Multi-reality games: an experience across the entire reality-virtuality continuum. - Llogari Casas; Loïc Ciccone; Gökçen Çimen; Pablo Wiedemann; Matthias Fauconneau; Robert W. Sumner; Kenny Mitchell (VRCAI, 2018)

Deep Precomputed Radiance Transfer for Deformable Objects. - Yue Li; Pablo Wiedemann; Kenny Mitchell (Proc. ACM Comput. Graph. Interact. Tech., 2019)

FantastIC4: A Hardware-Software Co-Design Approach for Efficiently Running 4Bit-Compact Multilayer Perceptrons. - Simon Wiedemann; Suhas Shivapakash; Daniel Becking; Pablo Wiedemann; Wojciech Samek; Friedel Gerfers; Thomas Wiegand 001 (IEEE Open J. Circuits Syst., 2021)