Mind garden. - Paras Kaul (SIGGRAPH Visual Proceedings, 1997)

Internet2 virtual performance module. - Meredith Lydon; James Orr; Paras Kaul (SIGGRAPH Posters, 2004)

Neurological gaming environments. - Paras Kaul (SIGGRAPH Educators Program, 2006)

Brain Wave Games and E-Learning. - Paras Kaul (Innovative Techniques in Instruction Technology, E-learning, E-assessment, and Education, 2008)