Using Exercise Cycle as a Haptic Input Device in a Virtual Environment. - Pasi Välkkynen; Juhani Heinilä; Sari Lainio; Sami Lakaniemi; Antti Väätänen (EGVE/IPT, 2001)

Fitness computer game with a bodily user interface. - Sari Mokka; Antti Väätänen; Juhani Heinilä; Pasi Välkkynen (ICEC, 2003)

Ambient functionality: use cases. - Eija Kaasinen; Timo Tuomisto; Pasi Välkkynen (sOc-EUSAI, 2005)

Physical Browsing Research. - Pasi Välkkynen; Timo Tuomisto (PERMID, 2005)

Evaluating touching and pointing with a mobile terminal for physical browsing. - Pasi Välkkynen; Marketta Niemelä; Timo Tuomisto (NordiCHI, 2006)

Bridging the physical and virtual worlds by local connectivity-based physical selection. - Heikki Ailisto; Lauri Pohjanheimo; Pasi Välkkynen; Esko Strömmer; Timo Tuomisto; Ilkka Korhonen (Pers. Ubiquitous Comput., 2006)

Physical Selection in Ubiquitous Computing. - Pasi Välkkynen (2007)

Ubimedia based on memory tags. - Eija Kaasinen; Timo Tuomisto; Pasi Välkkynen; Iiro Jantunen; Javier Sierra (MindTrek, 2008)

Sharing Content and Experiences in Smart Environments. - Johan Plomp; Juhani Heinilä; Veikko Ikonen; Eija Kaasinen; Pasi Välkkynen (Handbook of Ambient Intelligence and Smart Environments, 2010)

Ubimedia based on readable and writable memory tags. - Eija Kaasinen; Marketta Niemelä; Timo Tuomisto; Pasi Välkkynen; Iiro Jantunen; Javier Sierra; Miguel Angel Santiago; Harald Kaaja (Multim. Syst., 2010)