Un modèle de description de protocoles: les reéseaux fermés d'atuomates triphasés. - André Arnold; Pascal Guitton (Symposium on Programming, 1984)

An Automatic System for the Study of Protocols: A Presentation and Critique Based on a Worked Example. - Richard Castanet; Pascal Guitton; Omar Rafiq (PSTV, 1984)

Some operational tools in a OSI protocols study environment. - Jean-Pierre Ansart; Omar Rafiq; Richard Castanet; Pascal Guitton (Comput. Commun. Rev., 1984)

ADA, a well suited language for specification and implementation of protocols. - Richard Castanet; A. Dupeux; Pascal Guitton (PSTV, 1985)

2 1/2D scene update by insertion of contour. - Jean-Pierre Braquelaire; Pascal Guitton (Comput. Graph., 1991)

RRIFF: a proposal for the interchange of realistic scene descriptions. - Pascal Guitton; Christophe Schlick (Comput. Aided Des., 1994)

Implementation results and analysis of a parallel progressive radiosity. - Pascal Guitton; Jean Roman; Gilles Subrenat (PRS, 1995)

A New Efficient Wave Model for Maritime Training Simulator. - Jean-Marc Cieutat; Jean-Christophe Gonzato; Pascal Guitton (SCCG, 2001)

Reality: An Interactive Reconstructiuon Tool of 3D Objects from Photographs. - Sébastien Dedieu; Pascal Guitton; Christophe Schlick; Patrick Reuter (VMV, 2001)

The Interaction Table - a New Input Device Designed for Interaction in Immersive Large Display Environments. - Martin Hachet; Pascal Guitton (EGVE, 2002)

Hand Postures Recognition in Large - Display VR Environments. - Jean-Baptiste de la Rivière; Pascal Guitton (Gesture Workshop, 2003)

Using Virtual Reality for "New Clowns". - Martin Hachet; Pascal Guitton (International Conference on Virtual Storytelling, 2003)

The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations. - Martin Hachet; Pascal Guitton; Patrick Reuter (VRST, 2003)

Adaptive hierarchical RBF interpolation for creating smooth digital elevation models. - Joachim Pouderoux; Jean-Christophe Gonzato; Ireneusz Tobor; Pascal Guitton (GIS, 2004)

A software for reconstructing 3D-terrains from scanned maps. - Joachim Pouderoux; Jean-Christophe Gonzato; Pascal Guitton; Xavier Granier (SIGGRAPH Sketches, 2004)

Contour Line Recognition From Scanned Topographic Maps. - Salvatore Spinello; Pascal Guitton (WSCG, 2004)

The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations. - Martin Hachet; Pascal Guitton; Patrick Reuter; Florence Tyndiuk (ACM Trans. Graph., 2004)

TangiMap: a tangible interface for visualization of large documents on handheld computers. - Martin Hachet; Joachim Pouderoux; Pascal Guitton; Jean-Christophe Gonzato (Graphics Interface, 2005)

A camera-based interface for interaction with mobile handheld computers. - Martin Hachet; Joachim Pouderoux; Pascal Guitton (SI3D, 2005)

Model-based video tracking for gestural interaction. - Jean-Baptiste de la Rivière; Pascal Guitton (Virtual Real., 2005)

Using expressive rendering for remote visualization of large city models. - Jean-Charles Quillet; Gwenola Thomas; Xavier Granier; Pascal Guitton; Jean-Eudes Marvie (Web3D, 2006)

Z-Goto for efficient navigation in 3D environments from discrete inputs. - Martin Hachet; Fabrice Decle; Pascal Guitton (VRST, 2006)

Human Motion Perception through Video Model-Based Tracking. - Jean-Baptiste de la Rivière; Pascal Guitton (Int. J. Humanoid Robotics, 2006)

"Jump and refine" for rapid pointing on mobile phones. - Martin Hachet; Joachim Pouderoux; Florence Tyndiuk; Pascal Guitton (CHI, 2007)

Toponym Recognition in Scanned Color Topographic Maps. - Joachim Pouderoux; Jean-Christophe Gonzato; A. Pereira; Pascal Guitton (ICDAR, 2007)

Navidget for Easy 3D Camera Positioning from 2D Inputs. - Martin Hachet; Fabrice Decle; Sebastian Knödel; Pascal Guitton (3DUI, 2008)

Navidget for immersive virtual environments. - Sebastian Knödel; Martin Hachet; Pascal Guitton (VRST, 2008)

3D Elastic Control for Mobile Devices. - Martin Hachet; Joachim Pouderoux; Pascal Guitton (IEEE Computer Graphics and Applications, 2008)

Tech-note: ScrutiCam: Camera manipulation technique for 3D objects inspection. - Fabrice Decle; Martin Hachet; Pascal Guitton (3DUI, 2009)

Interactive Generation and Modification of Cutaway Illustrations for Polygonal Models. - Sebastian Knödel; Martin Hachet; Pascal Guitton (Smart Graphics, 2009)

Navidget for 3D interaction: Camera positioning and further uses. - Martin Hachet; Fabrice Decle; Sebastian Knödel; Pascal Guitton (Int. J. Hum. Comput. Stud., 2009)

An experimental augmented reality platform for assisted maritime navigation. - Olivier Hugues; Jean-Marc Cieutat; Pascal Guitton (AH, 2010)

GIS and Augmented Reality: State of the Art and Issues. - Olivier Hugues; Jean-Marc Cieutat; Pascal Guitton (Handbook of Augmented Reality, 2011)

Real-time infinite horizon tracking with data fusion for augmented reality in a maritime operations context. - Olivier Hugues; Jean-Marc Cieutat; Pascal Guitton (Virtual Real., 2014)

Design of an annotation system for taking notes in virtual reality. - Damien Clergeaud; Pascal Guitton (3DTV-Conference, 2017)

Pano: Design and evaluation of a 360° through-the-lens technique. - Damien Clergeaud; Pascal Guitton (3DUI, 2017)

Towards seamless interaction between physical and virtual locations for asymmetric collaboration. - Damien Clergeaud; Joan Sol Roo; Martin Hachet; Pascal Guitton (VRST, 2017)

Inria: From Cold-War Computing to Digital Sciences. - Pascal Guitton; Philippe Nain; François X. Sillion (Computer, 2017)

Improving the Academic Inclusion of a Student with Special Needs at University Bordeaux. - John J. Kelway; Anke M. Brock; Pascal Guitton; Aurélie Millet; Yasushi Nakata (ASSETS, 2018)

Towards Truly Accessible MOOCs for Persons with Cognitive Disabilities: Design and Field Assessment. - Pierre-Antoine Cinquin; Pascal Guitton; Hélène Sauzéon (ICCHP (1), 2018)

Accessibility of Immersive Serious Games for Persons with Cognitive Disabilities. - Pascal Guitton; Hélène Sauzéon; Pierre-Antoine Cinquin (ISMAR Adjunct, 2019)

Online e-learning and cognitive disabilities: A systematic review. - Pierre-Antoine Cinquin; Pascal Guitton; Hélène Sauzéon (Comput. Educ., 2019)

Designing accessible MOOCs to expand educational opportunities for persons with cognitive impairments. - Pierre-Antoine Cinquin; Pascal Guitton; Hélène Sauzéon (Behav. Inf. Technol., 2021)

Aïana: An Accessible MOOC Player for Supporting e-Learning of Individuals with Cognitive Impairments. - Hélène Sauzéon; Pascal Guitton; Pierre-Antoine Cinquin (ERCIM News, 2022)

Toward truly accessible MOOCs for persons with cognitive impairments: a field study. - Pierre-Antoine Cinquin; Pascal Guitton; Hélène Sauzéon (Hum. Comput. Interact., 2023)