Demonstration of a multiple hd video stream wireless transmission. - Patrice Hirtzlin; Samuel Guillouard (CCNC, 2006)

Render-time procedural per-pixel geometry generation. - Jean-Eudes Marvie; Pascal Gautron; Patrice Hirtzlin; Gaël Sourimant (Graphics Interface, 2011)

GPU Shape Grammars. - Jean-Eudes Marvie; Cyprien Buron; Pascal Gautron; Patrice Hirtzlin; Gaël Sourimant (Comput. Graph. Forum, 2012)

Many-core event evaluation. - Jean-Eudes Marvie; Patrice Hirtzlin; Pascal Gautron (Web3D, 2013)

3D location estimation of light sources in room-scale scenes. - Lucas Pometti; Matthieu Fradet; Patrice Hirtzlin; Pierrick Jouet (IC3D, 2021)

Light4AR: a Shadow-based Estimator of Multiple Light Sources in Interactive Time for More Photorealistic AR Experiences. - Matthieu Fradet; Patrice Hirtzlin; Pierrick Jouet; Anthony Laurent; Caroline Baillard (ISMAR Adjunct, 2021)

Sensorial Immersive Experiences using MPEG Haptic and Scene Description Standards. - Tom Roy; Quentin Galvane; Gurvan Lécuyer; Etienne Faivre D'Arcier; Patrice Hirtzlin; Pierrick Jouet; Philippe Guillotel; Patrick Fontaine (IMX, 2023)