Semi-Procedural Textures Using Point Process Texture Basis Functions. - Pascal Guehl; Rémi Allègre; Jean-Michel Dischler; Bedrich Benes; Eric Galin (Comput. Graph. Forum, 2020)

Modèle d'apparence semi-procédural pour le contrôle et le passage à l'échelle de la synthèse de textures et de matériaux. (Semi-procedural appearance model for controlling and scaling texture and material synthesis). - Pascal Guehl (2022)

Driller: An Intuitive Interface for Designing Tangled and Nested Shapes. - Tara Butler; Pascal Guehl; Amal Dev Parakkat; Marie-Paule Cani (Eurographics (Short Papers), 2024)

Expressive Animation Retiming from Impulse-Based Gestures. - Marie Bienvenu; Pascal Guehl; Quentin Auger; Damien Rohmer (MIG, 2024)

DynBioSketch: A tool for sketching dynamic visual summaries in biology, and its application to infection phenomena. - Pauline Olivier; Tara Butler; Pascal Guehl; Jean-Luc Coll; Renaud Chabrier; Pooran Memari; Marie-Paule Cani (Comput. Graph., 2024)

Multi-Dimensional Procedural Wave Noise. - Pascal Guehl; Rémi Allègre; Guillaume Gilet; Basile Sauvage; Marie-Paule Cani; Jean-Michel Dischler (ACM Trans. Graph., 2025)