Ryan: rendering your animation nonlinearly projected. - Patrick Coleman; Karan Singh (NPAR, 2004)

Cords: keyframe control of curves with physical properties. - Patrick Coleman; Karan Singh (SIGGRAPH Sketches, 2004)

Sketching non linear projections. - Cindy M. Grimm; Leon Barrett; Nisha Sudarsanam; Karan Singh; Patrick Coleman (SIGGRAPH Posters, 2004)

3D screen-space widgets for non-linear projection. - Patrick Coleman; Karan Singh; Leon Barrett; Nisha Sudarsanam; Cindy Grimm (GRAPHITE, 2005)

Outside-in anatomy based character rigging. - Michael Pratscher; Patrick Coleman; Joe Laszlo; Karan Singh (Symposium on Computer Animation, 2005)

Cords: Geometric Curve Primitives for Modeling Contact. - Patrick Coleman; Karan Singh (IEEE Computer Graphics and Applications, 2006)

Chop it up!: animation-driven modeling, simulation, and shading in the kitchen. - Patrick Coleman; Eric Froemling (SIGGRAPH Sketches, 2007)

DirectCam: a gestural system for animatic creation. - Noah Lockwood; Patricio D. Simari; Patrick Coleman; Karan Singh (SIGGRAPH Posters, 2007)

Interface techniques for 3D control of spatial keyframing. - Igor Mordatch; Patrick Coleman; Karan Singh; Ravin Balakrishnan (SIGGRAPH Posters, 2007)

Staggered Poses: A Character Motion Representation for Detail-Preserving Editing of Pose and Coordinated Timing. - Patrick Coleman; Jacobo Bibliowicz; Karan Singh; Michael Gleicher (Symposium on Computer Animation, 2008)

Individual Differences in Working Memory Capacity and Presence in Virtual Environments. - Terry G. Rawlinson; Shulan Lu; Patrick Coleman (BICS, 2012)

Expressive Motion Editing Using Motion Extrema. - Patrick Coleman (2012)

Into the voyd: teleportation of light transport in incredibles 2. - Patrick Coleman; Darwyn Peachey; Tom Nettleship; Ryusuke Villemin; Tobin Jones (DigiPro, 2018)

Automating Event-detection of Brain Neuron Synaptic Activity and Action Potential Firing in vivo using a Random-access Multiphoton Laser Scanning Microscope for Real-time Analysis. - Kelly D. R. Sakaki; Patrick Coleman; Tristan Dellazizzo Toth; Claire Guerrier; Kurt Haas (EMBC, 2018)

Mobilizing mocap, motion blending, and mayhem: rig interoperability for crowd simulation on Incredibles 2. - Paul Kanyuk; Patrick Coleman; Jonah Laird (SIGGRAPH Talks, 2018)

Making Souls: Methods and a Pipeline for Volumetric Characters. - Patrick Coleman; Laura Murphy; Markus Kranzler; Max Gilbert (SIGGRAPH Talks, 2020)

Sculpt Processing for Character Rigging. - Fernando de Goes; Patrick Coleman; Michael Comet; Alonso Martinez (SIGGRAPH Talks, 2020)

Balboa Park Alive!: Exploring Biodiversity through Mobile Augmented Reality. - Ying Choon Wu; Biayna Bogosian; Jacob Yenney; Patrick Coleman; Daniel Jalali; Joshua Pallag; Akshit Nassa; Thomas Sharkey (SIGGRAPH Appy Hour, 2024)

Inside Out 2 characters: revisiting the old and making space for the new. - Ana G. Lacaze; Masha Ellsworth; Athena Xenakis; Ben Porter; Jacob Kuenzel; Markus Kranzler; Lin Zhang; Jessica Harvill; Grace Gilbert; Patrick Coleman (SIGGRAPH Asia Technical Communications, 2024)

PyNeuroTrace - Python code for neural activity time series. - Patrick Coleman; Peter William Hogg; Tristan Dellazizzo Toth; Kurt Haas (J. Open Source Softw., 2024)