Enhanced Virtual Learning Spaces Using Applied Gaming. - Panagiotis Migkotzidis; Dimitrios Ververidis; Eleftherios Anastasovitis; Spiros Nikolopoulos; Ioannis Kompatsiaris; Georgios Mavromanolakis; Line Ebdrup Thomsen; Marc Müller; Fabian Hadiji (ICL (1), 2018)

An Authoring Tool for Educators to Make Virtual Labs. - Dimitrios Ververidis; Giannis K. Chantas; Panagiotis Migkotzidis; Eleftherios Anastasovitis; Anastasios Papazoglou-Chalikias; Efstathios Nikolaidis; Spiros Nikolopoulos; Ioannis Kompatsiaris; Georgios Mavromanolakis; Line Ebdrup Thomsen; Antonios Liapis; Georgios N. Yannakakis; et al. (ICL (2), 2018)

A Computer Vision System Supporting Blind People - The Supermarket Case. - Kostas Georgiadis; Fotis Kalaganis; Panagiotis Migkotzidis; Elisavet Chatzilari; Spiros Nikolopoulos; Ioannis Kompatsiaris (ICVS, 2019)

Lending an Artificial Eye: Beyond Evaluation of CV-Based Assistive Systems for Visually Impaired People. - Fotis P. Kalaganis; Panagiotis Migkotzidis; Kostas Georgiadis; Elisavet Chatzilari; Spiros Nikolopoulos; Ioannis Kompatsiaris (HCI (8), 2021)

Products-6K: A Large-Scale Groceries Product Recognition Dataset. - Kostas Georgiadis; Giorgos Kordopatis-Zilos; Fotis Kalaganis; Panagiotis Migkotzidis; Elisavet Chatzilari; Valasia Panakidou; Kyriakos Pantouvakis; Savvas Tortopidis; Symeon Papadopoulos; Spiros Nikolopoulos; Ioannis Kompatsiaris (PETRA, 2021)

SuSketch: Surrogate Models of Gameplay as a Design Assistant. - Panagiotis Migkotzidis; Antonios Liapis (IEEE Trans. Games, 2022)

An authoring tool for democratizing the creation of high-quality VR experiences. - Dimitrios Ververidis; Panagiotis Migkotzidis; Efstathios Nikolaidis; Eleftherios Anastasovitis; Anastasios Papazoglou-Chalikias; Spiros Nikolopoulos; Ioannis Kompatsiaris (Virtual Real., 2022)