Real-Time Virtual Cables Based on Kinematic Simulation. - Elke Hergenröther; Patrick Dähne (WSCG, 2000)

Design and implementation of a mobile device for outdoor augmented reality in the archeoguide project. - Tim Gleue; Patrick Dähne (Virtual Reality, Archeology, and Cultural Heritage, 2001)

3D Interactive, On-site Visualization of Ancient Olympia. - Vassilios Vlahakis; John Karigiannis; Nikolaos Ioannidis; Manolis Tsotros; Michael Gounaris; Didier Stricker; Patrick Dähne; Luís Almeida 002 (3DPVT, 2002)

Archeoguide: System Architecture of a Mobile Outdoor Augmented Reality System. - Patrick Dähne; John Karigiannis (ISMAR, 2002)

Archeoguide: An Augmented Reality Guide for Archaeological Sites. - Vassilios Vlahakis; Nikolaos Ioannidis; John Karigiannis; Manolis Tsotros; Michael Gounaris; Didier Stricker; Tim Gleue; Patrick Dähne; Luís Almeida 002 (IEEE Computer Graphics and Applications, 2002)

Utilizing X3D for immersive environments. - Johannes Behr; Patrick Dähne; Marcus Roth (Web3D, 2004)

Exploring Digitized Artworks by Pointing Posture Recognition. - Cornelius Malerczyk; Patrick Dähne; Michael Schnaider (VAST, 2005)

Managing Data Flow in Interactive MR Applications. - Patrick Dähne; Helmut Seibert (WSCG (Short Papers), 2005)

System Architecture of a Mixed Reality Framework. - Helmut Seibert; Patrick Dähne (J. Virtual Real. Broadcast., 2006)

Enhancing X3D for advanced MR appliances. - Yvonne Jung; Tobias Alexander Franke; Patrick Dähne; Johannes Behr (Web3D, 2007)

Entwurf eines Rahmensystems für mobile Augmented-reality-Anwendungen. - Patrick Dähne (2008)