Artificial Intelligence in a Flight Simulator Environment. - Patrick Ehlert; Quint Mouthaan; Léon J. M. Rothkrantz (GAME-ON, 2002)

A Rule Based and Probabilistic System for a Situation Recognition in a Flight Simulator. - Patrick Ehlert; Quint Mouthaan; Léon J. M. Rothkrantz (GAME-ON, 2003)