A meta-model for dataflow-based rules in smart environments: Evaluating user comprehension and performance. - Alejandro Catalá; Patricia Pons; Javier Jaén Martínez; José A. Mocholí; Elena Navarro 001 (Sci. Comput. Program., 2013)

Animal Ludens: Building Intelligent Playful Environments for Animals. - Patricia Pons; Javier Jaén Martínez; Alejandro Catalá (Advances in Computer Entertainment (Workshops), 2014)

Developing a depth-based tracking system for interactive playful environments with animals. - Patricia Pons; Javier Jaen; Alejandro Catalá (Advances in Computer Entertainment, 2015)

Intelligent Playful Environments for Animals. - Patricia Pons; Javier Jaen; Alejandro Catalá (Interacción, 2015)

Towards Creative Smart Learning Environments: Experiences and Challenges. - Alejandro Catalá; Javier Jaen; Patricia Pons; Fernando Garcia-Sanjuan (Int. J. Creative Interfaces Comput. Graph., 2015)

Customizing smart environments: A tabletop approach. - Patricia Pons; Alejandro Catalá; Javier Jaén Martínez (J. Ambient Intell. Smart Environ., 2015)

Sound to your objects: a novel design approach to evaluate orangutans' interest in sound-based stimuli. - Patricia Pons; Marcus Carter; Javier Jaen (ACI, 2016)

Towards the Creation of Interspecies Digital Games: An Observational Study on Cats' Interest in Interactive Technologies. - Patricia Pons; Javier Jaen (CHI Extended Abstracts, 2016)

Where HCI meets ACI. - Ilyena Hirskyj-Douglas; Janet C. Read; Oskar Juhlin; Heli Väätäjä; Patricia Pons; Svein-Olaf Hvasshovd (NordiCHI, 2016)

Designing interspecies playful interactions: studying children perceptions of games with animals. - Patricia Pons; Javier Jaen (ACI, 2017)

Towards Future Interactive Intelligent Systems for Animals: Study and Recognition of Embodied Interactions. - Patricia Pons; Javier Jaen; Alejandro Catalá (IUI, 2017)

Assessing machine learning classifiers for the detection of animals' behavior using depth-based tracking. - Patricia Pons; Javier Jaen; Alejandro Catalá (Expert Syst. Appl., 2017)

Gastronomy Meets Ludology: Towards a Definition of What it Means to Play with Your (Digital) Food. - Yoram Chisik; Patricia Pons; Javier Jaen (CHI PLAY (Companion), 2018)

Seven Years after the Manifesto: Literature Review and Research Directions for Technologies in Animal Computer Interaction. - Ilyena Hirskyj-Douglas; Patricia Pons; Janet C. Read; Javier Jaen (Multimodal Technol. Interact., 2018)

Everybody Rock Your Equity: Experiences of Organizing a Women in Computing Event with Role Models for Diversity and Inclusion. - Virginia Grande; Clara Benac Earle; Cristina Manresa-Yee; Elena Gómez-Martínez; Laura M. Castro; Patricia Pons; Raúl Corobán (I3E Workshops, 2019)

Remote interspecies interactions: Improving humans and animals' wellbeing through mobile playful spaces. - Patricia Pons; Alicia Carrion-Plaza; Javier Jaen (Pervasive Mob. Comput., 2019)

Interactive spaces for children: gesture elicitation for controlling ground mini-robots. - Patricia Pons; Javier Jaen (J. Ambient Intell. Humaniz. Comput., 2020)

Supporting Animal-Mediated Interventions at Home: The Role of Animals and Technology to Facilitate Daily Activities. - Patricia Pons; Jorge Montaner-Marco; Javier Jaen; Sara Cortes-Amador; Nazaret Hernandez-Espeso (ACI, 2021)

Designing a mobile AR application for improving pediatric psychological wellbeing. - Jorge Montaner-Marco; Javier Jaen; Patricia Pons (MobileHCI (Extended Abstracts), 2021)

Ethics and Power Dynamics in Playful Technology for Animals: Using speculative design to provoke reflection. - Fiona French; Ilyena Hirskyj-Douglas; Heli Väätäjä; Patricia Pons; Sabrina Karl; Yoram Chisik; Eleonora Nannoni; Anna Zamansky; Mandeep Mangat; Patrizia Paci; Haruka Kasuga; Dana Vilker (MindTrek, 2021)

Extended reality for mental health: Current trends and future challenges. - Patricia Pons; Samuel Navas Medrano; José Luis Soler Domínguez (Frontiers Comput. Sci., 2022)

Towards a personalized health care using a divisive hierarchical clustering approach for comorbidity and the prediction of conditioned group risks. - Jose Ramón Navarro-Cerdán; Manuel Sánchez-Gomis; Patricia Pons; Santiago Gálvez-Settier; Francisco Valverde; Ana Ferrer-Albero; Inmaculada Saurí; Antonio Fernández 010; Josep Redon (Health Informatics J., 2023)

ARCADIA: A Gamified Mixed Reality System for Emotional Regulation and Self-Compassion. - José Luis Soler Domínguez; Samuel Navas Medrano; Patricia Pons (CHI, 2024)

The Garden Within: Using Mixed Reality to Foster Wellbeing Through Emotional Regulation. - Marta García-Ballesteros; Samuel Navas Medrano; José Luis Soler Domínguez; Patricia Pons (ISMAR-Adjunct, 2024)

Improving the understanding of web user behaviors through machine learning analysis of eye-tracking data. - Diana Castilla; Omar del Tejo Catalá; Patricia Pons; François Signol; Beatriz Rey; Carlos Suso-Ribera; Juan-Carlos Perez-Cortes (User Model. User Adapt. Interact., 2024)