A Novel Hemispherical Basis for Accurate and Efficient Rendering. - Pascal Gautron; Jaroslav Krivánek; Sumanta N. Pattanaik; Kadi Bouatouch (Rendering Techniques, 2004)

Improved radiance gradient computation. - Jaroslav Krivánek; Pascal Gautron; Kadi Bouatouch; Sumanta N. Pattanaik (SCCG, 2005)

Radiance cache splatting: a GPU-friendly global illumination algorithm. - Pascal Gautron; Jaroslav Krivánek; Kadi Bouatouch; Sumanta N. Pattanaik (SIGGRAPH Sketches, 2005)

Radiance Caching for Efficient Global Illumination Computation. - Jaroslav Krivánek; Pascal Gautron; Sumanta N. Pattanaik; Kadi Bouatouch (IEEE Trans. Vis. Comput. Graph., 2005)

Anatomically accurate modeling and rendering of the human eye. - Guillaume François; Pascal Gautron; Gaspard Breton; Kadi Bouatouch (SIGGRAPH Sketches, 2007)

Hardware implementation. - Pascal Gautron (SIGGRAPH Courses, 2007)

Temporal coherence. - Pascal Gautron (SIGGRAPH Courses, 2007)

Practical global illumination with irradiance caching. - Jaroslav Krivánek; Pascal Gautron; Greg Ward; Okan Arikan; Henrik Wann Jensen (SIGGRAPH Courses, 2007)

Temporal Radiance Caching. - Pascal Gautron; Kadi Bouatouch; Sumanta N. Pattanaik (IEEE Trans. Vis. Comput. Graph., 2007)

Temporal radiance caching. - Pascal Gautron (SIGGRAPH Classes, 2008)

Practical global illumination with irradiance caching. - Jaroslav Krivánek; Pascal Gautron; Greg Ward; Henrik Wann Jensen; Per H. Christensen; Eric Tabellion (SIGGRAPH Classes, 2008)

Photon-driven Irradiance Cache. - Jonathan Brouillat; Pascal Gautron; Kadi Bouatouch (Comput. Graph. Forum, 2008)

Volumetric shadow mapping. - Pascal Gautron; Jean-Eudes Marvie; Guillaume François (SIGGRAPH Talks, 2009)

Image-Based Modeling of the Human Eye. - Guillaume François; Pascal Gautron; Gaspard Breton; Kadi Bouatouch (IEEE Trans. Vis. Comput. Graph., 2009)

Practical Global Illumination with Irradiance Caching - Jaroslav Krivánek; Pascal Gautron (Morgan & Claypool Publishers, 2009)

Single scattering in heterogenous participating media. - Cyril Delalandre; Pascal Gautron; Jean-Eudes Marvie; Guillaume François (SIGGRAPH Talks, 2010)

Render-time procedural per-pixel geometry generation. - Jean-Eudes Marvie; Pascal Gautron; Patrice Hirtzlin; Gaël Sourimant (Graphics Interface, 2011)

Grabbing real light: toward virtual presence. - Pascal Gautron; Jean-Eudes Marvie; Cyprien Buron (SCC, 2011)

Transmittance function mapping. - Cyril Delalandre; Pascal Gautron; Jean-Eudes Marvie; Guillaume François (SI3D, 2011)

Poisson disk ray-marched ambient occlusion. - Gaël Sourimant; Pascal Gautron; Jean-Eudes Marvie (SI3D, 2011)

Triple depth culling. - Jean-Eudes Marvie; Pascal Gautron; Gaël Sourimant (SIGGRAPH Talks, 2011)

Extinction transmittance maps. - Pascal Gautron; Cyril Delalandre; Jean-Eudes Marvie (SIGGRAPH Asia Sketches, 2011)

Streaming and synchronization of multi-user worlds through HTTP/1.1. - Jean-Eudes Marvie; Pascal Gautron; Pascal Lecocq; Olivier Mocquard; François Gérard (Web3D, 2011)

Bringing transmittance function maps to the screen: Wrath of the Titans and Prometheus. - Jose Esteve; Jamie Portsmouth; Pascal Gautron; Jean-Colas Prunier; Jean-Eudes Marvie; Cyril Delalandre (DigiPro, 2012)

Volume-aware extinction mapping. - Pascal Gautron; Cyril Delalandre; Jean-Eudes Marvie; Pascal Lecocq (SIGGRAPH Talks, 2012)

GPU Shape Grammars. - Jean-Eudes Marvie; Cyprien Buron; Pascal Gautron; Patrice Hirtzlin; Gaël Sourimant (Comput. Graph. Forum, 2012)

GPU Roof Grammars. - Cyprien Buron; Jean-Eudes Marvie; Pascal Gautron (Eurographics (Short Papers), 2013)

Real-Time Image-Based Volume Lighting. - Cyril Delalandre; Pascal Gautron; Jean-Eudes Marvie (Eurographics (Short Papers), 2013)

Many-core event evaluation. - Jean-Eudes Marvie; Patrice Hirtzlin; Pascal Gautron (Web3D, 2013)

Boundary-Aware Extinction Mapping. - Pascal Gautron; Cyril Delalandre; Jean-Eudes Marvie; Pascal Lecocq (Comput. Graph. Forum, 2013)

Sub-pixel shadow mapping. - Pascal Lecocq; Jean-Eudes Marvie; Gaël Sourimant; Pascal Gautron (I3D, 2014)

Path space similarity determined by Fourier histogram descriptors. - Pascal Gautron; Marc Droske; Carsten Wächter; Lutz Kettner; Alexander Keller 001; Nikolaus Binder; Ken Dahm (SIGGRAPH Talks, 2014)

Advances in Monte Carlo rendering: the legacy of Jaroslav Křivánek. - Alexander Keller 001; Pascal Grittmann; Jirí Vorba; Iliyan Georgiev; Martin Sik; Eugene d'Eon; Pascal Gautron; Petr Vévoda; Ivo Kondapaneni (SIGGRAPH Courses, 2020)

Real-Time Ray-Traced Ambient Occlusion of Complex Scenes using Spatial Hashing. - Pascal Gautron (SIGGRAPH Talks, 2020)

Interactive GPU-based Decimation of Large Meshes. - Pascal Gautron; Christoph Kubisch (SIGGRAPH Talks, 2023)