Cooperation between Reactive 3D Objects and a Multimodal X Window Kernel for CAD. - Patrick Bourdot; Mike Krus; Rachid Gherbi (Multimodal Human-Computer Communication, 1995)

Levels of detail & polygonal simplification. - Mike Krus; Patrick Bourdot; Françoise Guisnel; Guillaume Thibault (XRDS, 1997)

Curve and Surface Models to Drive 3D Reconstruction Using Stereo and Shading. - David Roussel; Patrick Bourdot; Rachid Gherbi (3DIM, 1999)

Adaptive tessellation of connected primitives for interactive walkthroughs in complex industrial virtual environments. - Mike Krus; Patrick Bourdot; Angel Osorio; Françoise Guisnel; Guillaume Thibault (EGVE, 1999)

A framework to manage multimodal fusion of events for advanced interactions within Virtual Environments. - Damien Touraine; Patrick Bourdot; Yacine Bellik; Laurence Bolot (EGVE, 2002)

Polyvalent Display Framework to Control Virtual Navigations by 6DOF Tracking. - Patrick Bourdot; Damien Touraine (VR, 2002)

History based reactive objects for immersive CAD. - Thomas Convard; Patrick Bourdot (Symposium on Solid Modeling and Applications, 2004)

Classification of radiological exams and organs by belief theory. - Antoine Tarault; Jamal Atif; Xavier Ripoche; Patrick Bourdot; Angel Osorio (AICCSA, 2005)

A VR platform for field-scale phenomena: an application to fire spread experiments. - Alexandre Muzy; Nicolas Fauvet; Patrick Bourdot; Frédéric Bosseur; Christophe Gouinaud (GRAPHITE, 2005)

Cluster-based solution for virtual and augmented reality applications. - Antoine Tarault; Thomas Convard; Patrick Bourdot; Jean-Marc Vézien (GRAPHITE, 2005)

Managing Deformable Objects in Cluster Rendering. - Thomas Convard; Patrick Bourdot; Jean-Marc Vézien (International Conference on Computational Science (2), 2005)

SACARI: An Immersive Remote Driving Interface for Autonomous Vehicles. - Antoine Tarault; Patrick Bourdot; Jean-Marc Vézien (International Conference on Computational Science (2), 2005)

Experiments of Haptic Perception Techniques for Computational Fluid Dynamics. - Nicolas Fauvet; Mehdi Ammi; Patrick Bourdot (CW, 2007)

Supervision of Task-Oriented Multimodal Rendering for VR Applications. - Guillaume Bouyer; Patrick Bourdot; Mehdi Ammi (IPT/EGVE, 2007)

User needs analysis to design a 3D multimodal protein-docking interface. - Nicolas Férey; Guillaume Bouyer; Christine Martin; Patrick Bourdot; Julien Nelson; Jean-Marie Burkhardt (3DUI, 2008)

Direct haptic rendering for large data sets with high gradients. - Bob Ménélas; Nicolas Fauvet; Mehdi Ammi; Patrick Bourdot (AMBI-SYS, 2008)

A framework for building haptic interactions for teleoperation systems. - Huynh-Phong Pham; Mehdi Ammi; Jean-Guy Fontaine; Patrick Bourdot (AMBI-SYS, 2008)

Supervision of 3D Multimodal Rendering for Protein-protein Virtual Docking. - Guillaume Bouyer; Patrick Bourdot (IPT/EGVE, 2008)

A Flexible Method for Haptic Rendering of Isosurface from Volumetric Data. - Bob Ménélas; Mehdi Ammi; Patrick Bourdot (EuroHaptics, 2008)

Haptically-Aided Extrusion for Object Edition in CAD. - Flavien Picon; Mehdi Ammi; Patrick Bourdot (EuroHaptics, 2008)

Case Study of Haptic Methods for Selection on CAD Models. - Flavien Picon; Mehdi Ammi; Patrick Bourdot (VR, 2008)

Force model for CAD selection. - Flavien Picon; Mehdi Ammi; Patrick Bourdot (VRST, 2008)

Potential field approach for haptic selection. - Jean Simard; Mehdi Ammi; Flavien Picon; Patrick Bourdot (Graphics Interface, 2009)

Haptical exploration of an unsteady flow. - Bob Ménélas; Mehdi Ammi; Luc Pastur; Patrick Bourdot (WHC, 2009)

Survey on haptic rendering of data sets: Exploration of scalar and vector fields. - Bob Ménélas; Mehdi Ammi; Patrick Bourdot; Simon Richir (J. Virtual Real. Broadcast., 2009)

Docking de protéines en réalité virtuelle Une approche hybride et multimodale. - Nicolas Férey; Guillaume Bouyer; Christine Martin; Abdelhamid Drif; Patrick Bourdot; Mehdi Ammi; Julien Nelson; Jean-Marie Burkhardt; Ludovic Autin (Tech. Sci. Informatiques, 2009)

Multisensory VR interaction for protein-docking in the CoRSAIRe project. - Nicolas Férey; Julien Nelson; Christine Martin; Lorenzo Picinali; Guillaume Bouyer; Alex Tek; Patrick Bourdot; Jean-Marie Burkhardt; Brian F. G. Katz; Mehdi Ammi; Catherine Etchebest; Ludovic Autin (Virtual Real., 2009)

Multisensory VR exploration for computer fluid dynamics in the CoRSAIRe project. - Jean-Marc Vézien; Bob Ménélas; Julien Nelson; Lorenzo Picinali; Patrick Bourdot; Mehdi Ammi; Brian F. G. Katz; Jean-Marie Burkhardt; Luc Pastur; François Lusseyran (Virtual Real., 2009)

Audio haptic feedbacks for an acquisition task in a multi-target context. - Bob Ménélas; Lorenzo Picinali; Brian F. G. Katz; Patrick Bourdot (3DUI, 2010)

VR-CAD integration: Multimodal immersive interaction and advanced haptic paradigms for implicit edition of CAD models. - Patrick Bourdot; Thomas Convard; Flavien Picon; Mehdi Ammi; Damien Touraine; Jean-Marc Vézien (Comput. Aided Des., 2010)

A reconfigurable architecture for multimodal and collaborative interactions in Virtual Environments. - Pierre Martin 002; Patrick Bourdot; Damien Touraine (3DUI, 2011)

Designing a reconfigurable multimodal and collaborative supervisor for Virtual Environment. - Pierre Martin 002; Patrick Bourdot (VR, 2011)

Sensorimotor Feedback for Interactive Realism: Evaluation of a Haptic Driving Paradigm for a Forklift Simulator. - Pierre Martin 002; Nicolas Férey; Céline Clavel; Françoise Darses; Patrick Bourdot (EuroHaptics (1), 2012)

6DoF navigation in virtual worlds: comparison of joystick-based and head-controlled paradigms. - Weiya Chen; Anthony Plancoulaine; Nicolas Férey; Damien Touraine; Julien Nelson; Patrick Bourdot (VRST, 2013)

Content-guided Navigation in Multimeric Molecular Complexes. - Mikaël Trellet; Nicolas Férey; Marc Baaden; Patrick Bourdot (BIOIMAGING, 2014)

A hardware and software architecture to deal with multimodal and collaborative interactions in multiuser virtual reality environments. - Pierre Martin 002; A. Tseu; Nicolas Férey; Damien Touraine; Patrick Bourdot (ERVR, 2014)

Non-visual identification, localization, and selection of entities of interest in a 3D environment. - Bob-Antoine Jerry Ménélas; Lorenzo Picinali; Patrick Bourdot; Brian F. G. Katz (J. Multimodal User Interfaces, 2014)

Perceptual Conflicts in a Multi-Stereoscopic Immersive Virtual Environment: Case Study on Face-to-Face Interaction through an Avatar. - Weiya Chen; Céline Clavel; Nicolas Férey; Patrick Bourdot (Presence Teleoperators Virtual Environ., 2014)

Characterizing the Influence of Motion Parameters on Performance When Acquiring Moving Targets. - Alexandre Kouyoumdjian; Nicolas Férey; Patrick Bourdot; Stéphane Huot (INTERACT (4), 2015)

User cohabitation in multi-stereoscopic immersive virtual environment for individual navigation tasks. - Weiya Chen; Nicolas Ladeveze; Céline Clavel; Daniel Mestre; Patrick Bourdot (VR, 2015)

BlenderVR: Open-source framework for interactive and immersive VR. - Brian F. G. Katz; Dalai Felinto; Damien Touraine; David Poirier-Quinot; Patrick Bourdot (VR, 2015)

Refined experiment of the altered human joystick for user cohabitation in multi-stereocopic immersive CVEs. - Weiya Chen; Nicolas Ladeveze; Céline Clavel; Patrick Bourdot (3DCVE@VR, 2016)

A VR-CAD Data Model for Immersive Design - The cRea-VR Proof of Concept. - Pierre Martin 002; Stéphane Masfrand; Yujiro Okuya; Patrick Bourdot (AVR (1), 2017)

3D reconstruction with a markerless tracking method of flexible and modular molecular physical models: towards tangible interfaces. - Xavier Martinez; Nicolas Férey; Jean-Marc Vézien; Patrick Bourdot (J. Virtual Real. Broadcast., 2017)

ShapeGuide: Shape-Based 3D Interaction for Parameter Modification of Native CAD Data. - Yujiro Okuya; Nicolas Ladeveze; Cédric Fleury; Patrick Bourdot (Frontiers Robotics AI, 2018)

Semantics for an Integrative and Immersive Pipeline Combining Visualization and Analysis of Molecular Data. - Mikaël Trellet; Nicolas Férey; Jakub Flotynski; Marc Baaden; Patrick Bourdot (J. Integr. Bioinform., 2018)

Spatial Presence in Real and Remote Immersive Environments and the Effect of Multisensory Stimulation. - Nawel Khenak; Jean-Marc Vézien; David Thery; Patrick Bourdot (Presence Teleoperators Virtual Environ., 2018)

Comparison Between the Methods of Adjustment and Constant Stimuli for the Estimation of Redirection Detection Thresholds. - Weiya Chen; Nicolas Ladevèze; Wei Hu; Shiqi Ou; Patrick Bourdot (EuroVR, 2019)

The Construction and Validation of the SP-IE Questionnaire: An Instrument for Measuring Spatial Presence in Immersive Environments. - Nawel Khenak; Jean-Marc Vézien; Patrick Bourdot (EuroVR, 2019)

Switch Techniques to Recover Spatial Consistency Between Virtual and Real World for Navigation with Teleportation. - Yiran Zhang; Nicolas Ladevèze; Cédric Fleury; Patrick Bourdot (EuroVR, 2019)

Quick Estimation of Detection Thresholds for Redirected Walking with Method of Adjustment. - Weiya Chen; Yangliu Hu; Nicolas Ladeveze; Patrick Bourdot (VR, 2019)

Spatial Presence in Real and Remote Immersive Environments. - Nawel Khenak; Jean-Marc Vézien; David Thery; Patrick Bourdot (VR, 2019)

Using asynchronous simulation approach for interactive simulation. - Mengchen Wang; Nicolas Férey; Patrick Bourdot; Frédéric Magoulès (CoRR, 2019)

Interactive 3D fluid simulation: steering the simulation in progress using Lattice Boltzmann Method. - Mengchen Wang; Nicolas Férey; Patrick Bourdot; Frédéric Magoulès (CoRR, 2019)

Investigating Collaborative Exploration of Design Alternatives on a Wall-Sized Display. - Yujiro Okuya; Olivier Gladin; Nicolas Ladevèze; Cédric Fleury; Patrick Bourdot (CHI, 2020)

Virtual Navigation considering User Workspace: Automatic and Manual Positioning before Teleportation. - Yiran Zhang; Nicolas Ladeveze; Huyen Nguyen 001; Cédric Fleury; Patrick Bourdot (VRST, 2020)

Effectiveness of Augmented Reality Guides for Blind Insertion Tasks. - Nawel Khenak; Jean-Marc Vézien; Patrick Bourdot (Frontiers Virtual Real., 2020)

Spatial Presence, Performance, and Behavior between Real, Remote, and Virtual Immersive Environments. - Nawel Khenak; Jean-Marc Vézien; Patrick Bourdot (IEEE Trans. Vis. Comput. Graph., 2020)

Interactive Simulation for easy Decision-making in Fluid Dynamics. - Mengchen Wang; Nicolas Férey; Frédéric Magoulès; Patrick Bourdot (Eurographics (Short Papers), 2021)

Immersive Serious Games for Learning Physics Concepts: The Case of Density. - Iuliia Zhurakovskaia; Jeanne Vézien; Cécile de Hosson; Patrick Bourdot (EuroXR, 2021)

Designing an Extended Reality Application to Expand Clinic-Based Sensory Strategies for Autistic Children Requiring Substantial Support: Participation of Practitioners. - Valentin Bauer; Tifanie Bouchara; Patrick Bourdot (ISMAR Adjunct, 2021)

In Touch with Everyday Objects: Teleportation Techniques in Virtual Environments Supporting Tangibility. - Yiran Zhang; Sy-Thanh Ho; Nicolas Ladevèze; Huyen Nguyen 001; Cédric Fleury; Patrick Bourdot (VR Workshops, 2021)

eXtended Reality for Autism Interventions: The importance of Mediation and Sensory-Based Approaches. - Valentin Bauer; Tifanie Bouchara; Patrick Bourdot (CoRR, 2021)

Evaluating the Acceptability and Usability of a Head-Mounted Augmented Reality Approach for Autistic Children with High Support Needs. - Valentin Bauer; Tifanie Bouchara; Olivier Duris; Charlotte Labossière; Marie-Noëlle Clément; Patrick Bourdot (EuroXR, 2022)

Teaching with a companion: the case of gravity. - Iuliia Zhurakovskaia; Jeanne Vézien; Patrick Bourdot (ICALT, 2022)

A Literature Review of User Studies in Extended Reality Applications for Archaeology. - Michele De Bonis; Huyen Nguyen 001; Patrick Bourdot (ISMAR, 2022)

Absence Agents: Mitigating Interruptions in Extended Reality Remote Collaboration. - Huyen Nguyen 001; Thomas Bruhn; Christian Sandor; Patrick Bourdot (VR Workshops, 2022)

Virtual Workspace Positioning Techniques during Teleportation for Co-located Collaboration in Virtual Reality using HMDs. - Yiran Zhang; Huyen Nguyen 001; Nicolas Ladevèze; Cédric Fleury; Patrick Bourdot (VR, 2022)

Selection of Expanded Data Points in Immersive Analytics. - Inoussa Ouedraogo; Huyen Nguyen 001; Patrick Bourdot (VRST, 2022)

Head-mounted augmented reality to support reassurance and social interaction for autistic children with severe learning disabilities. - Valentin Bauer; Tifanie Bouchara; Olivier Duris; Charlotte Labossière; Marie-Noëlle Clément; Patrick Bourdot (Frontiers Virtual Real., 2023)

Context-Based Annotation Visualisation in Virtual Reality: A Use Case in Archaeological Data Exploration. - Michele De Bonis; Huyen Nguyen 001; Patrick Bourdot (EuroXR, 2024)

Engagement and Attention in XR for Learning: Literature Review. - Carlos Lièvano Taborda; Huyen Nguyen; Patrick Bourdot (EuroXR, 2024)

Where to Draw the Line: Physical Space Partitioning and View Privacy in AR-based Co-located Collaboration for Immersive Analytics. - Inoussa Ouedraogo; Huyen Nguyen 001; Patrick Bourdot (SUI, 2024)

VR-CAD Framework for Parametric Data Modification with a 3D Shape-based Interaction. - Yujiro Okuya; Nicolas Ladeveze; Cédric Fleury; Patrick Bourdot (CoRR, 2024)

Immersive analytics with augmented reality in meteorology: an exploratory study on ontology and linked data. - Inoussa Ouedraogo; Huyen Nguyen 001; Patrick Bourdot (Virtual Real., 2024)

Point-of-Interest Based Portal Navigation Technique for Virtual Museum Visits. - Michele De Bonis; Bruno Gomes; Huyen Nguyen 001; Patrick Bourdot (EuroXR, 2025)

AVA: An Audio-based Virtual Aiming System for Accessible VR Shooting Games. - Florian Apavou; Tifanie Bouchara; Patrick Bourdot (VR Workshops, 2025)