Robot Controllers. - Pablo García-Sánchez; A. E. Eiben; Evert Haasdijk; Berend Weel; Juan Julián Merelo Guervós (EvoApplications, 2012)

Dealing with Noisy Fitness in the Design of a RTS Game Bot. - Antonio Miguel Mora; Antonio Fernández-Ares; Juan Julián Merelo Guervós; Pablo García-Sánchez (EvoApplications, 2012)

Determining the significance and relative importance of parameters of a simulated quenching algorithm using statistical tools. - Pedro A. Castillo; Maribel García Arenas; Nuria Rico; Antonio Miguel Mora; Pablo García-Sánchez; Juan Luis Jiménez Laredo; Juan Julián Merelo Guervós (Appl. Intell., 2012)

Effect of Noisy Fitness in Real-Time Strategy Games Player Behaviour Optimisation Using Evolutionary Algorithms. - Antonio Miguel Mora; Antonio Fernández-Ares; Juan Julián Merelo Guervós; Pablo García-Sánchez; Carlos M. Fernandes 001 (J. Comput. Sci. Technol., 2012)

Towards a multiobjective evolutionary approach to inventory and routing management in a retail chain. - Anna Isabel Esparcia-Alcázar; Anaís Martínez-García; Pablo García-Sánchez; Juan Julián Merelo Guervós; Antonio Miguel Mora (IEEE Congress on Evolutionary Computation, 2013)

A service oriented evolutionary architecture: applications and results. - Pablo García-Sánchez (GECCO (Companion), 2013)

Developing services in a service oriented architecture for evolutionary algorithms. - Pablo García-Sánchez; María Isabel García Arenas; Antonio Miguel Mora; Pedro A. Castillo; Carlos M. Fernandes 001; Paloma de las Cuevas; Gustavo Romero; Jesús González 001; Juan Julián Merelo Guervós (GECCO (Companion), 2013)

Migration study on a pareto-based island model for MOACOs. - Antonio Miguel Mora; Pablo García-Sánchez; Juan Julián Merelo Guervós; Pedro A. Castillo (GECCO, 2013)

Testing the Differences of using RGB and HSV Histograms during Evolution in Evolutionary Art. - Pablo García-Sánchez; Juan Julián Merelo Guervós; D. Calandria; Ana Belén Pelegrina; R. Morcillo; F. Palacio; Rubén Héctor García-Ortega (IJCCI, 2013)

Evolving the Strategies of Agents for the ANTS Game. - José Carpio; Pablo García-Sánchez; Antonio Miguel Mora; Juan Julián Merelo Guervós; Jesús Caraballo; Fermín Vaz; Carlos Cotta (IWANN (2), 2013)

Designing and Evolving an Unreal TournamentTM 2004 Expert Bot. - Antonio Miguel Mora; Francisco Aisa; Ricardo Caballero; Pablo García-Sánchez; Juan Julián Merelo Guervós; Pedro A. Castillo; Raúl Lara-Cabrera (IWANN (2), 2013)

Evolutionary FSM-Based Agents for Playing Super Mario Game. - R. M. Hidalgo-Bermúdez; M. S. Rodríguez-Domingo; Antonio Miguel Mora; Pablo García-Sánchez; Juan Julián Merelo Guervós; Antonio José Fernández Leiva (LION, 2013)

Deploying intelligent e-health services in a mobile gateway. - Pablo García-Sánchez; Jesús González 001; Antonio Miguel Mora; Alberto Prieto (Expert Syst. Appl., 2013)

Cloud-based evolutionary algorithms: An algorithmic study. - K. Meri; Maribel García Arenas; Antonio Miguel Mora; Juan Julián Merelo Guervós; Pedro A. Castillo; Pablo García-Sánchez; Juan Luis Jiménez Laredo (Nat. Comput., 2013)

Service oriented evolutionary algorithms. - Pablo García-Sánchez; Jesús González 001; Pedro A. Castillo; Maribel García Arenas; Juan Julián Merelo Guervós (Soft Comput., 2013)

Pareto-based multi-colony multi-objective ant colony optimization algorithms: an island model proposal. - Antonio Miguel Mora; Pablo García-Sánchez; Juan Julián Merelo Guervós; Pedro A. Castillo (Soft Comput., 2013)

The Use of Video-Gaming Devices as a Motivation for Learning Embedded Systems Programming. - Jesús González 001; Héctor Pomares; Miguel Damas; Pablo García-Sánchez; Manuel Rodriguez-Alvarez; José M. Palomares (IEEE Trans. Educ., 2013)

My Life as a Sim: Evolving Unique and Engaging Life Stories Using Virtual Worlds. - Rubén Héctor García-Ortega; Pablo García-Sánchez; Antonio Mora García; Juan Julián Merelo (ALIFE, 2014)

Designing competitive bots for a real time strategy game using genetic programming. - Antonio Fernández-Ares; Pablo García-Sánchez; Antonio Miguel Mora; Pedro A. Castillo; Juan Julián Merelo Guervós (CoSECivi, 2014)

Co-Evolutionary Optimization of Autonomous Agents in a Real-Time Strategy Game. - Antonio Fernández-Ares; Antonio Miguel Mora; Maribel García Arenas; Juan Julián Merelo Guervós; Pablo García-Sánchez; Pedro Ángel Castillo Valdivieso (EvoApplications, 2014)

Tree Depth Influence in Genetic Programming for Generation of Competitive Agents for RTS Games. - Pablo García-Sánchez; Antonio Fernández-Ares; Antonio Miguel Mora; Pedro Ángel Castillo Valdivieso; Jesús González 001; Juan Julián Merelo Guervós (EvoApplications, 2014)

A methodology for designing emergent literary backstories on non-player characters using genetic algorithms. - Rubén Héctor García-Ortega; Pablo García-Sánchez; Antonio Miguel Mora; Juan Julián Merelo Guervós (GECCO (Companion), 2014)

A Methodology to Develop Service Oriented Evolutionary Algorithms. - Pablo García-Sánchez; Antonio Miguel Mora; Pedro Ángel Castillo Valdivieso; Jesús González 001; Juan Julián Merelo Guervós (IDC, 2014)

Emerging archetypes in massive artificial societies for literary purposes using genetic algorithms. - Rubén Héctor García-Ortega; Pablo García-Sánchez; Juan Julián Merelo Guervós (CoRR, 2014)

Creating autonomous agents for playing Super Mario Bros game by means of evolutionary finite state machines. - Antonio Miguel Mora; Juan Julián Merelo Guervós; Pablo García-Sánchez; Pedro A. Castillo; M. S. Rodríguez-Domingo; R. M. Hidalgo-Bermúdez (Evol. Intell., 2014)

Towards automatic StarCraft strategy generation using genetic programming. - Pablo García-Sánchez; Alberto Paolo Tonda; Antonio Miguel Mora; Giovanni Squillero; Juan Julián Merelo Guervós (CIG, 2015)

An Overview on the Termination Conditions in the Evolution of Game Bots. - Antonio Fernández-Ares; Pablo García-Sánchez; Antonio Miguel Mora; Pedro Ángel Castillo Valdivieso; Maribel García Arenas; Gustavo Romero (CoSECivi, 2015)

It's Time to Stop: A Comparison of Termination Conditions in the Evolution of Game Bots. - Antonio Fernández-Ares; Pablo García-Sánchez; Antonio Miguel Mora; Pedro Ángel Castillo Valdivieso; Juan Julián Merelo Guervós; María Isabel García Arenas; Gustavo Romero (EvoApplications, 2015)

How the World Was MADE: Parametrization of Evolved Agent-Based Models for Backstory Generation. - Rubén Héctor García-Ortega; Pablo García-Sánchez; Juan Julián Merelo Guervós; María Isabel García Arenas; Pedro Ángel Castillo Valdivieso; Antonio Miguel Mora (EvoApplications, 2015)

Soft Computing Techniques Applied to Corporate and Personal Security. - Paloma de las Cuevas Delgado; Juan Julián Merelo Guervós; Pablo García-Sánchez (GECCO (Companion), 2015)

Designing and Modeling a Browser-Based DistributedEvolutionary Computation System. - Juan Julián Merelo Guervós; Pablo García-Sánchez (GECCO (Companion), 2015)

Cybersecurity and Honeypots: Experience in a Scientific Network Infrastructure. - Juan Luis Martin Acal; Gustavo Romero López; Pablo Palacín Gómez; Pablo García-Sánchez; Juan Julián Merelo Guervós; Pedro Ángel Castillo Valdivieso (IJCCI (ECTA), 2015)

There is Noisy Lunch: A Study of Noise in Evolutionary Optimization Problems. - Juan Julián Merelo Guervós; Federico Liberatore; Antonio Fernández-Ares; Rubén Héctor García-Ortega; Zeineb Chelly; Carlos Cotta; Nuria Rico; Antonio Miguel Mora; Pablo García-Sánchez (IJCCI (ECTA), 2015)

Corporate security solutions for BYOD: A novel user-centric and self-adaptive system. - Paloma de las Cuevas; Antonio Mora García; Juan Julián Merelo Guervós; Pedro A. Castillo; Pablo García-Sánchez; Antonio Fernández-Ares (Comput. Commun., 2015)

Modeling browser-based distributed evolutionary computation systems. - Juan Julián Merelo Guervós; Pablo García-Sánchez (CoRR, 2015)

There is no fast lunch: an examination of the running speed of evolutionary algorithms in several languages. - Juan Julián Merelo Guervós; Pablo García-Sánchez; Mario García Valdez; Israel Blancas (CoRR, 2015)

Modelling a Human-Like Bot in a First Person Shooter Game. - Antonio Miguel Mora; Francisco Aisa; Pablo García-Sánchez; Pedro Ángel Castillo Valdivieso; Juan Julián Merelo Guervós (Int. J. Creative Interfaces Comput. Graph., 2015)

The human in the loop: volunteer-based metacomputers as a socio-technical system. - Mario García-Valdez; Pablo García-Sánchez; Paloma de las Cuevas; Juan Julián Merelo (ALIFE, 2016)

Evolutionary deckbuilding in hearthstone. - Pablo García-Sánchez; Alberto Paolo Tonda; Giovanni Squillero; Antonio Mora García; Juan Julián Merelo Guervós (CIG, 2016)

Sólo Puede Quedar Uno: Evolución de Bots para RTS Basada en Supervivencia. - Antonio Fernández-Ares; Antonio Mora García; Pablo García-Sánchez; Pedro A. Castillo; Juan Julián Merelo Guervós (CoSECivi, 2016)

Living-UGR: Una Aventura Gráfica Geolocalizada para Difundir el Patrimonio de la Universidad de Granada. - Nuria Medina-Medina; Antonio Mora García; José Rafael López-Arcos; Pablo García-Sánchez; Francisco Luis Gutiérrez Vela; Patricia Paderewski-Rodríguez; Natalia Padilla Zea (CoSECivi, 2016)

Simulation Approach for Optimal Maintenance Intervals Estimation of Electronic Devices. - Alexander Lyubchenko; Pedro A. Castillo; Antonio Mora García; Pablo García-Sánchez; Maribel García Arenas (CSOC (3), 2016)

There Can Be only One: Evolving RTS Bots via Joust Selection. - Antonio Fernández-Ares; Pablo García-Sánchez; Antonio Miguel Mora; Pedro A. Castillo; Juan Julián Merelo Guervós (EvoApplications (1), 2016)

The Story of Their Lives: Massive Procedural Generation of Heroes' Journeys Using Evolved Agent-Based Models and Logical Reasoning. - Rubén Héctor García-Ortega; Pablo García-Sánchez; Juan Julián Merelo Guervós; Aránzazu San Ginés; Ángel Fernández Cabezas (EvoApplications (1), 2016)

Addressing High Dimensional Multi-objective Optimization Problems by Coevolutionary Islands with Overlapping Search Spaces. - Pablo García-Sánchez; Julio Ortega 001; Jesús González 001; Pedro A. Castillo; Juan Julián Merelo Guervós (EvoApplications (2), 2016)

Benchmarking Languages for Evolutionary Algorithms. - Juan Julián Merelo Guervós; Pedro A. Castillo; Israel Blancas; Gustavo Romero; Pablo García-Sánchez; Antonio Fernández-Ares; Víctor M. Rivas; Mario García Valdez (EvoApplications (2), 2016)

Performance for the Masses: Experiments with A Web Based Architecture to Harness Volunteer Resources for Low Cost Distributed Evolutionary Computation. - Juan Julián Merelo Guervós; Pedro A. Castillo; Pablo García-Sánchez; Paloma de las Cuevas; Nuria Rico; Mario García Valdez (GECCO, 2016)

NodIO: A Framework and Architecture for Pool-based Evolutionary Computation. - Juan Julián Merelo Guervós; Pedro A. Castillo; Pablo García-Sánchez; Paloma de las Cuevas; Mario García Valdez (GECCO (Companion), 2016)

Ranking the Performance of Compiled and Interpreted Languages in Genetic Algorithms. - Juan Julián Merelo Guervós; Israel Blancas-Alvarez; Pedro A. Castillo; Gustavo Romero; Pablo García-Sánchez; Víctor Manuel Rivas Santos; Mario García Valdez; Amaury Hernández-Águila; Mario Román (IJCCI (ECTA), 2016)

Studying the effect of population size in distributed evolutionary algorithms on heterogeneous clusters. - Pablo García-Sánchez; Gustavo Romero; Jesús González 001; Antonio Miguel Mora; Maribel García Arenas; Pedro Ángel Castillo Valdivieso; Carlos M. Fernandes 001; Juan Julián Merelo Guervós (Appl. Soft Comput., 2016)

NodIO, a JavaScript framework for volunteer-based evolutionary algorithms : first results. - Juan Julián Merelo Guervós; Mario García Valdez; Pedro Ángel Castillo Valdivieso; Pablo García-Sánchez; Paloma de las Cuevas; Nuria Rico (CoRR, 2016)

A Novel Wireless Mobility Monitoring and Tracking System: Applications for Smart Traffic. - Antonio Fernández-Ares; Antonio Mora García; María Isabel García Arenas; Pablo García-Sánchez; Gustavo Romero; Suhail M. Odeh; Pedro A. Castillo (Int. J. Concept. Struct. Smart Appl., 2016)

The Uncertainty Quandary: A Study in the Context of the Evolutionary Optimization in Games and Other Uncertain Environments. - Juan Julián Merelo Guervós; Federico Liberatore; Antonio Fernández-Ares; Rubén Héctor García-Ortega; Zeineb Chelly; Carlos Cotta; Nuria Rico; Antonio Mora García; Pablo García-Sánchez; Alberto Paolo Tonda; Paloma de las Cuevas; Pedro A. Castillo (Trans. Comput. Collect. Intell., 2016)

Ranking Programming Languages for Evolutionary Algorithm Operations. - Juan Julián Merelo Guervós; Israel Blancas-Alvarez; Pedro A. Castillo; Gustavo Romero; Pablo García-Sánchez; Víctor M. Rivas; Mario García Valdez; Amaury Hernández-Águila; Mario Román (EvoApplications (1), 2017)

A Performance Assessment of Evolutionary Algorithms in Volunteer Computing Environments: The Importance of Entropy. - Juan Julián Merelo Guervós; Paloma de las Cuevas; Pablo García-Sánchez; Mario García Valdez (EvoApplications (1), 2017)

Driving in TORCS Using Modular Fuzzy Controllers. - Mohammed Salem; Antonio Miguel Mora; Juan Julián Merelo Guervós; Pablo García-Sánchez (EvoApplications (1), 2017)

Early Prediction of the Winner in StarCraft Matches. - Antonio Álvarez-Caballero; Juan Julián Merelo Guervós; Pablo García-Sánchez; Antonio Fernández-Ares (IJCCI, 2017)

RedDwarfData: a simplified dataset of StarCraft matches. - Juan Julián Merelo Guervós; Antonio Fernández-Ares; Antonio Álvarez-Caballero; Pablo García-Sánchez; Víctor M. Rivas (CoRR, 2017)

Analysing the influence of the fitness function on genetically programmed bots for a real-time strategy game. - Antonio Fernández-Ares; Antonio Mora García; Pablo García-Sánchez; Pedro A. Castillo; Juan Julián Merelo Guervós (Entertain. Comput., 2017)

Studying real traffic and mobility scenarios for a Smart City using a new monitoring and tracking system. - Antonio Fernández-Ares; Antonio Mora García; Maribel García Arenas; Pablo García-Sánchez; Gustavo Romero; Víctor Manuel Rivas Santos; Pedro A. Castillo; Juan Julián Merelo Guervós (Future Gener. Comput. Syst., 2017)

Applying computational intelligence methods for predicting the sales of newly published books in a real editorial business management environment. - Pedro A. Castillo; Antonio Mora García; Hossam Faris; Juan Julián Merelo Guervós; Pablo García-Sánchez; Antonio Fernández-Ares; Paloma de las Cuevas; Maribel García Arenas (Knowl. Based Syst., 2017)

Wireless monitoring and tracking system for vehicles: A study case in an urban scenario. - Antonio Fernández-Ares; Antonio Mora García; Suhail M. Odeh; Pablo García-Sánchez; Maribel García Arenas (Simul. Model. Pract. Theory, 2017)

Evolving a TORCS Modular Fuzzy Driver Using Genetic Algorithms. - Mohammed Salem; Antonio Miguel Mora; Juan Julián Merelo Guervós; Pablo García-Sánchez (EvoApplications, 2018)

Measuring the Impact of the International Relationships of the Andalusian Universities Using Dimensions Database. - Pablo García-Sánchez; Manuel J. Cobo (IDEAL (2), 2018)

Applying Genetic Algorithms for the Improvement of an Autonomous Fuzzy Driver for Simulated Car Racing. - Mohammed Salem; Antonio Miguel Mora; Juan Julián Merelo Guervós; Pablo García-Sánchez (IPMU (3), 2018)

Increasing Performance via Gamification in a Volunteer-Based Evolutionary Computation System. - Mario García Valdez; Juan Julián Merelo Guervós; Lucero Lara; Pablo García-Sánchez (IPMU (3), 2018)

Overview of PicTropes, a film trope dataset. - Rubén Héctor García-Ortega; Juan Julián Merelo Guervós; Pablo García-Sánchez; Gad Pitaru (CoRR, 2018)

Using Electronic Voting Devices for Increasing Students' Participation in the Classroom and Easing Their Continuous Evaluation. - Pedro G. Fernández; Antonio Mora García; Pablo García-Sánchez (Rev. Iberoam. de Tecnol. del Aprendiz., 2018)

Automated playtesting in collectible card games using evolutionary algorithms: A case study in hearthstone. - Pablo García-Sánchez; Alberto Paolo Tonda; Antonio Mora García; Giovanni Squillero; Juan Julián Merelo Guervós (Knowl. Based Syst., 2018)

Social media attention of the ESI highly cited papers: An Altmetrics-based overview. - José Antonio Moral-Muñoz; Alejandro Salazar; David Lucena-Anton; Pablo García-Sánchez; Manuel J. Cobo (ISSI, 2019)

A bibliometric study of the research area of videogames using Dimensions.ai database. - Pablo García-Sánchez; Antonio Miguel Mora; Pedro A. Castillo; Ignacio J. Pérez (ITQM, 2019)

Distributed multi-objective evolutionary optimization using island-based selective operator application. - Pablo García-Sánchez; Julio Ortega 001; Jesús González 001; Pedro A. Castillo; Juan Julián Merelo Guervós (Appl. Soft Comput., 2019)

Georgios N. Yannakakis and Julian Togelius: Artificial Intelligence and Games - Springer, 2018, Print ISBN: 978-3-319-63518-7, Online ISBN: 978-3-319-63519-4, https: //doi.org/10.1007/978-3-319-63519-4. - Pablo García-Sánchez (Genet. Program. Evolvable Mach., 2019)

Data mining of deck archetypes in Hearthstone. - Pablo García-Sánchez; Antonio Fernández-Ares; Antonio Miguel Mora (CoSECivi, 2020)

Thematical and Impact Differences Between National and International Collaboration on Artificial Intelligence Research. - Antonio Velez-Estevez; Pablo García-Sánchez; José Antonio Moral-Muñoz; Manuel J. Cobo (EAIS, 2020)

Automatic Rule Extraction from Access Rules Using Genetic Programming. - Paloma de las Cuevas; Pablo García-Sánchez; Zaineb Chelly Dagdia; María Isabel García Arenas; Juan Julián Merelo Guervós (EvoApplications, 2020)

Testing Hybrid Computational Intelligence Algorithms for General Game Playing. - Ariel Eduardo Vázquez-Núñez; Antonio José Fernández Leiva; Pablo García-Sánchez; Antonio Miguel Mora (EvoApplications, 2020)

An Approach Toward a Feedback Mechanism for Consensus Reaching Processes Using Gamification to Increase the Experts' Experience. - Ignacio J. Pérez; Pablo García-Sánchez; Francisco Javier Cabrerizo; Enrique Herrera-Viedma (HICSS, 2020)

Identifying Botnets by Analysing Twitter Traffic during the Super Bowl. - Salah Safi; Huthaifa Jawazneh; Antonio Miguel Mora; Pablo García-Sánchez; Hossam Faris; Pedro A. Castillo (IJCCI, 2020)

Checking the Difficulty of Evolutionary-Generated Maps in a N-Body Inspired Mobile Game. - Carlos López-Rodríguez; Antonio José Fernández Leiva; Raúl Lara-Cabrera; Antonio Miguel Mora; Pablo García-Sánchez (OLA, 2020)

Detection and Analysis of Anomalies in People Density and Mobility Through Wireless Smartphone Tracking. - Antonio Fernández-Ares; Pablo García-Sánchez; Maribel García Arenas; Antonio Mora García; Pedro A. Castillo (IEEE Access, 2020)

Tropes in films: an initial analysis. - Rubén Héctor García-Ortega; Pablo García-Sánchez; Juan Julián Merelo Guervós (CoRR, 2020)

Towards Metaheuristics "In the Large". - Jerry Swan; Steven Adriænsen; Alexander E. I. Brownlee; Colin G. Johnson; Ahmed Kheiri; Faustyna Krawiec; Juan Julián Merelo Guervós; Leandro L. Minku; Ender Özcan; Gisele L. Pappa; Pablo García-Sánchez; Kenneth Sörensen; et al. (CoRR, 2020)

StarTroper, a film trope rating optimizer using machine learning and evolutionary algorithms. - Rubén Héctor García-Ortega; Pablo García-Sánchez; Juan Julián Merelo Guervós (Expert Syst. J. Knowl. Eng., 2020)

Optimizing Hearthstone agents using an evolutionary algorithm. - Pablo García-Sánchez; Alberto Paolo Tonda; Antonio José Fernández Leiva; Carlos Cotta (Knowl. Based Syst., 2020)

Deep memetic models for combinatorial optimization problems: application to the tool switching problem. - Jhon Edgar Amaya; Carlos Cotta; Antonio J. Fernández 001; Pablo García-Sánchez (Memetic Comput., 2020)

Performance Study of Minimax and Reinforcement Learning Agents Playing the Turn-based Game Iwoki. - Santiago Videgaín; Pablo García-Sánchez (Appl. Artif. Intell., 2021)

Comparing the Performance of Deep Learning Methods to Predict Companies' Financial Failure. - Huthaifa Aljawazneh; Antonio Mora García; Pablo García-Sánchez; Pedro Ángel Castillo Valdivieso (IEEE Access, 2021)

EvoFighter: aplicación de algoritmos evolutivos a juegos de lucha 1 vs 1 (short paper) (EvoFighter: application of evolutionary algorithms to 1 vs 1 fighting games). - Noelia Escalera; Antonio Miguel Mora; Pablo García-Sánchez (CEV, 2022)

Looking for archetypes: Applying game data mining to hearthstone decks. - Antonio M. Mora; Alberto Tonda; Antonio Fernández-Ares; Pablo García-Sánchez (Entertain. Comput., 2022)

Metaheuristics "In the Large". - Jerry Swan; Steven Adriænsen; Alexander E. I. Brownlee; Kevin Hammond; Colin G. Johnson; Ahmed Kheiri; Faustyna Krawiec; Juan Julián Merelo; Leandro L. Minku; Ender Özcan; Gisele L. Pappa; Pablo García-Sánchez; et al. (Eur. J. Oper. Res., 2022)

Why do papers from international collaborations get more citations? A bibliometric analysis of Library and Information Science papers. - Antonio Velez-Estevez; Pablo García-Sánchez; José Antonio Moral-Muñoz; Manuel J. Cobo (Scientometrics, 2022)

Genetic Programming and Coevolution to Play the Bomberman™ Video Game. - Robert Gold; Henrique Branquinho; Erik Hemberg; Una-May O'Reilly; Pablo García-Sánchez (EvoApplications@EvoStar, 2023)

New trends in bibliometric APIs: A comparative analysis. - Antonio Velez-Estevez; Ignacio J. Pérez; Pablo García-Sánchez; José Antonio Moral-Muñoz; Manuel J. Cobo (Inf. Process. Manag., 2023)

Hearthstone Decks Dataset. - Pablo García-Sánchez; Alberto Tonda; Antonio Fernández-Ares; Antonio Mora García (Zenodo, 2023)

Bio-inspired optimization of feature selection and SVM tuning for voice disorders detection. - Maria Habib; Víctor Vicente-Palacios; Pablo García-Sánchez (Knowl. Based Syst., 2025)