Towards tailoring player experience in physical Wii games: a case study on relaxation. - Patrick Jarnfelt; Sebbe Selvig; Dajana Dimovska (Advances in Computer Entertainment Technology, 2009)

Face-off in the magic circle: getting players to look at each other, not the screen. - Douglas Wilson; Dajana Dimovska; Sebbe Selvig; Patrick Jarnfelt (Advances in Computer Entertainment Technology, 2009)

Towards procedural level generation for rehabilitation. - Dajana Dimovska; Patrick Jarnfelt; Sebbe Selvig; Georgios N. Yannakakis (PCGames@FDG, 2010)

La Petite Mort. - Andrea Hasselager; Patrick Jarnfelt (JCSG, 2016)

Of Mice and Pants: Queering the Conventional Gamer Mouse for Cooperative Play. - Sabine Harrer; Simon Nielsen; Patrick Jarnfelt (CHI Extended Abstracts, 2019)