Pertinent Data for Modelling Pigmented Materials in Realistic Rendering. - Patrick Callet (Comput. Graph. Forum, 1996)

Rendering of Binary Alloys - Example and Validation with Bronze. - Patrick Callet; Anna Zymla (ICCVG, 2004)

Virtual Restoration of a Medieval Polychrome Sculpture - Experimentation, Modelization, Validation and Visualization in Spectral Ray-tracing. - Sylvain Dumazet; Patrick Callet; Ariane Genty (GRAPP, 2008)

An Emblematic Bronze from Cyprus the Idalion Project. - Patrick Callet; François-Xavier de Contencin; Anna Zymla; Philippe Denizet; Thibaut Hilpert; Kesuke Miyazawa; Bertille Robin (EuroMed, 2010)

Natural Lighting, Gilts and Polychromy of Notre-Dame de Paris Cathedral. - Patrick Callet; Sylvain Dumazet; Christophe Leclercq; Carine Politi (VAST, 2010)

Virtual Replication of the Idalion Tablet. - Bertille Robin; Thibaut Hilpert; Keisuke Miyazawa; Patrick Callet; François-Xavier de Contencin; Anna Zymla (VAST (Short and Project Papers), 2010)

Natural Lighting and Medieval Glass - Scientific Data Acquisition, Methodology and Physically Based Rendering. - Remi Cerise; Fernando da Graça; Frédéric Magoulès; Patrick Callet (EuroMed, 2012)

Stereoscopy for visual simulation of materials of complex appearance. - Fernando da Graça; Alexis Paljic; Dominique Lafon-Pham; Patrick Callet (SD&A, 2014)

Spectral Domain Decomposition Method for Natural Lighting and Medieval Glass Rendering. - Guillaume Gbikpi-Benissan; Remi Cerise; Patrick Callet; Frédéric Magoulès (HPCC/CSS/ICESS, 2014)

Ray-on, an On-Site Photometric Augmented Reality Device. - Emmanuel Durand; Frédéric Mérienne; Christian Pere; Patrick Callet (ACM Journal on Computing and Cultural Heritage, 2014)

3D Reconstruction from 3D Cultural Heritage Models. - Patrick Callet (3D Research Challenges in Cultural Heritage, 2014)

High dynamic, spectral, and polarized natural light environment acquisition. - Philippe Porral; Patrick Callet; Philippe Fuchs; Thomas Muller; Etienne Sandré-Chardonnal (IMSE, 2015)

Predictive rendering of composite materials: a multi-scale approach. - Thomas Muller; Patrick Callet; Fernando da Graça; Alexis Paljic; Philippe Porral; R. Hoarau (Measuring, Modeling, and Reproducing Material Appearance, 2015)

Spectral Domain Decomposition Method for Physically-Based Rendering of Royaumont Abbey. - Guillaume Gbikpi-Benissan; Patrick Callet; Frédéric Magoulès (CSE/EUC/DCABES, 2016)

Ray-tracing domain decomposition methods for real-time simulation on multi-core and multi-processor systems. - Frédéric Magoulès; Guillaume Gbikpi-Benissan; Patrick Callet (Concurr. Comput. Pract. Exp., 2016)

nmmm "nano-micro-meso-macro" Colour and appearance - a multiscale approach. - Patrick Callet (CIC, 2017)

Transparent materials - Colour and appearance. - Patrick Callet (CVCS, 2018)

Spectral domain decomposition method for physically-based rendering of photochromic/electrochromic glass windows. - Guillaume Gbikpi-Benissan; Patrick Callet; Frédéric Magoulès (CoRR, 2019)

A six-flux transfer approach for efficient layered materials rendering. - Joël Randrianandrasana; Patrick Callet; Laurent Lucas (SIGGRAPH Posters, 2020)

Transfer matrix based layered materials rendering. - Joël Randrianandrasana; Patrick Callet; Laurent Lucas (ACM Trans. Graph., 2021)